mirror of https://github.com/axmolengine/axmol.git
27e2012cf1
* fixed #16871: Material second shader texture will be lost when removeUnusedTextures is invoked. * issue #16871: Adds test case for issue #16871. * issue #16871: Checks whether current texture is the same as which is passed in. And more comments for release stuffs. * Removes unused nullptr check of _value.tex.texture CC_SAFE_RETAIN will check it. And some indention fixes. |
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DrawNode3D.cpp | ||
DrawNode3D.h | ||
Sprite3DTest.cpp | ||
Sprite3DTest.h |