mirror of https://github.com/axmolengine/axmol.git
408 lines
13 KiB
C++
408 lines
13 KiB
C++
/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2009 Jason Booth
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Copyright (c) 2009 Robert J Payne
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCNS.h"
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#include "2d/ccMacros.h"
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#include "CCTextureCache.h"
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#include "2d/CCSpriteFrameCache.h"
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#include "2d/CCSpriteFrame.h"
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#include "2d/CCSprite.h"
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#include "TransformUtils.h"
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#include "2d/platform/CCFileUtils.h"
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#include "deprecated/CCString.h"
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#include "2d/CCDirector.h"
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#include <vector>
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using namespace std;
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NS_CC_BEGIN
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static SpriteFrameCache *_sharedSpriteFrameCache = nullptr;
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SpriteFrameCache* SpriteFrameCache::getInstance()
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{
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if (! _sharedSpriteFrameCache)
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{
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_sharedSpriteFrameCache = new SpriteFrameCache();
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_sharedSpriteFrameCache->init();
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}
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return _sharedSpriteFrameCache;
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}
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void SpriteFrameCache::destroyInstance()
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{
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CC_SAFE_RELEASE_NULL(_sharedSpriteFrameCache);
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}
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bool SpriteFrameCache::init(void)
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{
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_spriteFrames.reserve(20);
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_spriteFramesAliases.reserve(20);
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_loadedFileNames = new std::set<std::string>();
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return true;
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}
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SpriteFrameCache::~SpriteFrameCache(void)
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{
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CC_SAFE_DELETE(_loadedFileNames);
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}
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void SpriteFrameCache::addSpriteFramesWithDictionary(ValueMap& dictionary, Texture2D* texture)
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{
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/*
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Supported Zwoptex Formats:
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ZWTCoordinatesFormatOptionXMLLegacy = 0, // Flash Version
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ZWTCoordinatesFormatOptionXML1_0 = 1, // Desktop Version 0.0 - 0.4b
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ZWTCoordinatesFormatOptionXML1_1 = 2, // Desktop Version 1.0.0 - 1.0.1
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ZWTCoordinatesFormatOptionXML1_2 = 3, // Desktop Version 1.0.2+
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*/
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ValueMap& framesDict = dictionary["frames"].asValueMap();
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int format = 0;
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// get the format
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if (dictionary.find("metadata") != dictionary.end())
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{
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ValueMap& metadataDict = dictionary["metadata"].asValueMap();
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format = metadataDict["format"].asInt();
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}
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// check the format
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CCASSERT(format >=0 && format <= 3, "format is not supported for SpriteFrameCache addSpriteFramesWithDictionary:textureFilename:");
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for (auto iter = framesDict.begin(); iter != framesDict.end(); ++iter)
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{
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ValueMap& frameDict = iter->second.asValueMap();
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std::string spriteFrameName = iter->first;
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SpriteFrame* spriteFrame = _spriteFrames.at(spriteFrameName);
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if (spriteFrame)
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{
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continue;
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}
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if(format == 0)
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{
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float x = frameDict["x"].asFloat();
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float y = frameDict["y"].asFloat();
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float w = frameDict["width"].asFloat();
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float h = frameDict["height"].asFloat();
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float ox = frameDict["offsetX"].asFloat();
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float oy = frameDict["offsetY"].asFloat();
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int ow = frameDict["originalWidth"].asInt();
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int oh = frameDict["originalHeight"].asInt();
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// check ow/oh
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if(!ow || !oh)
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{
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CCLOGWARN("cocos2d: WARNING: originalWidth/Height not found on the SpriteFrame. AnchorPoint won't work as expected. Regenrate the .plist");
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}
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// abs ow/oh
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ow = abs(ow);
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oh = abs(oh);
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// create frame
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spriteFrame = new SpriteFrame();
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spriteFrame->initWithTexture(texture,
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Rect(x, y, w, h),
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false,
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Vector2(ox, oy),
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Size((float)ow, (float)oh)
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);
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}
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else if(format == 1 || format == 2)
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{
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Rect frame = RectFromString(frameDict["frame"].asString());
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bool rotated = false;
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// rotation
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if (format == 2)
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{
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rotated = frameDict["rotated"].asBool();
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}
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Vector2 offset = PointFromString(frameDict["offset"].asString());
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Size sourceSize = SizeFromString(frameDict["sourceSize"].asString());
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// create frame
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spriteFrame = new SpriteFrame();
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spriteFrame->initWithTexture(texture,
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frame,
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rotated,
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offset,
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sourceSize
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);
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}
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else if (format == 3)
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{
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// get values
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Size spriteSize = SizeFromString(frameDict["spriteSize"].asString());
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Vector2 spriteOffset = PointFromString(frameDict["spriteOffset"].asString());
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Size spriteSourceSize = SizeFromString(frameDict["spriteSourceSize"].asString());
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Rect textureRect = RectFromString(frameDict["textureRect"].asString());
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bool textureRotated = frameDict["textureRotated"].asBool();
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// get aliases
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ValueVector& aliases = frameDict["aliases"].asValueVector();
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for(const auto &value : aliases) {
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std::string oneAlias = value.asString();
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if (_spriteFramesAliases.find(oneAlias) != _spriteFramesAliases.end())
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{
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CCLOGWARN("cocos2d: WARNING: an alias with name %s already exists", oneAlias.c_str());
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}
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_spriteFramesAliases[oneAlias] = Value(spriteFrameName);
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}
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// create frame
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spriteFrame = new SpriteFrame();
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spriteFrame->initWithTexture(texture,
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Rect(textureRect.origin.x, textureRect.origin.y, spriteSize.width, spriteSize.height),
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textureRotated,
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spriteOffset,
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spriteSourceSize);
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}
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// add sprite frame
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_spriteFrames.insert(spriteFrameName, spriteFrame);
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spriteFrame->release();
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}
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}
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void SpriteFrameCache::addSpriteFramesWithFile(const std::string& pszPlist, Texture2D *pobTexture)
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{
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(pszPlist);
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ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath);
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addSpriteFramesWithDictionary(dict, pobTexture);
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}
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void SpriteFrameCache::addSpriteFramesWithFile(const std::string& plist, const std::string& textureFileName)
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{
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CCASSERT(textureFileName.size()>0, "texture name should not be null");
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Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(textureFileName);
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if (texture)
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{
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addSpriteFramesWithFile(plist, texture);
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}
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else
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{
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CCLOG("cocos2d: SpriteFrameCache: couldn't load texture file. File not found %s", textureFileName.c_str());
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}
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}
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void SpriteFrameCache::addSpriteFramesWithFile(const std::string& pszPlist)
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{
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CCASSERT(pszPlist.size()>0, "plist filename should not be nullptr");
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if (_loadedFileNames->find(pszPlist) == _loadedFileNames->end())
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{
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(pszPlist);
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ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath);
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string texturePath("");
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if (dict.find("metadata") != dict.end())
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{
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ValueMap& metadataDict = dict["metadata"].asValueMap();
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// try to read texture file name from meta data
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texturePath = metadataDict["textureFileName"].asString();
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}
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if (!texturePath.empty())
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{
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// build texture path relative to plist file
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texturePath = FileUtils::getInstance()->fullPathFromRelativeFile(texturePath.c_str(), pszPlist);
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}
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else
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{
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// build texture path by replacing file extension
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texturePath = pszPlist;
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// remove .xxx
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size_t startPos = texturePath.find_last_of(".");
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texturePath = texturePath.erase(startPos);
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// append .png
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texturePath = texturePath.append(".png");
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CCLOG("cocos2d: SpriteFrameCache: Trying to use file %s as texture", texturePath.c_str());
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}
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Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(texturePath.c_str());
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if (texture)
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{
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addSpriteFramesWithDictionary(dict, texture);
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_loadedFileNames->insert(pszPlist);
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}
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else
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{
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CCLOG("cocos2d: SpriteFrameCache: Couldn't load texture");
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}
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}
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}
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void SpriteFrameCache::addSpriteFrame(SpriteFrame* frame, const std::string& frameName)
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{
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_spriteFrames.insert(frameName, frame);
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}
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void SpriteFrameCache::removeSpriteFrames()
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{
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_spriteFrames.clear();
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_spriteFramesAliases.clear();
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_loadedFileNames->clear();
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}
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void SpriteFrameCache::removeUnusedSpriteFrames()
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{
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bool removed = false;
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std::vector<std::string> toRemoveFrames;
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for (auto iter = _spriteFrames.begin(); iter != _spriteFrames.end(); ++iter)
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{
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SpriteFrame* spriteFrame = iter->second;
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if( spriteFrame->getReferenceCount() == 1 )
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{
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toRemoveFrames.push_back(iter->first);
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CCLOG("cocos2d: SpriteFrameCache: removing unused frame: %s", iter->first.c_str());
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removed = true;
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}
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}
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_spriteFrames.erase(toRemoveFrames);
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// XXX. Since we don't know the .plist file that originated the frame, we must remove all .plist from the cache
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if( removed )
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{
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_loadedFileNames->clear();
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}
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}
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void SpriteFrameCache::removeSpriteFrameByName(const std::string& name)
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{
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// explicit nil handling
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if( !(name.size()>0) )
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return;
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// Is this an alias ?
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std::string key = _spriteFramesAliases[name].asString();
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if (!key.empty())
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{
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_spriteFrames.erase(key);
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_spriteFramesAliases.erase(key);
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}
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else
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{
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_spriteFrames.erase(name);
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}
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// XXX. Since we don't know the .plist file that originated the frame, we must remove all .plist from the cache
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_loadedFileNames->clear();
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}
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void SpriteFrameCache::removeSpriteFramesFromFile(const std::string& plist)
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{
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist);
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ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath);
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if (dict.empty())
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{
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CCLOG("cocos2d:SpriteFrameCache:removeSpriteFramesFromFile: create dict by %s fail.",plist.c_str());
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return;
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}
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removeSpriteFramesFromDictionary(dict);
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// remove it from the cache
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set<string>::iterator ret = _loadedFileNames->find(plist);
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if (ret != _loadedFileNames->end())
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{
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_loadedFileNames->erase(ret);
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}
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}
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void SpriteFrameCache::removeSpriteFramesFromDictionary(ValueMap& dictionary)
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{
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ValueMap framesDict = dictionary["frames"].asValueMap();
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std::vector<std::string> keysToRemove;
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for (auto iter = framesDict.cbegin(); iter != framesDict.cend(); ++iter)
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{
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if (_spriteFrames.at(iter->first))
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{
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keysToRemove.push_back(iter->first);
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}
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}
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_spriteFrames.erase(keysToRemove);
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}
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void SpriteFrameCache::removeSpriteFramesFromTexture(Texture2D* texture)
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{
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std::vector<std::string> keysToRemove;
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for (auto iter = _spriteFrames.cbegin(); iter != _spriteFrames.cend(); ++iter)
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{
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std::string key = iter->first;
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SpriteFrame* frame = _spriteFrames.at(key);
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if (frame && (frame->getTexture() == texture))
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{
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keysToRemove.push_back(key);
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}
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}
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_spriteFrames.erase(keysToRemove);
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}
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SpriteFrame* SpriteFrameCache::getSpriteFrameByName(const std::string& name)
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{
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SpriteFrame* frame = _spriteFrames.at(name);
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if (!frame)
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{
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// try alias dictionary
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std::string key = _spriteFramesAliases[name].asString();
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if (!key.empty())
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{
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frame = _spriteFrames.at(key);
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if (!frame)
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{
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CCLOG("cocos2d: SpriteFrameCache: Frame '%s' not found", name.c_str());
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}
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}
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}
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return frame;
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}
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NS_CC_END
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