mirror of https://github.com/axmolengine/axmol.git
145 lines
5.3 KiB
C++
145 lines
5.3 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __cocos2d_libs__FlatBuffersSerialize__
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#define __cocos2d_libs__FlatBuffersSerialize__
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#include "cocos2d.h"
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#include "ExtensionMacros.h"
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#include "cocostudio/CocosStudioExport.h"
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namespace flatbuffers
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{
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class FlatBufferBuilder;
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template<typename T> struct Offset;
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struct String;
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struct CSParseBinary;
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struct NodeTree;
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struct WidgetOptions;
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struct SingleNodeOptions;
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struct SpriteOptions;
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struct ParticleSystemOptions;
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struct TMXTiledMapOptions;
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struct ButtonOptions;
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struct CheckBoxOptions;
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struct ImageViewOptions;
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struct TextBMFontOptions;
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struct TextOptions;
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struct TextFieldOptions;
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struct LoadingBarOptions;
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struct SliderOptions;
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struct PanelOptions;
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struct ScrollViewOptions;
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struct PageViewOptions;
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struct ListViewOptions;
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struct ProjectNodeOptions;
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struct ComponentOptions;
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struct ComAudioOptions;
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struct TextAtlasOptions;
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struct NodeAction;
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struct TimeLine;
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struct Frame;
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struct TimeLineBoolFrame;
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struct TimeLineIntFrame;
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struct TimeLineStringFrame;
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struct TimeLinePointFrame;
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struct TimeLineColorFrame;
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struct TimeLineTextureFrame;
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}
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namespace tinyxml2
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{
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class XMLElement;
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}
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namespace cocostudio {
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class CC_STUDIO_DLL FlatBuffersSerialize
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{
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public:
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static FlatBuffersSerialize* getInstance();
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static void purge();
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FlatBuffersSerialize();
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~FlatBuffersSerialize();
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void deleteFlatBufferBuilder();
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std::string test(const std::string& xmlFileName,
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const std::string& flatbuffersFileName);
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/* serialize flat buffers with XML */
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std::string serializeFlatBuffersWithXMLFile(const std::string& xmlFileName,
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const std::string& flatbuffersFileName);
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// NodeTree
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flatbuffers::Offset<flatbuffers::NodeTree> createNodeTree(const tinyxml2::XMLElement* objectData,
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std::string classType);
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// NodeAction
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flatbuffers::Offset<flatbuffers::NodeAction> createNodeAction(const tinyxml2::XMLElement* objectData);
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flatbuffers::Offset<flatbuffers::TimeLine> createTimeLine(const tinyxml2::XMLElement* objectData);
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flatbuffers::Offset<flatbuffers::TimeLineBoolFrame> createTimeLineBoolFrame(const tinyxml2::XMLElement* objectData);
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flatbuffers::Offset<flatbuffers::TimeLineIntFrame> createTimeLineIntFrame(const tinyxml2::XMLElement* objectData);
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flatbuffers::Offset<flatbuffers::TimeLineStringFrame> createTimeLineStringFrame(const tinyxml2::XMLElement* objectData);
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flatbuffers::Offset<flatbuffers::TimeLinePointFrame> createTimeLinePointFrame(const tinyxml2::XMLElement* objectData);
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flatbuffers::Offset<flatbuffers::TimeLineColorFrame> createTimeLineColorFrame(const tinyxml2::XMLElement* objectData);
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flatbuffers::Offset<flatbuffers::TimeLineTextureFrame> createTimeLineTextureFrame(const tinyxml2::XMLElement* objectData);
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/**/
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int getResourceType(std::string key);
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std::string getGUIClassName(const std::string &name);
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std::string getWidgetReaderClassName(cocos2d::ui::Widget *widget);
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/* create flat buffers with XML */
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flatbuffers::FlatBufferBuilder* createFlatBuffersWithXMLFileForSimulator(const std::string& xmlFileName);
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flatbuffers::Offset<flatbuffers::NodeTree> createNodeTreeForSimulator(const tinyxml2::XMLElement* objectData,
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std::string classType);
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flatbuffers::Offset<flatbuffers::ProjectNodeOptions> createProjectNodeOptionsForSimulator(const tinyxml2::XMLElement* objectData);
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/**/
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public:
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std::vector<flatbuffers::Offset<flatbuffers::String>> _textures;
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std::vector<flatbuffers::Offset<flatbuffers::String>> _texturePngs;
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bool _isSimulator;
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private:
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flatbuffers::FlatBufferBuilder* _builder;
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flatbuffers::Offset<flatbuffers::CSParseBinary>* _csparsebinary;
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};
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}
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#endif /* defined(__cocos2d_libs__FlatBuffersSerialize__) */
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