axmol/templates/lua-template-default/frameworks/runtime-src/proj.android/app/build.gradle

135 lines
3.6 KiB
Groovy

import org.gradle.internal.os.OperatingSystem;
import java.nio.file.Paths
import java.nio.file.Files
apply plugin: 'com.android.application'
apply from: project(':libcocos2dx').projectDir.toString() + "/adxetools.gradle"
android {
compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
// setup ndk
def ndkInfo = adxetools.findNDK("19.2.5345600+")
ndkVersion = ndkInfo[0]
if(ndkInfo[1]) {
ndkPath = ndkInfo[1]
}
// setup cmake
def cmakeVer = adxetools.findCMake("3.10.2+", project.rootProject)
defaultConfig {
applicationId "org.cocos2dx.hellolua"
minSdkVersion PROP_MIN_SDK_VERSION
targetSdkVersion PROP_TARGET_SDK_VERSION
versionCode 1
versionName "1.0"
externalNativeBuild {
cmake {
arguments "-DCMAKE_FIND_ROOT_PATH=", "-DANDROID_STL=c++_shared", "-DANDROID_TOOLCHAIN=clang", "-DANDROID_ARM_NEON=TRUE"
cppFlags "-frtti -fexceptions -fsigned-char"
}
}
ndk {
abiFilters = []
abiFilters.addAll(PROP_APP_ABI.split(':').collect{it as String})
}
}
sourceSets.main {
java.srcDir "src"
res.srcDir "res"
jniLibs.srcDir "libs"
manifest.srcFile "AndroidManifest.xml"
assets.srcDir "assets"
}
externalNativeBuild {
cmake {
version "$cmakeVer"
path "../../../../CMakeLists.txt"
}
}
signingConfigs {
release {
if (project.hasProperty("RELEASE_STORE_FILE")) {
storeFile file(RELEASE_STORE_FILE)
storePassword RELEASE_STORE_PASSWORD
keyAlias RELEASE_KEY_ALIAS
keyPassword RELEASE_KEY_PASSWORD
}
}
}
buildTypes {
release {
debuggable false
jniDebuggable false
renderscriptDebuggable false
minifyEnabled true
shrinkResources true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
if (project.hasProperty("RELEASE_STORE_FILE")) {
signingConfig signingConfigs.release
}
}
debug {
debuggable true
jniDebuggable true
renderscriptDebuggable true
}
}
aaptOptions {
noCompress 'mp3','ogg','wav','mp4','ttf','ttc'
}
}
android.applicationVariants.all { variant ->
def project_root_folder = "${projectDir}/../../../.."
def dest_assets_folder = "${projectDir}/assets"
// delete previous files first
delete dest_assets_folder
def targetName = variant.name.capitalize()
def copyTaskName = "copy${targetName}ResourcesToAssets"
tasks.register(copyTaskName) {
copy {
from project_root_folder + "/res"
into dest_assets_folder + "/res"
}
copy {
from project_root_folder + "/src"
into dest_assets_folder + "/src"
}
// copy {
// from "${projectDir}/../../../cocos2d-x/extensions/scripting/lua-bindings/script"
// into dest_assets_folder + "/src/cocos"
// }
}
tasks.getByName("pre${targetName}Build").dependsOn copyTaskName
}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation project(':libcocos2dx')
}
project.afterEvaluate {
if (tasks.findByName("externalNativeBuildDebug")) {
compileDebugJavaWithJavac.dependsOn externalNativeBuildDebug
}
if (tasks.findByName("externalNativeBuildRelease")) {
compileReleaseJavaWithJavac.dependsOn externalNativeBuildRelease
}
}