axmol/tests/cpp-tests/Classes/Sprite3DTest
James Chen 27e2012cf1 fixed #16871: Material second shader texture will be lost when removeUnusedTextures is invoked. (#16884)
* fixed #16871: Material second shader texture will be lost when removeUnusedTextures is invoked.

* issue #16871: Adds test case for issue #16871.

* issue #16871: Checks whether current texture is the same as which is passed in. And more comments for release stuffs.

* Removes unused nullptr check of _value.tex.texture

CC_SAFE_RETAIN will check it.
And some indention fixes.
2017-02-10 14:01:26 +08:00
..
DrawNode3D.cpp sync render state 2015-07-29 10:35:37 +08:00
DrawNode3D.h tests compiles on xcode 6.3 2015-04-08 17:37:30 -07:00
Sprite3DTest.cpp fixed #16871: Material second shader texture will be lost when removeUnusedTextures is invoked. (#16884) 2017-02-10 14:01:26 +08:00
Sprite3DTest.h fix: release texture in RenderState (#16396) 2016-08-19 00:22:57 -07:00