axmol/cocos/scripting/lua-bindings/auto/api/RichElementCustomNode.lua

44 lines
1.5 KiB
Lua

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-- @module RichElementCustomNode
-- @extend RichElement
-- @parent_module ccui
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-- brief Initialize a RichElementCustomNode with various arguments.<br>
-- param tag A integer tag value.<br>
-- param color A color in Color3B.<br>
-- param opacity A opacity in GLubyte.<br>
-- param customNode A custom node pointer.<br>
-- return True if initialize success, false otherwise.
-- @function [parent=#RichElementCustomNode] init
-- @param self
-- @param #int tag
-- @param #color3b_table color
-- @param #unsigned char opacity
-- @param #cc.Node customNode
-- @return bool#bool ret (return value: bool)
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-- brief Create a RichElementCustomNode with various arguments.<br>
-- param tag A integer tag value.<br>
-- param color A color in Color3B.<br>
-- param opacity A opacity in GLubyte.<br>
-- param customNode A custom node pointer.<br>
-- return A RichElementCustomNode instance.
-- @function [parent=#RichElementCustomNode] create
-- @param self
-- @param #int tag
-- @param #color3b_table color
-- @param #unsigned char opacity
-- @param #cc.Node customNode
-- @return RichElementCustomNode#RichElementCustomNode ret (return value: ccui.RichElementCustomNode)
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-- brief Default constructor.
-- @function [parent=#RichElementCustomNode] RichElementCustomNode
-- @param self
-- @return RichElementCustomNode#RichElementCustomNode self (return value: ccui.RichElementCustomNode)
return nil