axmol/cocos/renderer
Huabing.Xu f702b4e9b3 add draw calls and draw verts for PrimitiveCommand 2014-09-16 12:04:35 +08:00
..
CCBatchCommand.cpp remove unneeded includes 2014-08-29 15:39:52 +08:00
CCBatchCommand.h remove unneeded includes 2014-08-29 15:39:52 +08:00
CCCustomCommand.cpp Add new line at the end of a file to *.cpp 2014-06-19 20:45:24 +09:00
CCCustomCommand.h remove unneeded includes 2014-08-29 15:39:52 +08:00
CCGLProgram.cpp remove unneeded includes 2014-08-29 15:39:52 +08:00
CCGLProgram.h Platform fixed 2014-09-09 16:50:02 -07:00
CCGLProgramCache.cpp Adds MARK: TODO: FIXME: in code 2014-08-29 12:54:24 -07:00
CCGLProgramCache.h Squashed commit of the following: 2014-05-16 14:36:00 -07:00
CCGLProgramState.cpp Adds MARK: TODO: FIXME: in code 2014-08-29 12:54:24 -07:00
CCGLProgramState.h add CC_DLL in Renderer folder 2014-07-14 17:02:06 +08:00
CCGLProgramStateCache.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
CCGLProgramStateCache.h add CC_DLL in Renderer folder 2014-07-14 17:02:06 +08:00
CCGroupCommand.cpp Improved directory structure 2014-04-29 17:37:36 -07:00
CCGroupCommand.h remove unneeded includes 2014-08-29 15:39:52 +08:00
CCMeshCommand.cpp fix bug for MeshCommand materialID generation 2014-09-12 15:43:10 +08:00
CCMeshCommand.h remove unneeded includes 2014-08-29 15:39:52 +08:00
CCPrimitive.cpp fix conflict 2014-08-29 16:55:09 +08:00
CCPrimitive.h remove unneeded includes 2014-08-29 15:39:52 +08:00
CCPrimitiveCommand.cpp add draw calls and draw verts for PrimitiveCommand 2014-09-16 12:04:35 +08:00
CCPrimitiveCommand.h add CC_DLL for primitive classes 2014-08-12 11:56:21 +08:00
CCQuadCommand.cpp add trianglesCommand head file to cocos2d 2014-09-04 11:20:43 +08:00
CCQuadCommand.h Merge branch 'v3' into v3_trianglesCommand 2014-09-01 14:27:19 +08:00
CCRenderCommand.cpp Add new line at the end of a file to *.cpp 2014-06-19 20:45:24 +09:00
CCRenderCommand.h Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
CCRenderCommandPool.h Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
CCRenderer.cpp code adjustment 2014-09-05 14:59:14 +08:00
CCRenderer.h merge cocos 2014-09-10 10:28:59 +08:00
CCTexture2D.cpp Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
CCTexture2D.h remove unneeded includes 2014-08-29 15:39:52 +08:00
CCTextureAtlas.cpp Platform fixed 2014-09-09 16:50:02 -07:00
CCTextureAtlas.h Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8. 2014-07-09 23:03:04 +08:00
CCTextureCache.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
CCTextureCache.h add new interfaces for TextureCache to unbind the bound image asynchronous load callbacks. 2014-05-23 17:08:22 +08:00
CCTrianglesCommand.cpp put TrianglesCommand in a seperate file 2014-09-01 11:49:04 +08:00
CCTrianglesCommand.h put TrianglesCommand in a seperate file 2014-09-01 11:49:04 +08:00
CCVertexIndexBuffer.cpp remove unneeded includes 2014-08-29 15:39:52 +08:00
CCVertexIndexBuffer.h Platform fixed 2014-09-09 16:50:02 -07:00
CCVertexIndexData.cpp remove unneeded includes 2014-08-29 15:39:52 +08:00
CCVertexIndexData.h remove unneeded includes 2014-08-29 15:39:52 +08:00
ccGLStateCache.cpp fix bug for deleteTexture 2014-06-12 15:22:41 +08:00
ccGLStateCache.h Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
ccShader_3D_Color.frag Squashed commit of the following: 2014-05-18 14:49:16 -07:00
ccShader_3D_ColorTex.frag debug Sprite3D with .c3t 2014-06-09 18:37:58 +08:00
ccShader_3D_PositionTex.vert reset bone number to 60, put test in alphabetical order 2014-08-22 16:06:36 +08:00
ccShader_Label.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_Label_df.frag Adds MARK: TODO: FIXME: in code 2014-08-29 12:54:24 -07:00
ccShader_Label_df_glow.frag Adds MARK: TODO: FIXME: in code 2014-08-29 12:54:24 -07:00
ccShader_Label_normal.frag Does not crash on Mac if the .ttf file is not found 2014-05-15 17:22:53 -07:00
ccShader_Label_outline.frag Does not crash on Mac if the .ttf file is not found 2014-05-15 17:22:53 -07:00
ccShader_PositionColor.frag Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionColor.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionColorLengthTexture.frag Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionColorLengthTexture.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionTexture.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTexture.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionTextureA8Color.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTextureA8Color.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionTextureColor.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor.vert Compiles on windows, sort of 2014-05-09 19:07:22 -07:00
ccShader_PositionTextureColorAlphaTest.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor_noMVP.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor_noMVP.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_PositionTexture_uColor.frag uniform sampler CC_Texture0 MUST NOT be defined on shaders 2014-05-15 16:47:54 -07:00
ccShader_PositionTexture_uColor.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_Position_uColor.frag Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShader_Position_uColor.vert Shader fixes for windows 2014-05-09 19:13:12 -07:00
ccShaders.cpp Squashed commit of the following: 2014-05-18 14:49:16 -07:00
ccShaders.h Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00