mirror of https://github.com/axmolengine/axmol.git
107 lines
5.2 KiB
C++
107 lines
5.2 KiB
C++
/****************************************************************************
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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Copyright (c) 2015-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axis-project.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __AX_PU_PARTICLE_3D_AFFECTOR_MANAGER_H__
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#define __AX_PU_PARTICLE_3D_AFFECTOR_MANAGER_H__
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#include "base/CCRef.h"
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#include "extensions/Particle3D/PU/CCPUScriptTranslator.h"
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#include "extensions/Particle3D/PU/CCPUAffector.h"
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#include "extensions/Particle3D/PU/CCPUAlignAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUBaseColliderTranslator.h"
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#include "extensions/Particle3D/PU/CCPUBaseForceAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUBoxColliderTranslator.h"
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#include "extensions/Particle3D/PU/CCPUCollisionAvoidanceAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUColorAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUFlockCenteringAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUForceFieldAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUGeometryRotatorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUGravityAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUInterParticleColliderTranslator.h"
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#include "extensions/Particle3D/PU/CCPUJetAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPULineAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPULinearForceAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUParticleFollowerTranslator.h"
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#include "extensions/Particle3D/PU/CCPUPathFollowerTranslator.h"
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#include "extensions/Particle3D/PU/CCPUPlaneColliderTranslator.h"
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#include "extensions/Particle3D/PU/CCPURandomiserTranslator.h"
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#include "extensions/Particle3D/PU/CCPUScaleAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUScaleVelocityAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUSineForceAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUSphereColliderTranslator.h"
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#include "extensions/Particle3D/PU/CCPUTextureAnimatorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUTextureRotatorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUVelocityMatchingAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUVortexAffectorTranslator.h"
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NS_AX_BEGIN
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class AX_EX_DLL PUAffectorManager
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{
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public:
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static PUAffectorManager* Instance();
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/**
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*/
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PUScriptTranslator* getTranslator(std::string_view type);
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PUAffector* createAffector(std::string_view type);
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PUAffectorManager();
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~PUAffectorManager();
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protected:
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PUAlignAffectorTranslator _alignAffectorTranslator;
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PUBaseColliderTranslator _baseColliderTranslator;
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PUBaseForceAffectorTranslator _baseForceAffectorTranslator;
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PUBoxColliderTranslator _boxColliderTranslator;
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PUCollisionAvoidanceAffectorTranslator _collisionAvoidanceAffectorTranstor;
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PUColorAffectorTranslator _colorAffectorTranslator;
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PUFlockCenteringAffectorTranslator _flockCenteringAffectorTranslator;
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PUForceFieldAffectorTranslator _forceFieldAffectorTranslator;
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PUGeometryRotatorTranslator _geometryRotatorTranslator;
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PUGravityAffectorTranslator _gravityAffectorTranslator;
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PUInterParticleColliderTranslator _interParticleColliderTranslator;
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PUJetAffectorTranslator _jetAffectorTranslator;
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PULineAffectorTranslator _lineAffectorTranslator;
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PULinearForceAffectorTranslator _linearForceAffectorTranslator;
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PUParticleFollowerTranslator _particleFollowerTranslator;
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PUPathFollowerTranslator _pathFollowerTranslator;
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PUPlaneColliderTranslator _planeColliderTranslator;
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PURandomiserTranslator _randomiserTranslator;
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PUScaleAffectorTranslator _scaleAffectorTranslator;
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PUScaleVelocityAffectorTranslator _scaleVelocityAffectorTranslator;
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PUSineForceAffectorTranslator _sineForceAffectorTranslator;
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PUSphereColliderTranslator _sphereColliderTranslator;
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PUTextureAnimatorTranslator _textureAnimatorTranslator;
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PUTextureRotatorTranslator _textureRotatorTranslator;
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PUVelocityMatchingAffectorTranslator _velocityMatchingAffectorTranslator;
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PUVortexAffectorTranslator _vortexAffectorTranslator;
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};
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NS_AX_END
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#endif
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