axmol/cocos2dx/platform/win32
Walzer f80ea71066 fix #188, for win32 version, make glDeleteTextrues before eglDestroyContext 2010-11-03 08:00:39 +00:00
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third_party fixed #183 add zlib1.dll for win32 2010-10-14 07:05:44 +00:00
CCTime.cpp add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
CCTime.h add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
CCXApplication_win32.cpp fixed #184 support deviceOrientation on win32 now. 2010-10-15 08:06:05 +00:00
CCXApplication_win32.h 2010-11-03 06:13:40 +00:00
CCXBitmapDC.cpp fixed #176 test_win32 OK. 2010-10-13 05:09:39 +00:00
CCXBitmapDC.h helloworld-win32 vertical screen ok. 2010-10-09 09:41:42 +00:00
CCXEGLView_win32.cpp fix #188, for win32 version, make glDeleteTextrues before eglDestroyContext 2010-11-03 08:00:39 +00:00
CCXEGLView_win32.h fixed #184 support deviceOrientation on win32 now. 2010-10-15 08:06:05 +00:00
CCXFileUtils_win32.cpp helloworld-win32 vertical screen ok. 2010-10-09 09:41:42 +00:00
CCXFileUtils_win32.h add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
CCXUIImage_win32.cpp fixed #183 run test ok. 2010-10-13 06:46:06 +00:00
CCXUIImage_win32.h fixed #176 test_win32 OK. 2010-10-13 05:09:39 +00:00
Cocos2dTypes.h add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
NSLock.cpp add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
NSLock.h add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
ZipUtils.cpp add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
ZipUtils.h add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
ccxCommon_win32.h add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00