axmol/cocos
Ricardo Quesada f8dc8f0b38 Renderer performance fixes
QuadCommand no longer stores a copy of the quads.
Instead it just stores a reference and the MV matrix.
Later, the Renderer when it copies the Quads to the queue, it will
convert the Quads to world coordinates
2014-01-15 14:35:26 -08:00
..
2d Renderer performance fixes 2014-01-15 14:35:26 -08:00
audio Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop 2014-01-08 17:03:44 +08:00
base Console::log(format, va_args) is private 2014-01-15 11:17:21 -08:00
editor-support [Spine] Saves old transform matrix in Skeleton::draw, uses it in ::onDraw. 2014-01-07 21:40:06 +08:00
gui Fixed bugs of "anchor point" and "update" 2014-01-09 19:00:47 +08:00
math/kazmath Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
network un-define clash with the existing macro definition in platform/win32/CCStdC.h 2014-01-14 14:20:22 +08:00
physics Merge pull request #4932 from boyu0/iss3401_physical_lua_binding 2014-01-06 23:48:47 -08:00
scripting [AUTO] : updating submodule reference to latest autogenerated bindings 2014-01-15 02:39:20 +00:00
storage/local-storage add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00