axmol/cocos/audio/win32
Vladimir Perminov 694b9adc1e Add FileUtils::getSuitableFOpen
win32 fopen only ansi encoding.
if filePath contains utf8 characters fopen fail.
AudioCache FileFormat::OGG bag, can't open file, if filePath contains
utf8.

Need make all filename for fopen correct encoding.
Only Win32 FileUtils::getSuitableFOpen return
StringUtf8ToAnsi(filename),
other platform return filename

all fopen use FileUtils::getSuitableFOpen
2015-04-19 14:00:27 +03:00
..
AudioCache.cpp Add FileUtils::getSuitableFOpen 2015-04-19 14:00:27 +03:00
AudioCache.h Fix OpenAL include paths, cmake search include paths for case, when openal includes as "#include <al.h>" 2014-11-18 17:27:43 +03:00
AudioEngine-win32.cpp Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID 2014-12-31 20:51:45 -04:00
AudioEngine-win32.h fix macro 2014-09-30 09:57:28 +08:00
AudioPlayer.cpp Add FileUtils::getSuitableFOpen 2015-04-19 14:00:27 +03:00
AudioPlayer.h Fix OpenAL include paths, cmake search include paths for case, when openal includes as "#include <al.h>" 2014-11-18 17:27:43 +03:00
MciPlayer.cpp win32 can not stop looping sound effect 2014-09-01 15:03:57 +08:00
MciPlayer.h Compiles in Win32 2014-09-09 18:07:24 -07:00
SimpleAudioEngine.cpp add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00