mirror of https://github.com/axmolengine/axmol.git
146 lines
4.7 KiB
C++
146 lines
4.7 KiB
C++
/****************************************************************************
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Copyright (c) 2013 Zynga Inc.
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2021 Bytedance Inc.
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https://adxe.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "2d/CCFontCharMap.h"
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#include "2d/CCFontAtlas.h"
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#include "platform/CCFileUtils.h"
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#include "base/CCDirector.h"
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#include "renderer/CCTextureCache.h"
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NS_CC_BEGIN
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FontCharMap* FontCharMap::create(std::string_view plistFile)
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{
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std::string pathStr = FileUtils::getInstance()->fullPathForFilename(plistFile);
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std::string relPathStr = pathStr.substr(0, pathStr.find_last_of('/')) + "/";
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ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(pathStr);
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CCASSERT(dict["version"].asInt() == 1, "Unsupported version. Upgrade cocos2d version");
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std::string textureFilename = relPathStr + dict["textureFilename"].asString();
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unsigned int width = dict["itemWidth"].asInt();
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unsigned int height = dict["itemHeight"].asInt();
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unsigned int startChar = dict["firstChar"].asInt();
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Texture2D* tempTexture = Director::getInstance()->getTextureCache()->addImage(textureFilename);
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if (!tempTexture)
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{
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return nullptr;
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}
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FontCharMap* tempFont = new FontCharMap(tempTexture, width, height, startChar);
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if (!tempFont)
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{
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return nullptr;
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}
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tempFont->autorelease();
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return tempFont;
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}
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FontCharMap* FontCharMap::create(std::string_view charMapFile, int itemWidth, int itemHeight, int startCharMap)
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{
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Texture2D* tempTexture = Director::getInstance()->getTextureCache()->addImage(charMapFile);
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if (!tempTexture)
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{
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return nullptr;
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}
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FontCharMap* tempFont = new FontCharMap(tempTexture, itemWidth, itemHeight, startCharMap);
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if (!tempFont)
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{
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return nullptr;
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}
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tempFont->autorelease();
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return tempFont;
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}
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FontCharMap* FontCharMap::create(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap)
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{
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FontCharMap* tempFont = new FontCharMap(texture, itemWidth, itemHeight, startCharMap);
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if (!tempFont)
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{
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return nullptr;
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}
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tempFont->autorelease();
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return tempFont;
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}
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FontCharMap::~FontCharMap() {}
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int* FontCharMap::getHorizontalKerningForTextUTF32(const std::u32string& /*text*/, int& /*outNumLetters*/) const
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{
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return nullptr;
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}
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FontAtlas* FontCharMap::newFontAtlas()
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{
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FontAtlas* tempAtlas = new FontAtlas(this);
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Vec2 s = _texture->getContentSizeInPixels();
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int itemsPerColumn = (int)(s.height / _itemHeight);
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int itemsPerRow = (int)(s.width / _itemWidth);
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tempAtlas->setLineHeight((float)_itemHeight);
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auto contentScaleFactor = CC_CONTENT_SCALE_FACTOR();
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FontLetterDefinition tempDefinition;
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tempDefinition.textureID = 0;
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tempDefinition.offsetX = 0.0f;
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tempDefinition.offsetY = 0.0f;
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tempDefinition.validDefinition = true;
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tempDefinition.width = _itemWidth / contentScaleFactor;
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tempDefinition.height = _itemHeight / contentScaleFactor;
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tempDefinition.xAdvance = _itemWidth;
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tempDefinition.rotated = false;
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int charId = _mapStartChar;
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for (int row = 0; row < itemsPerColumn; ++row)
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{
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for (int col = 0; col < itemsPerRow; ++col)
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{
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tempDefinition.U = _itemWidth * col / contentScaleFactor;
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tempDefinition.V = _itemHeight * row / contentScaleFactor;
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tempAtlas->addLetterDefinition(charId, tempDefinition);
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charId++;
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}
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}
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tempAtlas->addTexture(_texture, 0);
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return tempAtlas;
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}
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NS_CC_END
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