mirror of https://github.com/axmolengine/axmol.git
191 lines
6.2 KiB
C++
191 lines
6.2 KiB
C++
/****************************************************************************
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Copyright (c) 2014 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "UserCameraReader.h"
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#include "cocostudio/CSParseBinary_generated.h"
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#include "cocostudio/CSParse3DBinary_generated.h"
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#include "cocostudio/FlatBuffersSerialize.h"
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#include "cocostudio/WidgetReader/Node3DReader/Node3DReader.h"
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#include "tinyxml2.h"
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#include "flatbuffers/flatbuffers.h"
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USING_NS_CC;
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using namespace flatbuffers;
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namespace cocostudio
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{
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IMPLEMENT_CLASS_NODE_READER_INFO(UserCameraReader)
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UserCameraReader::UserCameraReader()
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{
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}
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UserCameraReader::~UserCameraReader()
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{
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}
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static UserCameraReader* _instanceUserCameraReader = nullptr;
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UserCameraReader* UserCameraReader::getInstance()
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{
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if (!_instanceUserCameraReader)
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{
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_instanceUserCameraReader = new UserCameraReader();
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}
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return _instanceUserCameraReader;
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}
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void UserCameraReader::purge()
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{
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CC_SAFE_DELETE(_instanceUserCameraReader);
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}
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void UserCameraReader::destroyInstance()
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{
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CC_SAFE_DELETE(_instanceUserCameraReader);
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}
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Vec2 UserCameraReader::getVec2Attribute(const tinyxml2::XMLAttribute* attribute) const
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{
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if(!attribute)
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return Vec2::ZERO;
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Vec2 ret;
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std::string attriname;
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while (attribute)
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{
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attriname = attribute->Name();
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std::string value = attribute->Value();
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if (attriname == "ValueX")
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{
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ret.x = atof(value.c_str());
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}
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else if (attriname == "ValueY")
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{
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ret.y = atof(value.c_str());
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}
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attribute = attribute->Next();
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}
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return ret;
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}
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Offset<Table> UserCameraReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData,
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flatbuffers::FlatBufferBuilder *builder)
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{
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auto temp = Node3DReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
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auto node3DOptions = *(Offset<Node3DOption>*)(&temp);
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float fov = 60.f;
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unsigned int cameraFlag = 0;
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std::string attriname;
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const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
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while(attribute)
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{
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attriname = attribute->Name();
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std::string value = attribute->Value();
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if(attriname == "Fov")
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{
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fov = atof(value.c_str());
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}
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else if(attriname == "UserCameraFlagMode")
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{
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if(value == "DEFAULT") cameraFlag = 1;
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else if(value == "USER1") cameraFlag = 1 << 1;
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else if(value == "USER2") cameraFlag = 1 << 2;
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else if(value == "USER3") cameraFlag = 1 << 3;
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}
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attribute = attribute->Next();
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}
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Vec2 clipPlane(1, 1000);
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// FileData
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const tinyxml2::XMLElement* child = objectData->FirstChildElement();
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while (child)
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{
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std::string name = child->Name();
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if (name == "ClipPlane")
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{
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attribute = child->FirstAttribute();
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clipPlane = getVec2Attribute(attribute);
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break;
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}
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child = child->NextSiblingElement();
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}
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auto options = CreateUserCameraOptions(*builder,
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node3DOptions,
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fov,
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clipPlane.x,
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clipPlane.y,
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cameraFlag
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);
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return *(Offset<Table>*)(&options);
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}
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void UserCameraReader::setPropsWithFlatBuffers(cocos2d::Node *node,
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const flatbuffers::Table* userCameraDOptions)
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{
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auto options = (UserCameraOptions*)userCameraDOptions;
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Camera* camera = static_cast<Camera*>(node);
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int cameraFlag = options->cameraFlag();
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camera->setCameraFlag((CameraFlag)cameraFlag);
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auto node3DReader = Node3DReader::getInstance();
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node3DReader->setPropsWithFlatBuffers(node, (Table*)(options->node3DOption()));
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}
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Node* UserCameraReader::createNodeWithFlatBuffers(const flatbuffers::Table *userCameraDOptions)
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{
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auto options = (UserCameraOptions*)userCameraDOptions;
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float fov = options->fov();
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float nearClip = options->nearClip();
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float farClip = options->farClip();
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auto size = Director::getInstance()->getWinSize();
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Camera* camera = Camera::createPerspective(fov, size.width / size.height, nearClip, farClip);
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setPropsWithFlatBuffers(camera, userCameraDOptions);
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return camera;
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}
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}
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