mirror of https://github.com/axmolengine/axmol.git
93 lines
3.0 KiB
C++
93 lines
3.0 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2011 cocos2d-x.org
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCTIMER_H_
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#define __CCTIMER_H_
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#include "CCObject.h"
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#include "selector_protocol.h"
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namespace cocos2d
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{
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//
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// CCTimer
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//
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/** @brief Light weight timer */
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class CC_DLL CCTimer : public CCObject
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{
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public:
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CCTimer(void);
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~CCTimer();
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/** get interval in seconds */
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inline ccTime getInterval(void) {
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return m_fInterval;
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}
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/** set interval in seconds */
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inline void setInterval(ccTime fInterval) {
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m_fInterval = fInterval;
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}
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/** Initializes a timer with a target and a selector. */
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bool initWithTarget(SelectorProtocol *pTarget, SEL_SCHEDULE pfnSelector);
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/** Initializes a timer with a target, a selector and an interval in seconds. */
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bool initWithTarget(SelectorProtocol *pTarget, SEL_SCHEDULE pfnSelector, ccTime fSeconds);
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#if LUA_ENGINE
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bool initWithScriptFunc(int functionRefID, ccTime fSeconds);
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#endif
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/** triggers the timer */
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void update(ccTime dt);
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public:
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/** Allocates a timer with a target and a selector. */
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static CCTimer* timerWithTarget(SelectorProtocol *pTarget, SEL_SCHEDULE pfnSelector);
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/** Allocates a timer with a script function. */
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static CCTimer* timerWithScriptFunc(int refid, ccTime fSeconds);
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/** Allocates a timer with a target, a selector and an interval in seconds. */
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static CCTimer* timerWithTarget(SelectorProtocol *pTarget, SEL_SCHEDULE pfnSelector, ccTime fSeconds);
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public:
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SEL_SCHEDULE m_pfnSelector;
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ccTime m_fInterval;
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#if LUA_ENGINE
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int m_functionRefID;
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#endif
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protected:
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SelectorProtocol *m_pTarget;
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ccTime m_fElapsed;
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};
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} // namespace cocos2d
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#endif // __CCTIMER_H_
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