mirror of https://github.com/axmolengine/axmol.git
418 lines
9.8 KiB
C++
418 lines
9.8 KiB
C++
#include "GTree.h"
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#include "GButton.h"
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#include "GList.h"
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#include "utils/ByteBuffer.h"
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NS_FGUI_BEGIN
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USING_NS_AX;
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GTree::GTree()
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: _rootNode(nullptr),
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_indent(30),
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_clickToExpand(0),
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_expandedStatusInEvt(false)
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{
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}
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GTree::~GTree()
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{
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AX_SAFE_RELEASE(_rootNode);
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}
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void GTree::handleInit()
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{
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GList::handleInit();
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_rootNode = GTreeNode::create(true);
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_rootNode->setTree(this);
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_rootNode->setExpaned(true);
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_rootNode->retain();
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}
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GTreeNode* GTree::getSelectedNode() const
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{
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int i = getSelectedIndex();
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if (i != -1)
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return getChildAt(i)->_treeNode;
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else
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return nullptr;
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}
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void GTree::getSelectedNodes(std::vector<GTreeNode*>& result) const
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{
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std::vector<int> ids;
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getSelection(ids);
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for (auto& it : ids)
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{
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GTreeNode* node = getChildAt(it)->_treeNode;
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result.push_back(node);
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}
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}
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void GTree::selectNode(GTreeNode* node, bool scrollItToView)
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{
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GTreeNode* parentNode = node->_parent;
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while (parentNode != nullptr && parentNode != _rootNode)
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{
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parentNode->setExpaned(true);
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parentNode = parentNode->_parent;
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}
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if (node->_cell != nullptr)
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addSelection(getChildIndex(node->_cell), scrollItToView);
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}
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void GTree::unselectNode(GTreeNode* node)
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{
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if (node->_cell != nullptr)
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removeSelection(getChildIndex(node->_cell));
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}
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void GTree::expandAll(GTreeNode* folderNode)
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{
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folderNode->setExpaned(true);
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for (auto& it : folderNode->_children)
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{
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if (it->isFolder())
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expandAll(it);
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}
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}
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void GTree::collapseAll(GTreeNode* folderNode)
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{
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if (folderNode != _rootNode)
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folderNode->setExpaned(false);
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for (auto& it : folderNode->_children)
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{
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if (it->isFolder())
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collapseAll(it);
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}
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}
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void GTree::createCell(GTreeNode* node)
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{
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const std::string& url = node->_resURL.empty() ? getDefaultItem() : node->_resURL;
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GComponent* child = getItemPool()->getObject(url)->as<GComponent>();
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CCASSERT(child, "Unable to create tree cell");
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child->_treeNode = node;
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if (node->_cell != child)
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{
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AX_SAFE_RELEASE(node->_cell);
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node->_cell = child;
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AX_SAFE_RETAIN(node->_cell);
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}
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GObject* indentObj = node->_cell->getChild("indent");
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if (indentObj != nullptr)
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indentObj->setWidth(static_cast<float>((node->_level - 1) * _indent));
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GController* cc;
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cc = child->getController("expanded");
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if (cc != nullptr)
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{
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cc->addEventListener(UIEventType::Changed, AX_CALLBACK_1(GTree::onExpandedStateChanged, this));
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cc->setSelectedIndex(node->isExpanded() ? 1 : 0);
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}
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cc = child->getController("leaf");
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if (cc != nullptr)
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cc->setSelectedIndex(node->isFolder() ? 0 : 1);
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if (node->isFolder())
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child->addEventListener(UIEventType::TouchBegin, AX_CALLBACK_1(GTree::onCellTouchBegin, this));
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if (treeNodeRender != nullptr)
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treeNodeRender(node, child);
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}
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void GTree::afterInserted(GTreeNode* node)
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{
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if (node->_cell == nullptr)
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createCell(node);
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int index = getInsertIndexForNode(node);
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addChildAt(node->_cell, index);
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if (treeNodeRender != nullptr)
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treeNodeRender(node, node->_cell);
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if (node->isFolder() && node->isExpanded())
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checkChildren(node, index);
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}
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int GTree::getInsertIndexForNode(GTreeNode* node)
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{
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GTreeNode* prevNode = node->getPrevSibling();
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if (prevNode == nullptr)
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prevNode = node->getParent();
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int insertIndex;
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if (prevNode->_cell != nullptr)
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insertIndex = getChildIndex(prevNode->_cell) + 1;
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else
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insertIndex = 0;
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int myLevel = node->_level;
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int cnt = numChildren();
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for (int i = insertIndex; i < cnt; i++)
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{
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GTreeNode* testNode = getChildAt(i)->_treeNode;
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if (testNode->_level <= myLevel)
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break;
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insertIndex++;
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}
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return insertIndex;
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}
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void GTree::afterRemoved(GTreeNode* node)
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{
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removeNode(node);
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}
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void GTree::afterExpanded(GTreeNode* node)
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{
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if (node == _rootNode)
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{
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checkChildren(_rootNode, 0);
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return;
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}
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if (treeNodeWillExpand != nullptr)
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treeNodeWillExpand(node, true);
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if (node->_cell == nullptr)
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return;
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if (treeNodeRender != nullptr)
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treeNodeRender(node, node->_cell);
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GController* cc = node->_cell->getController("expanded");
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if (cc != nullptr)
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cc->setSelectedIndex(1);
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if (node->_cell->getParent() != nullptr)
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checkChildren(node, getChildIndex(node->_cell));
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}
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void GTree::afterCollapsed(GTreeNode* node)
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{
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if (node == _rootNode)
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{
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checkChildren(_rootNode, 0);
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return;
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}
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if (treeNodeWillExpand != nullptr)
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treeNodeWillExpand(node, false);
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if (node->_cell == nullptr)
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return;
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if (treeNodeRender != nullptr)
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treeNodeRender(node, node->_cell);
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GController* cc = node->_cell->getController("expanded");
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if (cc != nullptr)
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cc->setSelectedIndex(0);
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if (node->_cell->getParent() != nullptr)
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hideFolderNode(node);
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}
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void GTree::afterMoved(GTreeNode* node)
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{
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int startIndex = getChildIndex(node->_cell);
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int endIndex;
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if (node->isFolder())
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endIndex = getFolderEndIndex(startIndex, node->_level);
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else
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endIndex = startIndex + 1;
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int insertIndex = getInsertIndexForNode(node);
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int cnt = endIndex - startIndex;
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if (insertIndex < startIndex)
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{
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for (int i = 0; i < cnt; i++)
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{
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GObject* obj = getChildAt(startIndex + i);
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setChildIndex(obj, insertIndex + i);
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}
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}
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else
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{
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for (int i = 0; i < cnt; i++)
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{
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GObject* obj = getChildAt(startIndex);
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setChildIndex(obj, insertIndex);
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}
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}
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}
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int GTree::getFolderEndIndex(int startIndex, int level)
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{
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int cnt = numChildren();
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for (int i = startIndex + 1; i < cnt; i++)
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{
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GTreeNode* node = getChildAt(i)->_treeNode;
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if (node->_level <= level)
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return i;
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}
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return cnt;
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}
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int GTree::checkChildren(GTreeNode* folderNode, int index)
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{
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int cnt = folderNode->numChildren();
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for (int i = 0; i < cnt; i++)
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{
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index++;
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GTreeNode* node = folderNode->getChildAt(i);
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if (node->_cell == nullptr)
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createCell(node);
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if (node->_cell && !(node->_cell->getParent()))
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addChildAt(node->_cell, index);
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if (node->isFolder() && node->isExpanded())
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index = checkChildren(node, index);
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}
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return index;
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}
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void GTree::hideFolderNode(GTreeNode* folderNode)
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{
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int cnt = folderNode->numChildren();
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for (int i = 0; i < cnt; i++)
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{
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GTreeNode* node = folderNode->getChildAt(i);
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if (node->_cell != nullptr && node->_cell->getParent() != nullptr)
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removeChild(node->_cell);
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if (node->isFolder() && node->isExpanded())
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hideFolderNode(node);
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}
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}
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void GTree::removeNode(GTreeNode* node)
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{
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if (node->_cell != nullptr)
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{
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if (node->_cell->getParent() != nullptr)
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removeChild(node->_cell);
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getItemPool()->returnObject(node->_cell);
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node->_cell->_treeNode = nullptr;
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node->_cell = nullptr;
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}
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if (node->isFolder())
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{
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int cnt = node->numChildren();
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for (int i = 0; i < cnt; i++)
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{
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GTreeNode* node2 = node->getChildAt(i);
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removeNode(node2);
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}
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}
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}
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void GTree::onCellTouchBegin(EventContext* context)
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{
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GTreeNode* node = ((GObject*)context->getSender())->_treeNode;
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_expandedStatusInEvt = node->isExpanded();
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}
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void GTree::onExpandedStateChanged(EventContext* context)
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{
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GController* cc = (GController*)context->getSender();
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GTreeNode* node = cc->getParent()->_treeNode;
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node->setExpaned(cc->getSelectedIndex() == 1);
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}
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void GTree::dispatchItemEvent(GObject* item, EventContext* context)
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{
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if (_clickToExpand != 0)
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{
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GTreeNode* node = item->_treeNode;
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if (node != nullptr && _expandedStatusInEvt == node->isExpanded())
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{
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if (_clickToExpand == 2)
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{
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if (context->getInput()->isDoubleClick())
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node->setExpaned(!node->isExpanded());
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}
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else
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node->setExpaned(!node->isExpanded());
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}
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}
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GList::dispatchItemEvent(item, context);
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}
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void GTree::setup_beforeAdd(ByteBuffer* buffer, int beginPos)
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{
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GList::setup_beforeAdd(buffer, beginPos);
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buffer->seek(beginPos, 9);
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_indent = buffer->readInt();
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_clickToExpand = buffer->readByte();
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}
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void GTree::readItems(ByteBuffer* buffer)
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{
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int nextPos;
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std::string str;
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bool isFolder;
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GTreeNode* lastNode = nullptr;
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int level;
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int prevLevel = 0;
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int cnt = buffer->readShort();
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for (int i = 0; i < cnt; i++)
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{
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nextPos = buffer->readUshort();
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nextPos += buffer->getPos();
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str = buffer->readS();
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if (!str.empty())
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{
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str = getDefaultItem();
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if (str.empty())
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{
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buffer->setPos(nextPos);
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continue;
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}
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}
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isFolder = buffer->readBool();
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level = buffer->readByte();
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GTreeNode* node = GTreeNode::create(isFolder, str);
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node->setExpaned(true);
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if (i == 0)
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_rootNode->addChild(node);
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else
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{
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if (level > prevLevel)
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lastNode->addChild(node);
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else if (level < prevLevel)
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{
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for (int j = level; j <= prevLevel; j++)
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lastNode = lastNode->getParent();
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lastNode->addChild(node);
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}
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else
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lastNode->getParent()->addChild(node);
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}
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lastNode = node;
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prevLevel = level;
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setupItem(buffer, node->_cell);
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buffer->setPos(nextPos);
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}
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}
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NS_FGUI_END
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