axmol/cocos/scripting/lua-bindings/auto/api/ListView.lua

396 lines
14 KiB
Lua

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-- @module ListView
-- @extend ScrollView
-- @parent_module ccui
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-- Set the gravity of ListView.<br>
-- see `ListViewGravity`
-- @function [parent=#ListView] setGravity
-- @param self
-- @param #int gravity
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Removes the last item of ListView.
-- @function [parent=#ListView] removeLastItem
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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-- brief Query the center item<br>
-- return An item instance.
-- @function [parent=#ListView] getCenterItemInCurrentView
-- @param self
-- @return Widget#Widget ret (return value: ccui.Widget)
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-- brief Query current selected widget's index.<br>
-- return An index of a selected item.
-- @function [parent=#ListView] getCurSelectedIndex
-- @param self
-- @return long#long ret (return value: long)
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-- brief Query margin between each item in ListView.<br>
-- return A margin in float.
-- @function [parent=#ListView] getItemsMargin
-- @param self
-- @return float#float ret (return value: float)
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-- brief Jump to specific item<br>
-- param itemIndex Specifies the item's index<br>
-- param positionRatioInView Specifies the position with ratio in list view's content size.<br>
-- param itemAnchorPoint Specifies an anchor point of each item for position to calculate distance.
-- @function [parent=#ListView] jumpToItem
-- @param self
-- @param #long itemIndex
-- @param #vec2_table positionRatioInView
-- @param #vec2_table itemAnchorPoint
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Set magnetic type of ListView.<br>
-- see `MagneticType`
-- @function [parent=#ListView] setMagneticType
-- @param self
-- @param #int magneticType
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Return the index of specified widget.<br>
-- param item A widget pointer.<br>
-- return The index of a given widget in ListView.
-- @function [parent=#ListView] getIndex
-- @param self
-- @param #ccui.Widget item
-- @return long#long ret (return value: long)
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-- Insert a custom item into the end of ListView.<br>
-- param item An item in `Widget*`.
-- @function [parent=#ListView] pushBackCustomItem
-- @param self
-- @param #ccui.Widget item
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Insert a default item(create by cloning model) into listview at a give index.<br>
-- param index An index in ssize_t.
-- @function [parent=#ListView] insertDefaultItem
-- @param self
-- @param #long index
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Set magnetic allowed out of boundary.
-- @function [parent=#ListView] setMagneticAllowedOutOfBoundary
-- @param self
-- @param #bool magneticAllowedOutOfBoundary
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Add an event click callback to ListView, then one item of Listview is clicked, the callback will be called.<br>
-- param callback A callback function with type of `ccListViewCallback`.
-- @function [parent=#ListView] addEventListener
-- @param self
-- @param #function callback
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] doLayout
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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-- brief Query the topmost item in horizontal list<br>
-- return An item instance.
-- @function [parent=#ListView] getTopmostItemInCurrentView
-- @param self
-- @return Widget#Widget ret (return value: ccui.Widget)
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-- brief Remove all items in current ListView.
-- @function [parent=#ListView] removeAllItems
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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-- brief Query the bottommost item in horizontal list<br>
-- return An item instance.
-- @function [parent=#ListView] getBottommostItemInCurrentView
-- @param self
-- @return Widget#Widget ret (return value: ccui.Widget)
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-- Return all items in a ListView.<br>
-- returns A vector of widget pointers.
-- @function [parent=#ListView] getItems
-- @param self
-- @return array_table#array_table ret (return value: array_table)
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-- brief Query the leftmost item in horizontal list<br>
-- return An item instance.
-- @function [parent=#ListView] getLeftmostItemInCurrentView
-- @param self
-- @return Widget#Widget ret (return value: ccui.Widget)
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-- Set the margin between each item in ListView.<br>
-- param margin
-- @function [parent=#ListView] setItemsMargin
-- @param self
-- @param #float margin
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Get magnetic type of ListView.
-- @function [parent=#ListView] getMagneticType
-- @param self
-- @return int#int ret (return value: int)
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-- Return an item at a given index.<br>
-- param index A given index in ssize_t.<br>
-- return A widget instance.
-- @function [parent=#ListView] getItem
-- @param self
-- @param #long index
-- @return Widget#Widget ret (return value: ccui.Widget)
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-- Remove an item at given index.<br>
-- param index A given index in ssize_t.
-- @function [parent=#ListView] removeItem
-- @param self
-- @param #long index
-- @return ListView#ListView self (return value: ccui.ListView)
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-- @overload self, long, vec2_table, vec2_table, float
-- @overload self, long, vec2_table, vec2_table
-- @function [parent=#ListView] scrollToItem
-- @param self
-- @param #long itemIndex
-- @param #vec2_table positionRatioInView
-- @param #vec2_table itemAnchorPoint
-- @param #float timeInSec
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Insert a default item(create by a cloned model) at the end of the listview.
-- @function [parent=#ListView] pushBackDefaultItem
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Query whether the magnetic out of boundary is allowed.
-- @function [parent=#ListView] getMagneticAllowedOutOfBoundary
-- @param self
-- @return bool#bool ret (return value: bool)
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-- brief Query the closest item to a specific position in inner container.<br>
-- param targetPosition Specifies the target position in inner container's coordinates.<br>
-- param itemAnchorPoint Specifies an anchor point of each item for position to calculate distance.<br>
-- return An item instance if list view is not empty. Otherwise, returns null.
-- @function [parent=#ListView] getClosestItemToPosition
-- @param self
-- @param #vec2_table targetPosition
-- @param #vec2_table itemAnchorPoint
-- @return Widget#Widget ret (return value: ccui.Widget)
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-- brief Query the rightmost item in horizontal list<br>
-- return An item instance.
-- @function [parent=#ListView] getRightmostItemInCurrentView
-- @param self
-- @return Widget#Widget ret (return value: ccui.Widget)
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-- brief Query the closest item to a specific position in current view.<br>
-- For instance, to find the item in the center of view, call 'getClosestItemToPositionInCurrentView(Vec2::ANCHOR_MIDDLE, Vec2::ANCHOR_MIDDLE)'.<br>
-- param positionRatioInView Specifies the target position with ratio in list view's content size.<br>
-- param itemAnchorPoint Specifies an anchor point of each item for position to calculate distance.<br>
-- return An item instance if list view is not empty. Otherwise, returns null.
-- @function [parent=#ListView] getClosestItemToPositionInCurrentView
-- @param self
-- @param #vec2_table positionRatioInView
-- @param #vec2_table itemAnchorPoint
-- @return Widget#Widget ret (return value: ccui.Widget)
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-- Set an item model for listview.<br>
-- When calling `pushBackDefaultItem`, the model will be used as a blueprint and new model copy will be inserted into ListView.<br>
-- param model Model in `Widget*`.
-- @function [parent=#ListView] setItemModel
-- @param self
-- @param #ccui.Widget model
-- @return ListView#ListView self (return value: ccui.ListView)
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-- brief Insert a custom widget into ListView at a given index.<br>
-- param item A widget pointer to be inserted.<br>
-- param index A given index in ssize_t.
-- @function [parent=#ListView] insertCustomItem
-- @param self
-- @param #ccui.Widget item
-- @param #long index
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Create an empty ListView.<br>
-- return A ListView instance.
-- @function [parent=#ListView] create
-- @param self
-- @return ListView#ListView ret (return value: ccui.ListView)
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--
-- @function [parent=#ListView] createInstance
-- @param self
-- @return Ref#Ref ret (return value: cc.Ref)
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-- @overload self, cc.Node, int
-- @overload self, cc.Node
-- @overload self, cc.Node, int, int
-- @overload self, cc.Node, int, string
-- @function [parent=#ListView] addChild
-- @param self
-- @param #cc.Node child
-- @param #int zOrder
-- @param #string name
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Override functions
-- @function [parent=#ListView] jumpToBottom
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] init
-- @param self
-- @return bool#bool ret (return value: bool)
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-- Changes scroll direction of scrollview.<br>
-- Direction Direction::VERTICAL means vertical scroll, Direction::HORIZONTAL means horizontal scroll.<br>
-- param dir Set the list view's scroll direction.
-- @function [parent=#ListView] setDirection
-- @param self
-- @param #int dir
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] jumpToTopRight
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] jumpToLeft
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] removeAllChildrenWithCleanup
-- @param self
-- @param #bool cleanup
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] requestDoLayout
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] removeAllChildren
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] jumpToTopLeft
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] removeChild
-- @param self
-- @param #cc.Node child
-- @param #bool cleaup
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] jumpToBottomRight
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] jumpToTop
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] jumpToBottomLeft
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] jumpToPercentBothDirection
-- @param self
-- @param #vec2_table percent
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] jumpToPercentHorizontal
-- @param self
-- @param #float percent
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] jumpToRight
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
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--
-- @function [parent=#ListView] getDescription
-- @param self
-- @return string#string ret (return value: string)
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--
-- @function [parent=#ListView] jumpToPercentVertical
-- @param self
-- @param #float percent
-- @return ListView#ListView self (return value: ccui.ListView)
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-- Default constructor<br>
-- js ctor<br>
-- lua new
-- @function [parent=#ListView] ListView
-- @param self
-- @return ListView#ListView self (return value: ccui.ListView)
return nil