mirror of https://github.com/axmolengine/axmol.git
f8dc8f0b38
QuadCommand no longer stores a copy of the quads. Instead it just stores a reference and the MV matrix. Later, the Renderer when it copies the Quads to the queue, it will convert the Quads to world coordinates |
||
---|---|---|
.. | ||
2d | ||
audio | ||
base | ||
editor-support | ||
gui | ||
math/kazmath | ||
network | ||
physics | ||
scripting | ||
storage/local-storage |