mirror of https://github.com/axmolengine/axmol.git
155 lines
6.6 KiB
Objective-C
155 lines
6.6 KiB
Objective-C
/*
|
|
|
|
===== IMPORTANT =====
|
|
|
|
This is sample code demonstrating API, technology or techniques in development.
|
|
Although this sample code has been reviewed for technical accuracy, it is not
|
|
final. Apple is supplying this information to help you plan for the adoption of
|
|
the technologies and programming interfaces described herein. This information
|
|
is subject to change, and software implemented based on this sample code should
|
|
be tested with final operating system software and final documentation. Newer
|
|
versions of this sample code may be provided with future seeds of the API or
|
|
technology. For information about updates to this and other developer
|
|
documentation, view the New & Updated sidebars in subsequent documentation
|
|
seeds.
|
|
|
|
=====================
|
|
|
|
File: EAGLView.h
|
|
Abstract: Convenience class that wraps the CAEAGLLayer from CoreAnimation into a
|
|
UIView subclass.
|
|
|
|
Version: 1.3
|
|
|
|
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc.
|
|
("Apple") in consideration of your agreement to the following terms, and your
|
|
use, installation, modification or redistribution of this Apple software
|
|
constitutes acceptance of these terms. If you do not agree with these terms,
|
|
please do not use, install, modify or redistribute this Apple software.
|
|
|
|
In consideration of your agreement to abide by the following terms, and subject
|
|
to these terms, Apple grants you a personal, non-exclusive license, under
|
|
Apple's copyrights in this original Apple software (the "Apple Software"), to
|
|
use, reproduce, modify and redistribute the Apple Software, with or without
|
|
modifications, in source and/or binary forms; provided that if you redistribute
|
|
the Apple Software in its entirety and without modifications, you must retain
|
|
this notice and the following text and disclaimers in all such redistributions
|
|
of the Apple Software.
|
|
Neither the name, trademarks, service marks or logos of Apple Inc. may be used
|
|
to endorse or promote products derived from the Apple Software without specific
|
|
prior written permission from Apple. Except as expressly stated in this notice,
|
|
no other rights or licenses, express or implied, are granted by Apple herein,
|
|
including but not limited to any patent rights that may be infringed by your
|
|
derivative works or by other works in which the Apple Software may be
|
|
incorporated.
|
|
|
|
The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
|
|
WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
|
|
WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN
|
|
COMBINATION WITH YOUR PRODUCTS.
|
|
|
|
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
|
|
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
|
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
|
ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR
|
|
DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF
|
|
CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
|
APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
Copyright (C) 2008 Apple Inc. All Rights Reserved.
|
|
|
|
*/
|
|
#import <UIKit/UIKit.h>
|
|
#import <OpenGLES/EAGL.h>
|
|
#import <OpenGLES/EAGLDrawable.h>
|
|
#import <OpenGLES/ES2/gl.h>
|
|
#import <OpenGLES/ES2/glext.h>
|
|
#import <CoreFoundation/CoreFoundation.h>
|
|
|
|
#import "platform/CCPlatformConfig.h"
|
|
#if defined(AX_USE_GLES)
|
|
# import "platform/ios/CCESRenderer-ios.h"
|
|
#endif
|
|
|
|
// CLASS INTERFACE:
|
|
|
|
/** CCEAGLView Class.
|
|
* This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
|
|
* The view content is basically an EAGL surface you render your OpenGL scene into.
|
|
* Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
|
|
*/
|
|
@interface CCEAGLView : UIView {
|
|
#if defined(AX_USE_GLES)
|
|
id<CCESRenderer> renderer_;
|
|
#endif
|
|
BOOL preserveBackbuffer_;
|
|
CGRect safeArea_;
|
|
BOOL discardFramebufferSupported_;
|
|
|
|
// fsaa addition
|
|
unsigned int requestedSamples_;
|
|
}
|
|
|
|
/** creates an initializes an CCEAGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer */
|
|
+ (id)viewWithFrame:(CGRect)frame;
|
|
/** creates an initializes an CCEAGLView with a frame, a color buffer format, and 0-bit depth buffer */
|
|
+ (id)viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format;
|
|
/** creates an initializes an CCEAGLView with a frame, a color buffer format, and a depth buffer format */
|
|
+ (id)viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth;
|
|
/** creates an initializes an CCEAGLView with a frame, a color buffer format, a depth buffer format, a sharegroup, and
|
|
* multisampling */
|
|
+ (id)viewWithFrame:(CGRect)frame
|
|
pixelFormat:(NSString*)format
|
|
depthFormat:(GLuint)depth
|
|
preserveBackbuffer:(BOOL)retained
|
|
sharegroup:(EAGLSharegroup*)sharegroup
|
|
multiSampling:(BOOL)multisampling
|
|
numberOfSamples:(unsigned int)samples;
|
|
|
|
/** Initializes an CCEAGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer */
|
|
- (id)initWithFrame:(CGRect)frame; // These also set the current context
|
|
/** Initializes an CCEAGLView with a frame, a color buffer format, and 0-bit depth buffer */
|
|
- (id)initWithFrame:(CGRect)frame pixelFormat:(NSString*)format;
|
|
/** Initializes an CCEAGLView with a frame, a color buffer format, a depth buffer format, a sharegroup and multisampling
|
|
* support */
|
|
- (id)initWithFrame:(CGRect)frame
|
|
pixelFormat:(NSString*)format
|
|
depthFormat:(GLuint)depth
|
|
preserveBackbuffer:(BOOL)retained
|
|
sharegroup:(EAGLSharegroup*)sharegroup
|
|
multiSampling:(BOOL)sampling
|
|
numberOfSamples:(unsigned int)nSamples;
|
|
|
|
//// * pixel format: it could be RGBA8 (32-bit) or RGB565 (16-bit)
|
|
@property(nonatomic, readonly) NSString* pixelFormat;
|
|
/** depth format of the render buffer: 0, 16 or 24 bits*/
|
|
@property(nonatomic, readonly) GLuint depthFormat;
|
|
|
|
/** returns surface size in pixels */
|
|
@property(nonatomic, readonly) CGSize surfaceSize;
|
|
|
|
#if defined(AX_USE_GLES)
|
|
/** OpenGL context */
|
|
@property(nonatomic, readonly) EAGLContext* context;
|
|
#endif
|
|
|
|
@property(nonatomic, readwrite) BOOL multiSampling;
|
|
@property(nonatomic, readonly) BOOL isKeyboardShown;
|
|
|
|
/** CCEAGLView uses double-buffer. This method swaps the buffers */
|
|
- (void)swapBuffers;
|
|
|
|
- (CGRect)convertRectFromViewToSurface:(CGRect)rect;
|
|
- (CGPoint)convertPointFromViewToSurface:(CGPoint)point;
|
|
|
|
- (int)getWidth;
|
|
- (int)getHeight;
|
|
|
|
- (void)doAnimationWhenKeyboardMoveWithDuration:(float)duration distance:(float)dis;
|
|
- (void)doAnimationWhenAnotherEditBeClicked;
|
|
|
|
- (void)showKeyboard;
|
|
- (void)hideKeyboard;
|
|
@end
|