mirror of https://github.com/axmolengine/axmol.git
898 lines
24 KiB
C++
898 lines
24 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2008-2010 Ricardo Quesada
|
|
Copyright (c) 2010-2012 cocos2d-x.org
|
|
Copyright (c) 2011 Zynga Inc.
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
Copyright (c) 2021 Bytedance Inc.
|
|
|
|
https://adxe.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include <stdarg.h>
|
|
#include "2d/CCLayer.h"
|
|
#include "base/CCScriptSupport.h"
|
|
#include "base/ccUtils.h"
|
|
#include "platform/CCDevice.h"
|
|
#include "renderer/CCRenderer.h"
|
|
#include "base/CCDirector.h"
|
|
#include "base/CCEventDispatcher.h"
|
|
#include "base/CCEventListenerTouch.h"
|
|
#include "base/CCEventTouch.h"
|
|
#include "base/CCEventKeyboard.h"
|
|
#include "base/CCEventListenerKeyboard.h"
|
|
#include "base/CCEventAcceleration.h"
|
|
#include "base/CCEventListenerAcceleration.h"
|
|
#include "base/ccUTF8.h"
|
|
#include "renderer/backend/Buffer.h"
|
|
#include "renderer/ccShaders.h"
|
|
#include "renderer/backend/ProgramState.h"
|
|
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
|
# include "platform/desktop/CCGLViewImpl-desktop.h"
|
|
#endif
|
|
|
|
NS_CC_BEGIN
|
|
|
|
// Layer
|
|
Layer::Layer()
|
|
{
|
|
_ignoreAnchorPointForPosition = true;
|
|
setAnchorPoint(Vec2(0.5f, 0.5f));
|
|
}
|
|
|
|
Layer::~Layer() {}
|
|
|
|
bool Layer::init()
|
|
{
|
|
setContentSize(_director->getWinSize());
|
|
return true;
|
|
}
|
|
|
|
Layer* Layer::create()
|
|
{
|
|
Layer* ret = new Layer();
|
|
if (ret->init())
|
|
{
|
|
ret->autorelease();
|
|
return ret;
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_DELETE(ret);
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
std::string Layer::getDescription() const
|
|
{
|
|
return StringUtils::format("<Layer | Tag = %d>", _tag);
|
|
}
|
|
|
|
/// LayerColor
|
|
|
|
LayerColor::LayerColor()
|
|
{
|
|
// default blend function
|
|
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
|
|
|
auto& pipelinePS = _customCommand.getPipelineDescriptor().programState;
|
|
auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::POSITION_COLOR);
|
|
|
|
//!!! LayerColor private programState don't want affect by Node::_programState, so store at _customCommand
|
|
pipelinePS = new backend::ProgramState(program);
|
|
|
|
auto vertexLayout = pipelinePS->getVertexLayout();
|
|
const auto& attributeInfo = pipelinePS->getProgram()->getActiveAttributes();
|
|
auto iter = attributeInfo.find("a_position");
|
|
if (iter != attributeInfo.end())
|
|
{
|
|
vertexLayout->setAttribute("a_position", iter->second.location, backend::VertexFormat::FLOAT3, 0, false);
|
|
}
|
|
iter = attributeInfo.find("a_color");
|
|
if (iter != attributeInfo.end())
|
|
{
|
|
vertexLayout->setAttribute("a_color", iter->second.location, backend::VertexFormat::FLOAT4,
|
|
sizeof(_vertexData[0].vertices), false);
|
|
}
|
|
vertexLayout->setLayout(sizeof(_vertexData[0]));
|
|
|
|
_mvpMatrixLocation = pipelinePS->getUniformLocation("u_MVPMatrix");
|
|
|
|
_customCommand.createIndexBuffer(CustomCommand::IndexFormat::U_SHORT, 6, CustomCommand::BufferUsage::STATIC);
|
|
unsigned short indices[] = {0, 1, 2, 2, 1, 3};
|
|
_customCommand.updateIndexBuffer(indices, sizeof(indices));
|
|
|
|
_customCommand.createVertexBuffer(sizeof(_vertexData[0]), 4, CustomCommand::BufferUsage::DYNAMIC);
|
|
|
|
_customCommand.setDrawType(CustomCommand::DrawType::ELEMENT);
|
|
_customCommand.setPrimitiveType(CustomCommand::PrimitiveType::TRIANGLE);
|
|
}
|
|
|
|
LayerColor::~LayerColor()
|
|
{
|
|
CC_SAFE_RELEASE_NULL(_customCommand.getPipelineDescriptor().programState);
|
|
}
|
|
|
|
/// blendFunc getter
|
|
const BlendFunc& LayerColor::getBlendFunc() const
|
|
{
|
|
return _blendFunc;
|
|
}
|
|
/// blendFunc setter
|
|
void LayerColor::setBlendFunc(const BlendFunc& var)
|
|
{
|
|
_blendFunc = var;
|
|
}
|
|
|
|
LayerColor* LayerColor::create()
|
|
{
|
|
LayerColor* ret = new LayerColor();
|
|
if (ret->init())
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_DELETE(ret);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
LayerColor* LayerColor::create(const Color4B& color, float width, float height)
|
|
{
|
|
LayerColor* ret = new LayerColor();
|
|
if (ret->initWithColor(color, width, height))
|
|
{
|
|
ret->autorelease();
|
|
return ret;
|
|
}
|
|
CC_SAFE_DELETE(ret);
|
|
return nullptr;
|
|
}
|
|
|
|
LayerColor* LayerColor::create(const Color4B& color)
|
|
{
|
|
LayerColor* ret = new LayerColor();
|
|
if (ret->initWithColor(color))
|
|
{
|
|
ret->autorelease();
|
|
return ret;
|
|
}
|
|
CC_SAFE_DELETE(ret);
|
|
return nullptr;
|
|
}
|
|
|
|
bool LayerColor::init()
|
|
{
|
|
Vec2 s = _director->getWinSize();
|
|
return initWithColor(Color4B(0, 0, 0, 0), s.width, s.height);
|
|
}
|
|
|
|
bool LayerColor::initWithColor(const Color4B& color, float w, float h)
|
|
{
|
|
if (Layer::init())
|
|
{
|
|
|
|
// default blend function
|
|
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
|
|
|
_displayedColor.r = _realColor.r = color.r;
|
|
_displayedColor.g = _realColor.g = color.g;
|
|
_displayedColor.b = _realColor.b = color.b;
|
|
_displayedOpacity = _realOpacity = color.a;
|
|
|
|
for (size_t i = 0; i < sizeof(_squareVertices) / sizeof(_squareVertices[0]); i++)
|
|
{
|
|
_squareVertices[i].x = 0.0f;
|
|
_squareVertices[i].y = 0.0f;
|
|
}
|
|
|
|
updateColor();
|
|
setContentSize(Vec2(w, h));
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool LayerColor::initWithColor(const Color4B& color)
|
|
{
|
|
Vec2 s = _director->getWinSize();
|
|
return initWithColor(color, s.width, s.height);
|
|
}
|
|
|
|
/// override contentSize
|
|
void LayerColor::setContentSize(const Vec2& size)
|
|
{
|
|
_squareVertices[1].x = size.width;
|
|
_squareVertices[2].y = size.height;
|
|
_squareVertices[3].x = size.width;
|
|
_squareVertices[3].y = size.height;
|
|
|
|
Layer::setContentSize(size);
|
|
}
|
|
|
|
void LayerColor::changeWidthAndHeight(float w, float h)
|
|
{
|
|
this->setContentSize(Vec2(w, h));
|
|
}
|
|
|
|
void LayerColor::changeWidth(float w)
|
|
{
|
|
this->setContentSize(Vec2(w, _contentSize.height));
|
|
}
|
|
|
|
void LayerColor::changeHeight(float h)
|
|
{
|
|
this->setContentSize(Vec2(_contentSize.width, h));
|
|
}
|
|
|
|
void LayerColor::updateColor()
|
|
{
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
_vertexData[i].colors.r = _displayedColor.r / 255.0f;
|
|
_vertexData[i].colors.g = _displayedColor.g / 255.0f;
|
|
_vertexData[i].colors.b = _displayedColor.b / 255.0f;
|
|
_vertexData[i].colors.a = _displayedOpacity / 255.0f;
|
|
}
|
|
}
|
|
|
|
void LayerColor::draw(Renderer* renderer, const Mat4& transform, uint32_t flags)
|
|
{
|
|
_customCommand.init(_globalZOrder, _blendFunc);
|
|
renderer->addCommand(&_customCommand);
|
|
|
|
cocos2d::Mat4 projectionMat = _director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
|
|
auto& pipelineDescriptor = _customCommand.getPipelineDescriptor();
|
|
pipelineDescriptor.programState->setUniform(_mvpMatrixLocation, projectionMat.m, sizeof(projectionMat.m));
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
Vec4 pos;
|
|
pos.x = _squareVertices[i].x;
|
|
pos.y = _squareVertices[i].y;
|
|
pos.z = _positionZ;
|
|
pos.w = 1;
|
|
_modelViewTransform.transformVector(&pos);
|
|
_vertexData[i].vertices = Vec3(pos.x, pos.y, pos.z) / pos.w;
|
|
}
|
|
updateVertexBuffer();
|
|
}
|
|
|
|
void LayerColor::updateVertexBuffer()
|
|
{
|
|
_customCommand.updateVertexBuffer(_vertexData, sizeof(_vertexData));
|
|
}
|
|
|
|
//
|
|
// LayerGradient
|
|
//
|
|
LayerGradient::LayerGradient() {}
|
|
|
|
LayerGradient::~LayerGradient() {}
|
|
|
|
LayerGradient* LayerGradient::create(const Color4B& start, const Color4B& end)
|
|
{
|
|
LayerGradient* ret = new LayerGradient();
|
|
if (ret->initWithColor(start, end))
|
|
{
|
|
ret->autorelease();
|
|
return ret;
|
|
}
|
|
CC_SAFE_DELETE(ret);
|
|
return nullptr;
|
|
}
|
|
|
|
LayerGradient* LayerGradient::create(const Color4B& start, const Color4B& end, const Vec2& v)
|
|
{
|
|
LayerGradient* ret = new LayerGradient();
|
|
if (ret->initWithColor(start, end, v))
|
|
{
|
|
ret->autorelease();
|
|
return ret;
|
|
}
|
|
CC_SAFE_DELETE(ret);
|
|
return nullptr;
|
|
}
|
|
|
|
LayerGradient* LayerGradient::create()
|
|
{
|
|
LayerGradient* ret = new LayerGradient();
|
|
if (ret->init())
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_DELETE(ret);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
bool LayerGradient::init()
|
|
{
|
|
return initWithColor(Color4B(0, 0, 0, 255), Color4B(0, 0, 0, 255));
|
|
}
|
|
|
|
bool LayerGradient::initWithColor(const Color4B& start, const Color4B& end)
|
|
{
|
|
return initWithColor(start, end, Vec2(0, -1));
|
|
}
|
|
|
|
bool LayerGradient::initWithColor(const Color4B& start, const Color4B& end, const Vec2& v)
|
|
{
|
|
_endColor.r = end.r;
|
|
_endColor.g = end.g;
|
|
_endColor.b = end.b;
|
|
|
|
_endOpacity = end.a;
|
|
_startOpacity = start.a;
|
|
_alongVector = v;
|
|
|
|
_compressedInterpolation = true;
|
|
|
|
return LayerColor::initWithColor(Color4B(start.r, start.g, start.b, 255));
|
|
}
|
|
|
|
void LayerGradient::updateColor()
|
|
{
|
|
LayerColor::updateColor();
|
|
|
|
float h = _alongVector.getLength();
|
|
if (h == 0)
|
|
return;
|
|
|
|
float c = sqrtf(2.0f);
|
|
Vec2 u(_alongVector.x / h, _alongVector.y / h);
|
|
|
|
// Compressed Interpolation mode
|
|
if (_compressedInterpolation)
|
|
{
|
|
float h2 = 1 / (fabsf(u.x) + fabsf(u.y));
|
|
u = u * (h2 * (float)c);
|
|
}
|
|
|
|
float opacityf = (float)_displayedOpacity / 255.0f;
|
|
|
|
Color4F S(_displayedColor.r / 255.0f, _displayedColor.g / 255.0f, _displayedColor.b / 255.0f,
|
|
_startOpacity * opacityf / 255.0f);
|
|
|
|
Color4F E(_endColor.r / 255.0f, _endColor.g / 255.0f, _endColor.b / 255.0f, _endOpacity * opacityf / 255.0f);
|
|
|
|
// (-1, -1)
|
|
_vertexData[0].colors.r = E.r + (S.r - E.r) * ((c + u.x + u.y) / (2.0f * c));
|
|
_vertexData[0].colors.g = E.g + (S.g - E.g) * ((c + u.x + u.y) / (2.0f * c));
|
|
_vertexData[0].colors.b = E.b + (S.b - E.b) * ((c + u.x + u.y) / (2.0f * c));
|
|
_vertexData[0].colors.a = E.a + (S.a - E.a) * ((c + u.x + u.y) / (2.0f * c));
|
|
// (1, -1)
|
|
_vertexData[1].colors.r = E.r + (S.r - E.r) * ((c - u.x + u.y) / (2.0f * c));
|
|
_vertexData[1].colors.g = E.g + (S.g - E.g) * ((c - u.x + u.y) / (2.0f * c));
|
|
_vertexData[1].colors.b = E.b + (S.b - E.b) * ((c - u.x + u.y) / (2.0f * c));
|
|
_vertexData[1].colors.a = E.a + (S.a - E.a) * ((c - u.x + u.y) / (2.0f * c));
|
|
// (-1, 1)
|
|
_vertexData[2].colors.r = E.r + (S.r - E.r) * ((c + u.x - u.y) / (2.0f * c));
|
|
_vertexData[2].colors.g = E.g + (S.g - E.g) * ((c + u.x - u.y) / (2.0f * c));
|
|
_vertexData[2].colors.b = E.b + (S.b - E.b) * ((c + u.x - u.y) / (2.0f * c));
|
|
_vertexData[2].colors.a = E.a + (S.a - E.a) * ((c + u.x - u.y) / (2.0f * c));
|
|
// (1, 1)
|
|
_vertexData[3].colors.r = E.r + (S.r - E.r) * ((c - u.x - u.y) / (2.0f * c));
|
|
_vertexData[3].colors.g = E.g + (S.g - E.g) * ((c - u.x - u.y) / (2.0f * c));
|
|
_vertexData[3].colors.b = E.b + (S.b - E.b) * ((c - u.x - u.y) / (2.0f * c));
|
|
_vertexData[3].colors.a = E.a + (S.a - E.a) * ((c - u.x - u.y) / (2.0f * c));
|
|
}
|
|
|
|
const Color3B& LayerGradient::getStartColor() const
|
|
{
|
|
return _realColor;
|
|
}
|
|
|
|
void LayerGradient::setStartColor(const Color3B& color)
|
|
{
|
|
setColor(color);
|
|
}
|
|
|
|
void LayerGradient::setEndColor(const Color3B& color)
|
|
{
|
|
_endColor = color;
|
|
updateColor();
|
|
}
|
|
|
|
const Color3B& LayerGradient::getEndColor() const
|
|
{
|
|
return _endColor;
|
|
}
|
|
|
|
void LayerGradient::setStartOpacity(uint8_t o)
|
|
{
|
|
_startOpacity = o;
|
|
updateColor();
|
|
}
|
|
|
|
uint8_t LayerGradient::getStartOpacity() const
|
|
{
|
|
return _startOpacity;
|
|
}
|
|
|
|
void LayerGradient::setEndOpacity(uint8_t o)
|
|
{
|
|
_endOpacity = o;
|
|
updateColor();
|
|
}
|
|
|
|
uint8_t LayerGradient::getEndOpacity() const
|
|
{
|
|
return _endOpacity;
|
|
}
|
|
|
|
void LayerGradient::setVector(const Vec2& var)
|
|
{
|
|
_alongVector = var;
|
|
updateColor();
|
|
}
|
|
|
|
const Vec2& LayerGradient::getVector() const
|
|
{
|
|
return _alongVector;
|
|
}
|
|
|
|
bool LayerGradient::isCompressedInterpolation() const
|
|
{
|
|
return _compressedInterpolation;
|
|
}
|
|
|
|
void LayerGradient::setCompressedInterpolation(bool compress)
|
|
{
|
|
_compressedInterpolation = compress;
|
|
updateColor();
|
|
}
|
|
|
|
std::string LayerGradient::getDescription() const
|
|
{
|
|
return StringUtils::format("<LayerGradient | Tag = %d>", _tag);
|
|
}
|
|
|
|
/**
|
|
* LayerRadialGradient
|
|
*/
|
|
LayerRadialGradient* LayerRadialGradient::create(const Color4B& startColor,
|
|
const Color4B& endColor,
|
|
float radius,
|
|
const Vec2& center,
|
|
float expand)
|
|
{
|
|
auto layerGradient = new LayerRadialGradient();
|
|
if (layerGradient && layerGradient->initWithColor(startColor, endColor, radius, center, expand))
|
|
{
|
|
layerGradient->autorelease();
|
|
return layerGradient;
|
|
}
|
|
|
|
delete layerGradient;
|
|
return nullptr;
|
|
}
|
|
|
|
LayerRadialGradient* LayerRadialGradient::create()
|
|
{
|
|
auto layerGradient = new LayerRadialGradient();
|
|
if (layerGradient && layerGradient->initWithColor(Color4B::BLACK, Color4B::BLACK, 0, Vec2(0, 0), 0))
|
|
{
|
|
layerGradient->autorelease();
|
|
return layerGradient;
|
|
}
|
|
|
|
delete layerGradient;
|
|
return nullptr;
|
|
}
|
|
|
|
LayerRadialGradient::LayerRadialGradient()
|
|
{
|
|
auto& pipelinePS = _customCommand.getPipelineDescriptor().programState;
|
|
auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::LAYER_RADIA_GRADIENT);
|
|
//!!! LayerRadialGradient private programState don't want affect by Node::_programState, so store at _customCommand
|
|
pipelinePS = new backend::ProgramState(program);
|
|
_mvpMatrixLocation = pipelinePS->getUniformLocation("u_MVPMatrix");
|
|
_startColorLocation = pipelinePS->getUniformLocation("u_startColor");
|
|
_endColorLocation = pipelinePS->getUniformLocation("u_endColor");
|
|
_centerLocation = pipelinePS->getUniformLocation("u_center");
|
|
_radiusLocation = pipelinePS->getUniformLocation("u_radius");
|
|
_expandLocation = pipelinePS->getUniformLocation("u_expand");
|
|
|
|
auto vertexLayout = pipelinePS->getVertexLayout();
|
|
const auto& attributeInfo = pipelinePS->getProgram()->getActiveAttributes();
|
|
auto iter = attributeInfo.find("a_position");
|
|
if (iter != attributeInfo.end())
|
|
{
|
|
vertexLayout->setAttribute("a_position", iter->second.location, backend::VertexFormat::FLOAT2, 0, false);
|
|
}
|
|
vertexLayout->setLayout(sizeof(_vertices[0]));
|
|
|
|
_customCommand.createVertexBuffer(sizeof(_vertices[0]), sizeof(_vertices) / sizeof(_vertices[0]),
|
|
CustomCommand::BufferUsage::STATIC);
|
|
_customCommand.setDrawType(CustomCommand::DrawType::ARRAY);
|
|
_customCommand.setPrimitiveType(CustomCommand::PrimitiveType::TRIANGLE_STRIP);
|
|
}
|
|
|
|
LayerRadialGradient::~LayerRadialGradient()
|
|
{
|
|
CC_SAFE_RELEASE_NULL(_customCommand.getPipelineDescriptor().programState);
|
|
}
|
|
|
|
bool LayerRadialGradient::initWithColor(const cocos2d::Color4B& startColor,
|
|
const cocos2d::Color4B& endColor,
|
|
float radius,
|
|
const Vec2& center,
|
|
float expand)
|
|
{
|
|
// should do it before Layer::init()
|
|
for (int i = 0; i < 4; ++i)
|
|
_vertices[i] = {0.0f, 0.0f};
|
|
|
|
if (Layer::init())
|
|
{
|
|
convertColor4B24F(_startColorRend, startColor);
|
|
_startColor = startColor;
|
|
|
|
convertColor4B24F(_endColorRend, endColor);
|
|
_endColor = endColor;
|
|
|
|
_expand = expand;
|
|
|
|
setRadius(radius);
|
|
setCenter(center);
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void LayerRadialGradient::draw(Renderer* renderer, const Mat4& transform, uint32_t flags)
|
|
{
|
|
_customCommand.init(_globalZOrder, _blendFunc);
|
|
renderer->addCommand(&_customCommand);
|
|
|
|
const auto& projectionMat = _director->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
|
|
auto programState = _customCommand.getPipelineDescriptor().programState;
|
|
Mat4 finalMat = projectionMat * transform;
|
|
programState->setUniform(_mvpMatrixLocation, finalMat.m, sizeof(finalMat.m));
|
|
|
|
programState->setUniform(_startColorLocation, &_startColorRend, sizeof(_startColorRend));
|
|
programState->setUniform(_endColorLocation, &_endColorRend, sizeof(_endColorRend));
|
|
programState->setUniform(_centerLocation, &_center, sizeof(_center));
|
|
programState->setUniform(_radiusLocation, &_radius, sizeof(_radius));
|
|
programState->setUniform(_expandLocation, &_expand, sizeof(_expand));
|
|
}
|
|
|
|
void LayerRadialGradient::setContentSize(const Vec2& size)
|
|
{
|
|
_vertices[1].x = size.width;
|
|
_vertices[2].y = size.height;
|
|
_vertices[3].x = size.width;
|
|
_vertices[3].y = size.height;
|
|
Layer::setContentSize(size);
|
|
|
|
_customCommand.updateVertexBuffer(_vertices, sizeof(_vertices));
|
|
}
|
|
|
|
void LayerRadialGradient::setStartOpacity(uint8_t opacity)
|
|
{
|
|
_startColorRend.a = opacity / 255.0f;
|
|
_startColor.a = opacity;
|
|
}
|
|
|
|
uint8_t LayerRadialGradient::getStartOpacity() const
|
|
{
|
|
return _startColor.a;
|
|
}
|
|
|
|
void LayerRadialGradient::setEndOpacity(uint8_t opacity)
|
|
{
|
|
_endColorRend.a = opacity / 255.0f;
|
|
_endColor.a = opacity;
|
|
}
|
|
|
|
uint8_t LayerRadialGradient::getEndOpacity() const
|
|
{
|
|
return _endColor.a;
|
|
}
|
|
|
|
void LayerRadialGradient::setRadius(float radius)
|
|
{
|
|
_radius = radius;
|
|
}
|
|
|
|
float LayerRadialGradient::getRadius() const
|
|
{
|
|
return _radius;
|
|
}
|
|
|
|
void LayerRadialGradient::setCenter(const Vec2& center)
|
|
{
|
|
_center = center;
|
|
}
|
|
|
|
Vec2 LayerRadialGradient::getCenter() const
|
|
{
|
|
return _center;
|
|
}
|
|
|
|
void LayerRadialGradient::setExpand(float expand)
|
|
{
|
|
_expand = expand;
|
|
}
|
|
|
|
float LayerRadialGradient::getExpand() const
|
|
{
|
|
return _expand;
|
|
}
|
|
|
|
void LayerRadialGradient::setStartColor(const Color3B& color)
|
|
{
|
|
setStartColor(Color4B(color));
|
|
}
|
|
|
|
void LayerRadialGradient::setStartColor(const cocos2d::Color4B& color)
|
|
{
|
|
_startColor = color;
|
|
convertColor4B24F(_startColorRend, _startColor);
|
|
}
|
|
|
|
Color4B LayerRadialGradient::getStartColor() const
|
|
{
|
|
return _startColor;
|
|
}
|
|
|
|
Color3B LayerRadialGradient::getStartColor3B() const
|
|
{
|
|
return Color3B(_startColor);
|
|
}
|
|
|
|
void LayerRadialGradient::setEndColor(const Color3B& color)
|
|
{
|
|
setEndColor(Color4B(color));
|
|
}
|
|
|
|
void LayerRadialGradient::setEndColor(const cocos2d::Color4B& color)
|
|
{
|
|
_endColor = color;
|
|
convertColor4B24F(_endColorRend, _endColor);
|
|
}
|
|
|
|
Color4B LayerRadialGradient::getEndColor() const
|
|
{
|
|
return _endColor;
|
|
}
|
|
|
|
Color3B LayerRadialGradient::getEndColor3B() const
|
|
{
|
|
return Color3B(_endColor);
|
|
}
|
|
|
|
void LayerRadialGradient::setBlendFunc(const BlendFunc& blendFunc)
|
|
{
|
|
_blendFunc = blendFunc;
|
|
}
|
|
|
|
BlendFunc LayerRadialGradient::getBlendFunc() const
|
|
{
|
|
return _blendFunc;
|
|
}
|
|
|
|
void LayerRadialGradient::convertColor4B24F(Color4F& outColor, const Color4B& inColor)
|
|
{
|
|
outColor.r = inColor.r / 255.0f;
|
|
outColor.g = inColor.g / 255.0f;
|
|
outColor.b = inColor.b / 255.0f;
|
|
outColor.a = inColor.a / 255.0f;
|
|
}
|
|
|
|
/// MultiplexLayer
|
|
|
|
LayerMultiplex::LayerMultiplex() : _enabledLayer(0) {}
|
|
|
|
LayerMultiplex::~LayerMultiplex()
|
|
{
|
|
for (const auto& layer : _layers)
|
|
{
|
|
layer->cleanup();
|
|
}
|
|
}
|
|
|
|
LayerMultiplex* LayerMultiplex::create(Node* layer, ...)
|
|
{
|
|
va_list args;
|
|
va_start(args, layer);
|
|
|
|
LayerMultiplex* ret = new LayerMultiplex();
|
|
if (ret->initWithLayers(layer, args))
|
|
{
|
|
ret->autorelease();
|
|
va_end(args);
|
|
return ret;
|
|
}
|
|
va_end(args);
|
|
CC_SAFE_DELETE(ret);
|
|
return nullptr;
|
|
}
|
|
|
|
LayerMultiplex* LayerMultiplex::createWithLayer(Node* layer)
|
|
{
|
|
return LayerMultiplex::create(layer, nullptr);
|
|
}
|
|
|
|
LayerMultiplex* LayerMultiplex::create()
|
|
{
|
|
LayerMultiplex* ret = new LayerMultiplex();
|
|
if (ret->init())
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_DELETE(ret);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
LayerMultiplex* LayerMultiplex::createWithArray(const Vector<Node*>& arrayOfLayers)
|
|
{
|
|
LayerMultiplex* ret = new LayerMultiplex();
|
|
if (ret->initWithArray(arrayOfLayers))
|
|
{
|
|
ret->autorelease();
|
|
}
|
|
else
|
|
{
|
|
CC_SAFE_DELETE(ret);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
void LayerMultiplex::addLayer(Node* layer)
|
|
{
|
|
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
|
auto sEngine = ScriptEngineManager::getInstance()->getScriptEngine();
|
|
if (sEngine)
|
|
{
|
|
sEngine->retainScriptObject(this, layer);
|
|
}
|
|
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
|
_layers.pushBack(layer);
|
|
}
|
|
|
|
bool LayerMultiplex::init()
|
|
{
|
|
if (Layer::init())
|
|
{
|
|
_enabledLayer = 0;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool LayerMultiplex::initWithLayers(Node* layer, va_list params)
|
|
{
|
|
if (Layer::init())
|
|
{
|
|
_layers.reserve(5);
|
|
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
|
auto sEngine = ScriptEngineManager::getInstance()->getScriptEngine();
|
|
if (sEngine)
|
|
{
|
|
sEngine->retainScriptObject(this, layer);
|
|
}
|
|
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
|
_layers.pushBack(layer);
|
|
|
|
Layer* l = va_arg(params, Layer*);
|
|
while (l)
|
|
{
|
|
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
|
if (sEngine)
|
|
{
|
|
sEngine->retainScriptObject(this, l);
|
|
}
|
|
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
|
_layers.pushBack(l);
|
|
l = va_arg(params, Layer*);
|
|
}
|
|
|
|
_enabledLayer = 0;
|
|
this->addChild(_layers.at(_enabledLayer));
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool LayerMultiplex::initWithArray(const Vector<Node*>& arrayOfLayers)
|
|
{
|
|
if (Layer::init())
|
|
{
|
|
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
|
auto sEngine = ScriptEngineManager::getInstance()->getScriptEngine();
|
|
if (sEngine)
|
|
{
|
|
for (const auto& layer : arrayOfLayers)
|
|
{
|
|
if (layer)
|
|
{
|
|
sEngine->retainScriptObject(this, layer);
|
|
}
|
|
}
|
|
}
|
|
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
|
_layers.reserve(arrayOfLayers.size());
|
|
_layers.pushBack(arrayOfLayers);
|
|
|
|
_enabledLayer = 0;
|
|
this->addChild(_layers.at(_enabledLayer));
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void LayerMultiplex::switchTo(int n)
|
|
{
|
|
|
|
switchTo(n, true);
|
|
}
|
|
|
|
void LayerMultiplex::switchTo(int n, bool cleanup)
|
|
{
|
|
CCASSERT(n < _layers.size(), "Invalid index in MultiplexLayer switchTo message");
|
|
|
|
this->removeChild(_layers.at(_enabledLayer), cleanup);
|
|
|
|
_enabledLayer = n;
|
|
|
|
this->addChild(_layers.at(n));
|
|
}
|
|
|
|
void LayerMultiplex::switchToAndReleaseMe(int n)
|
|
{
|
|
CCASSERT(n < _layers.size(), "Invalid index in MultiplexLayer switchTo message");
|
|
|
|
this->removeChild(_layers.at(_enabledLayer), true);
|
|
#if CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
|
auto sEngine = ScriptEngineManager::getInstance()->getScriptEngine();
|
|
if (sEngine)
|
|
{
|
|
sEngine->releaseScriptObject(this, _layers.at(_enabledLayer));
|
|
}
|
|
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
|
|
|
_layers.replace(_enabledLayer, nullptr);
|
|
|
|
_enabledLayer = n;
|
|
|
|
this->addChild(_layers.at(n));
|
|
}
|
|
|
|
std::string LayerMultiplex::getDescription() const
|
|
{
|
|
return StringUtils::format("<LayerMultiplex | Tag = %d, Layers = %d", _tag, static_cast<int>(_children.size()));
|
|
}
|
|
|
|
NS_CC_END
|