mirror of https://github.com/axmolengine/axmol.git
382 lines
16 KiB
C++
382 lines
16 KiB
C++
/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __BASE_CCMACROS_H__
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#define __BASE_CCMACROS_H__
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#ifndef _USE_MATH_DEFINES
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# define _USE_MATH_DEFINES
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#endif
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#include "base/CCConsole.h"
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#include "platform/CCStdC.h"
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#ifndef AXASSERT
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# if _AX_DEBUG > 0
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# if AX_ENABLE_SCRIPT_BINDING
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extern bool AX_DLL cc_assert_script_compatible(const char* msg);
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# define AXASSERT(cond, msg) \
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do \
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{ \
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if (!(cond)) \
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{ \
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if (msg && *msg && !cc_assert_script_compatible(msg)) \
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ax::log("Assert failed: %s", msg); \
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AX_ASSERT(cond); \
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} \
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} while (0)
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# else
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# define AXASSERT(cond, msg) AX_ASSERT(cond)
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# endif
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# else
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# define AXASSERT(cond, msg)
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# endif
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# define GP_ASSERT(cond) AXASSERT(cond, "")
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// FIXME:: Backward compatible
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# define CCAssert AXASSERT
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#endif // AXASSERT
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#include "base/ccConfig.h"
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#include "base/ccRandom.h"
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#define AX_HALF_PI (M_PI * 0.5f)
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#define AX_DOUBLE_PI (M_PI * 2)
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/** @def AXRANDOM_MINUS1_1
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returns a random float between -1 and 1
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*/
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#define AXRANDOM_MINUS1_1() ax::rand_minus1_1()
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/** @def AXRANDOM_0_1
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returns a random float between 0 and 1
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*/
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#define AXRANDOM_0_1() ax::rand_0_1()
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/** @def AX_DEGREES_TO_RADIANS
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converts degrees to radians
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*/
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#define AX_DEGREES_TO_RADIANS(__ANGLE__) ((__ANGLE__)*0.01745329252f) // PI / 180
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/** @def AX_RADIANS_TO_DEGREES
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converts radians to degrees
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*/
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#define AX_RADIANS_TO_DEGREES(__ANGLE__) ((__ANGLE__)*57.29577951f) // PI * 180
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#define AX_REPEAT_FOREVER (UINT_MAX - 1)
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#define kRepeatForever AX_REPEAT_FOREVER
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/** @def AX_BLEND_SRC
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default gl blend src function. Compatible with premultiplied alpha images.
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*/
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#define AX_BLEND_SRC ax::backend::BlendFactor::ONE
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#define AX_BLEND_DST ax::backend::BlendFactor::ONE_MINUS_SRC_ALPHA
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/** @def AX_NODE_DRAW_SETUP [DEPRECATED]
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Helpful macro that setups the GL server state, the correct GL program and sets the Model View Projection matrix
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@since v2.0
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*/
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#define AX_NODE_DRAW_SETUP()
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/** @def AX_DIRECTOR_END
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Stops and removes the director from memory.
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Removes the GLView from its parent
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@since v0.99.4
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*/
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#define AX_DIRECTOR_END() \
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do \
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{ \
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Director* __director = ax::Director::getInstance(); \
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__director->end(); \
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} while (0)
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/** @def AX_CONTENT_SCALE_FACTOR
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On Mac it returns 1;
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On iPhone it returns 2 if RetinaDisplay is On. Otherwise it returns 1
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*/
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#define AX_CONTENT_SCALE_FACTOR() ax::Director::getInstance()->getContentScaleFactor()
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/****************************/
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/** RETINA DISPLAY ENABLED **/
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/****************************/
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/** @def AX_RECT_PIXELS_TO_POINTS
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Converts a rect in pixels to points
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*/
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#define AX_RECT_PIXELS_TO_POINTS(__rect_in_pixels__) \
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ax::Rect((__rect_in_pixels__).origin.x / AX_CONTENT_SCALE_FACTOR(), \
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(__rect_in_pixels__).origin.y / AX_CONTENT_SCALE_FACTOR(), \
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(__rect_in_pixels__).size.width / AX_CONTENT_SCALE_FACTOR(), \
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(__rect_in_pixels__).size.height / AX_CONTENT_SCALE_FACTOR())
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/** @def AX_RECT_POINTS_TO_PIXELS
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Converts a rect in points to pixels
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*/
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#define AX_RECT_POINTS_TO_PIXELS(__rect_in_points_points__) \
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ax::Rect((__rect_in_points_points__).origin.x* AX_CONTENT_SCALE_FACTOR(), \
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(__rect_in_points_points__).origin.y* AX_CONTENT_SCALE_FACTOR(), \
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(__rect_in_points_points__).size.width* AX_CONTENT_SCALE_FACTOR(), \
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(__rect_in_points_points__).size.height* AX_CONTENT_SCALE_FACTOR())
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/** @def AX_POINT_PIXELS_TO_POINTS
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Converts a rect in pixels to points
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*/
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#define AX_POINT_PIXELS_TO_POINTS(__pixels__) \
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ax::Vec2((__pixels__).x / AX_CONTENT_SCALE_FACTOR(), (__pixels__).y / AX_CONTENT_SCALE_FACTOR())
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/** @def AX_POINT_POINTS_TO_PIXELS
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Converts a rect in points to pixels
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*/
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#define AX_POINT_POINTS_TO_PIXELS(__points__) \
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ax::Vec2((__points__).x* AX_CONTENT_SCALE_FACTOR(), (__points__).y* AX_CONTENT_SCALE_FACTOR())
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/** @def AX_POINT_PIXELS_TO_POINTS
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Converts a rect in pixels to points
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*/
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#define AX_SIZE_PIXELS_TO_POINTS(__size_in_pixels__) \
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Vec2((__size_in_pixels__).width / AX_CONTENT_SCALE_FACTOR(), \
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(__size_in_pixels__).height / AX_CONTENT_SCALE_FACTOR())
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/** @def AX_POINT_POINTS_TO_PIXELS
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Converts a rect in points to pixels
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*/
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#define AX_SIZE_POINTS_TO_PIXELS(__size_in_points__) \
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Vec2((__size_in_points__).width* AX_CONTENT_SCALE_FACTOR(), (__size_in_points__).height* AX_CONTENT_SCALE_FACTOR())
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#ifndef FLT_EPSILON
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# define FLT_EPSILON 1.192092896e-07F
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#endif // FLT_EPSILON
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#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
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TypeName(const TypeName&); \
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void operator=(const TypeName&)
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/**
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Helper macros which converts 4-byte little/big endian
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integral number to the machine native number representation
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It should work same as apples CFSwapInt32LittleToHost(..)
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*/
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/// when define returns true it means that our architecture uses big endian
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#define AX_HOST_IS_BIG_ENDIAN (bool)(*(unsigned short*)"\0\xff" < 0x100)
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#define AX_SWAP32(i) ((i & 0x000000ff) << 24 | (i & 0x0000ff00) << 8 | (i & 0x00ff0000) >> 8 | (i & 0xff000000) >> 24)
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#define AX_SWAP16(i) ((i & 0x00ff) << 8 | (i & 0xff00) >> 8)
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#define AX_SWAP_INT32_LITTLE_TO_HOST(i) ((AX_HOST_IS_BIG_ENDIAN == true) ? AX_SWAP32(i) : (i))
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#define AX_SWAP_INT16_LITTLE_TO_HOST(i) ((AX_HOST_IS_BIG_ENDIAN == true) ? AX_SWAP16(i) : (i))
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#define AX_SWAP_INT32_BIG_TO_HOST(i) ((AX_HOST_IS_BIG_ENDIAN == true) ? (i) : AX_SWAP32(i))
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#define AX_SWAP_INT16_BIG_TO_HOST(i) ((AX_HOST_IS_BIG_ENDIAN == true) ? (i) : AX_SWAP16(i))
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/**********************/
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/** Profiling Macros **/
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/**********************/
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#if AX_ENABLE_PROFILERS
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# define AX_PROFILER_DISPLAY_TIMERS() NS_AX::Profiler::getInstance()->displayTimers()
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# define AX_PROFILER_PURGE_ALL() NS_AX::Profiler::getInstance()->releaseAllTimers()
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# define AX_PROFILER_START(__name__) NS_AX::ProfilingBeginTimingBlock(__name__)
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# define AX_PROFILER_STOP(__name__) NS_AX::ProfilingEndTimingBlock(__name__)
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# define AX_PROFILER_RESET(__name__) NS_AX::ProfilingResetTimingBlock(__name__)
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# define AX_PROFILER_START_CATEGORY(__cat__, __name__) \
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do \
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{ \
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if (__cat__) \
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NS_AX::ProfilingBeginTimingBlock(__name__); \
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} while (0)
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# define AX_PROFILER_STOP_CATEGORY(__cat__, __name__) \
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do \
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{ \
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if (__cat__) \
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NS_AX::ProfilingEndTimingBlock(__name__); \
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} while (0)
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# define AX_PROFILER_RESET_CATEGORY(__cat__, __name__) \
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do \
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{ \
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if (__cat__) \
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NS_AX::ProfilingResetTimingBlock(__name__); \
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} while (0)
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# define AX_PROFILER_START_INSTANCE(__id__, __name__) \
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do \
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{ \
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NS_AX::ProfilingBeginTimingBlock( \
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NS_AX::String::createWithFormat("%08X - %s", __id__, __name__)->getCString()); \
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} while (0)
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# define AX_PROFILER_STOP_INSTANCE(__id__, __name__) \
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do \
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{ \
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NS_AX::ProfilingEndTimingBlock( \
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NS_AX::String::createWithFormat("%08X - %s", __id__, __name__)->getCString()); \
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} while (0)
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# define AX_PROFILER_RESET_INSTANCE(__id__, __name__) \
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do \
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{ \
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NS_AX::ProfilingResetTimingBlock( \
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NS_AX::String::createWithFormat("%08X - %s", __id__, __name__)->getCString()); \
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} while (0)
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#else
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# define AX_PROFILER_DISPLAY_TIMERS() \
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do \
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{ \
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} while (0)
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# define AX_PROFILER_PURGE_ALL() \
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do \
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{ \
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} while (0)
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# define AX_PROFILER_START(__name__) \
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do \
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{ \
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} while (0)
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# define AX_PROFILER_STOP(__name__) \
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do \
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{ \
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} while (0)
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# define AX_PROFILER_RESET(__name__) \
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do \
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{ \
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} while (0)
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# define AX_PROFILER_START_CATEGORY(__cat__, __name__) \
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do \
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{ \
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} while (0)
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# define AX_PROFILER_STOP_CATEGORY(__cat__, __name__) \
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do \
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{ \
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} while (0)
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# define AX_PROFILER_RESET_CATEGORY(__cat__, __name__) \
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do \
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{ \
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} while (0)
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# define AX_PROFILER_START_INSTANCE(__id__, __name__) \
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do \
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{ \
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} while (0)
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# define AX_PROFILER_STOP_INSTANCE(__id__, __name__) \
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do \
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{ \
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} while (0)
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# define AX_PROFILER_RESET_INSTANCE(__id__, __name__) \
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do \
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{ \
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} while (0)
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#endif
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/*********************************/
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/** 64bits Program Sense Macros **/
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/*********************************/
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#if defined(_M_X64) || defined(_WIN64) || defined(__LP64__) || defined(_LP64) || defined(__x86_64) || \
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defined(__arm64__) || defined(__aarch64__)
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# define AX_64BITS 1
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#else
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# define AX_64BITS 0
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#endif
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/******************************************************************************************/
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/** LittleEndian Sense Macro, from google protobuf see: **/
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/** https://github.com/google/protobuf/blob/master/src/google/protobuf/io/coded_stream.h **/
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/******************************************************************************************/
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#ifdef _WIN32
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// Assuming windows is always little-endian.
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# if !defined(AX_DISABLE_LITTLE_ENDIAN_OPT_FOR_TEST)
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# define AX_LITTLE_ENDIAN 1
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# endif
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# if defined(_MSC_VER) && _MSC_VER >= 1300 && !defined(__INTEL_COMPILER)
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// If MSVC has "/RTCc" set, it will complain about truncating casts at
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// runtime. This file contains some intentional truncating casts.
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# pragma runtime_checks("c", off)
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# endif
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#else
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# ifdef __APPLE__
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# include <machine/endian.h> // __BYTE_ORDER
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# elif defined(__FreeBSD__)
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# include <sys/endian.h> // __BYTE_ORDER
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# else
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# if !defined(__QNX__)
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# include <endian.h> // __BYTE_ORDER
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# endif
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# endif
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# if ((defined(__LITTLE_ENDIAN__) && !defined(__BIG_ENDIAN__)) || \
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(defined(__BYTE_ORDER) && __BYTE_ORDER == __LITTLE_ENDIAN)) && \
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!defined(AX_DISABLE_LITTLE_ENDIAN_OPT_FOR_TEST)
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# define AX_LITTLE_ENDIAN 1
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# endif
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#endif
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/** @def AX_INCREMENT_GL_DRAWS_BY_ONE
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Increments the GL Draws counts by one.
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The number of calls per frame are displayed on the screen when the Director's stats are enabled.
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*/
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#define AX_INCREMENT_GL_DRAWS(__n__) ax::Director::getInstance()->getRenderer()->addDrawnBatches(__n__)
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#define AX_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(__drawcalls__, __vertices__) \
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do \
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{ \
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auto __renderer__ = ax::Director::getInstance()->getRenderer(); \
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__renderer__->addDrawnBatches(__drawcalls__); \
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__renderer__->addDrawnVertices(__vertices__); \
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} while (0)
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/*******************/
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/** Notifications **/
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/*******************/
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/** @def AnimationFrameDisplayedNotification
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Notification name when a SpriteFrame is displayed
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*/
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#define AnimationFrameDisplayedNotification "CCAnimationFrameDisplayedNotification"
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/*******************/
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/** Notifications **/
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/*******************/
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/** @def Animate3DDisplayedNotification
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Notification name when a frame in Animate3D is played
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*/
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#define Animate3DDisplayedNotification "CCAnimate3DDisplayedNotification"
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// new callbacks based on C++11
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#define AX_CALLBACK_0(__selector__, __target__, ...) std::bind(&__selector__, __target__, ##__VA_ARGS__)
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#define AX_CALLBACK_1(__selector__, __target__, ...) \
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std::bind(&__selector__, __target__, std::placeholders::_1, ##__VA_ARGS__)
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#define AX_CALLBACK_2(__selector__, __target__, ...) \
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std::bind(&__selector__, __target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__)
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#define AX_CALLBACK_3(__selector__, __target__, ...) \
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std::bind(&__selector__, __target__, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, \
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##__VA_ARGS__)
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#endif // __BASE_CCMACROS_H__
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