axmol/cocos/audio/apple
j-jorge c616d6d9ff Compilation fix (#17209)
* Fix various compilation issues.

Mostly errors on field initialization order but also missing files
in CMakeLists and missing include directives.

* Fix compilations issues with GCC 6.2

* Fix gitignore libs/ entry to not ignore the Android external libraries.
2017-02-04 09:46:32 +08:00
..
AudioCache.h fixed #16938: Audio could not be played entirely on iOS/macOS. And refactored some code of decoding. (#16946) 2016-12-02 13:52:37 +08:00
AudioCache.mm Compilation fix (#17209) 2017-02-04 09:46:32 +08:00
AudioDecoder.h [mac, ios] 'ExtAudioFileRead' may return 0 frame while it doesn’t reach the end of very short audio file. (#17011) 2016-12-15 09:58:47 +08:00
AudioDecoder.mm Compilation fix (#17209) 2017-02-04 09:46:32 +08:00
AudioEngine-inl.h fixed #16938: Audio could not be played entirely on iOS/macOS. And refactored some code of decoding. (#16946) 2016-12-02 13:52:37 +08:00
AudioEngine-inl.mm fixed #16938: Audio could not be played entirely on iOS/macOS. And refactored some code of decoding. (#16946) 2016-12-02 13:52:37 +08:00
AudioMacros.h [mac, ios] 'ExtAudioFileRead' may return 0 frame while it doesn’t reach the end of very short audio file. (#17011) 2016-12-15 09:58:47 +08:00
AudioPlayer.h fixed #16938: Audio could not be played entirely on iOS/macOS. And refactored some code of decoding. (#16946) 2016-12-02 13:52:37 +08:00
AudioPlayer.mm Compilation fix (#17209) 2017-02-04 09:46:32 +08:00