mirror of https://github.com/axmolengine/axmol.git
674 lines
18 KiB
C++
674 lines
18 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2021 Bytedance Inc.
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https://adxe.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "ui/UIPageView.h"
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#include "ui/UILayoutComponent.h"
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#include "2d/CCNode.h"
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#include "ui/GUIDefine.h"
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#include "ui/UIHelper.h"
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NS_CC_BEGIN
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namespace ui
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{
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LayoutComponent::LayoutComponent()
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: _horizontalEdge(HorizontalEdge::None)
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, _verticalEdge(VerticalEdge::None)
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, _leftMargin(0)
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, _rightMargin(0)
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, _bottomMargin(0)
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, _topMargin(0)
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, _usingPositionPercentX(false)
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, _positionPercentX(0)
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, _usingPositionPercentY(false)
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, _positionPercentY(0)
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, _usingStretchWidth(false)
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, _usingStretchHeight(false)
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, _percentWidth(0)
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, _usingPercentWidth(false)
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, _percentHeight(0)
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, _usingPercentHeight(false)
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, _actived(true)
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, _isPercentOnly(false)
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{
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_name = __LAYOUT_COMPONENT_NAME;
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}
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LayoutComponent::~LayoutComponent() {}
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LayoutComponent* LayoutComponent::bindLayoutComponent(Node* node)
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{
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LayoutComponent* layout = (LayoutComponent*)node->getComponent(__LAYOUT_COMPONENT_NAME);
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if (layout != nullptr)
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return layout;
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layout = new LayoutComponent();
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if (layout->init())
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{
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layout->autorelease();
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node->addComponent(layout);
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return layout;
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}
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CC_SAFE_DELETE(layout);
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return nullptr;
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}
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bool LayoutComponent::init()
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{
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bool ret = true;
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do
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{
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if (!Component::init())
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{
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ret = false;
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break;
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}
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// put layout component initialized code here
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} while (0);
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return ret;
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}
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Node* LayoutComponent::getOwnerParent()
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{
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Node* parent = _owner->getParent();
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return parent;
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}
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void LayoutComponent::refreshHorizontalMargin()
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{
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Node* parent = this->getOwnerParent();
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if (parent == nullptr)
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return;
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const Point& ownerPoint = _owner->getPosition();
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const Point& ownerAnchor = _owner->getAnchorPoint();
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const Vec2& ownerSize = _owner->getContentSize();
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const Vec2& parentSize = parent->getContentSize();
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_leftMargin = ownerPoint.x - ownerAnchor.x * ownerSize.width;
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_rightMargin = parentSize.width - (ownerPoint.x + (1 - ownerAnchor.x) * ownerSize.width);
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}
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void LayoutComponent::refreshVerticalMargin()
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{
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Node* parent = this->getOwnerParent();
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if (parent == nullptr)
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return;
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const Point& ownerPoint = _owner->getPosition();
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const Point& ownerAnchor = _owner->getAnchorPoint();
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const Vec2& ownerSize = _owner->getContentSize();
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const Vec2& parentSize = parent->getContentSize();
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_bottomMargin = ownerPoint.y - ownerAnchor.y * ownerSize.height;
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_topMargin = parentSize.height - (ownerPoint.y + (1 - ownerAnchor.y) * ownerSize.height);
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}
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// OldVersion
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void LayoutComponent::setUsingPercentContentSize(bool isUsed)
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{
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_usingPercentWidth = _usingPercentHeight = isUsed;
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}
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bool LayoutComponent::getUsingPercentContentSize() const
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{
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return _usingPercentWidth && _usingPercentHeight;
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}
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void LayoutComponent::setPercentContentSize(const Vec2& percent)
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{
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this->setPercentWidth(percent.x);
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this->setPercentHeight(percent.y);
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}
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Vec2 LayoutComponent::getPercentContentSize() const
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{
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Vec2 vec2 = Vec2(_percentWidth, _percentHeight);
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return vec2;
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}
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// Position & Margin
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const Point& LayoutComponent::getAnchorPosition() const
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{
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return _owner->getAnchorPoint();
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}
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void LayoutComponent::setAnchorPosition(const Point& point)
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{
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Rect oldRect = _owner->getBoundingBox();
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_owner->setAnchorPoint(point);
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Rect newRect = _owner->getBoundingBox();
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float offSetX = oldRect.origin.x - newRect.origin.x;
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float offSetY = oldRect.origin.y - newRect.origin.y;
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Point ownerPosition = _owner->getPosition();
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ownerPosition.x += offSetX;
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ownerPosition.y += offSetY;
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this->setPosition(ownerPosition);
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}
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const Point& LayoutComponent::getPosition() const
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{
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return _owner->getPosition();
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}
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void LayoutComponent::setPosition(const Point& position)
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{
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Node* parent = this->getOwnerParent();
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if (parent != nullptr)
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{
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Point ownerPoint = position;
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const Vec2& parentSize = parent->getContentSize();
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if (parentSize.width != 0)
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_positionPercentX = ownerPoint.x / parentSize.width;
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else
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{
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_positionPercentX = 0;
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if (_usingPositionPercentX || _horizontalEdge == HorizontalEdge::Center)
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ownerPoint.x = 0;
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}
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if (parentSize.height != 0)
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_positionPercentY = ownerPoint.y / parentSize.height;
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else
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{
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_positionPercentY = 0;
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if (_usingPositionPercentY || _verticalEdge == VerticalEdge::Center)
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ownerPoint.y = 0;
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}
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_owner->setPosition(ownerPoint);
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this->refreshHorizontalMargin();
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this->refreshVerticalMargin();
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}
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else
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_owner->setPosition(position);
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}
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bool LayoutComponent::isPositionPercentXEnabled() const
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{
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return _usingPositionPercentX;
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}
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void LayoutComponent::setPositionPercentXEnabled(bool isUsed)
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{
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_usingPositionPercentX = isUsed;
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if (_usingPositionPercentX)
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{
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_horizontalEdge = HorizontalEdge::None;
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}
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}
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float LayoutComponent::getPositionPercentX() const
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{
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return _positionPercentX;
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}
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void LayoutComponent::setPositionPercentX(float percentMargin)
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{
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_positionPercentX = percentMargin;
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if (_usingPositionPercentX || _horizontalEdge == HorizontalEdge::Center)
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{
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Node* parent = this->getOwnerParent();
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if (parent != nullptr)
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{
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_owner->setPositionX(parent->getContentSize().width * _positionPercentX);
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this->refreshHorizontalMargin();
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}
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}
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}
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bool LayoutComponent::isPositionPercentYEnabled() const
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{
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return _usingPositionPercentY;
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}
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void LayoutComponent::setPositionPercentYEnabled(bool isUsed)
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{
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_usingPositionPercentY = isUsed;
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if (_usingPositionPercentY)
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{
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_verticalEdge = VerticalEdge::None;
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}
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}
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float LayoutComponent::getPositionPercentY() const
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{
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return _positionPercentY;
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}
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void LayoutComponent::setPositionPercentY(float percentMargin)
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{
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_positionPercentY = percentMargin;
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if (_usingPositionPercentY || _verticalEdge == VerticalEdge::Center)
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{
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Node* parent = this->getOwnerParent();
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if (parent != nullptr)
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{
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_owner->setPositionY(parent->getContentSize().height * _positionPercentY);
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this->refreshVerticalMargin();
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}
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}
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}
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LayoutComponent::HorizontalEdge LayoutComponent::getHorizontalEdge() const
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{
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return _horizontalEdge;
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}
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void LayoutComponent::setHorizontalEdge(HorizontalEdge hEage)
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{
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_horizontalEdge = hEage;
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if (_horizontalEdge != HorizontalEdge::None)
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{
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_usingPositionPercentX = false;
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}
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}
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LayoutComponent::VerticalEdge LayoutComponent::getVerticalEdge() const
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{
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return _verticalEdge;
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}
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void LayoutComponent::setVerticalEdge(VerticalEdge vEage)
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{
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_verticalEdge = vEage;
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if (_verticalEdge != VerticalEdge::None)
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{
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_usingPositionPercentY = false;
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}
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}
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float LayoutComponent::getLeftMargin() const
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{
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return _leftMargin;
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}
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void LayoutComponent::setLeftMargin(float margin)
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{
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_leftMargin = margin;
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}
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float LayoutComponent::getRightMargin() const
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{
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return _rightMargin;
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}
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void LayoutComponent::setRightMargin(float margin)
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{
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_rightMargin = margin;
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}
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float LayoutComponent::getTopMargin() const
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{
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return _topMargin;
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}
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void LayoutComponent::setTopMargin(float margin)
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{
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_topMargin = margin;
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}
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float LayoutComponent::getBottomMargin() const
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{
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return _bottomMargin;
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}
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void LayoutComponent::setBottomMargin(float margin)
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{
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_bottomMargin = margin;
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}
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// Size & Percent
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const Vec2& LayoutComponent::getSize() const
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{
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return this->getOwner()->getContentSize();
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}
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void LayoutComponent::setSize(const Vec2& size)
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{
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Node* parent = this->getOwnerParent();
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if (parent != nullptr)
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{
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Vec2 ownerSize = size;
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const Vec2& parentSize = parent->getContentSize();
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if (parentSize.width != 0)
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_percentWidth = ownerSize.width / parentSize.width;
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else
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{
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_percentWidth = 0;
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if (_usingPercentWidth || (this->_horizontalEdge != HorizontalEdge::Center && this->_usingStretchWidth))
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ownerSize.width = 0;
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}
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if (parentSize.height != 0)
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_percentHeight = ownerSize.height / parentSize.height;
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else
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{
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_percentHeight = 0;
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if (_usingPercentHeight || (this->_verticalEdge != VerticalEdge::Center && this->_usingStretchHeight))
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ownerSize.height = 0;
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}
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_owner->setContentSize(ownerSize);
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this->refreshHorizontalMargin();
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this->refreshVerticalMargin();
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}
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else
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_owner->setContentSize(size);
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}
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bool LayoutComponent::isPercentWidthEnabled() const
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{
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return _usingPercentWidth;
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}
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void LayoutComponent::setPercentWidthEnabled(bool isUsed)
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{
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_usingPercentWidth = isUsed;
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if (_usingPercentWidth)
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{
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_usingStretchWidth = false;
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}
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}
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float LayoutComponent::getSizeWidth() const
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{
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return _owner->getContentSize().width;
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}
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void LayoutComponent::setSizeWidth(float width)
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{
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Vec2 ownerSize = _owner->getContentSize();
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ownerSize.width = width;
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Node* parent = this->getOwnerParent();
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if (parent != nullptr)
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{
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const Vec2& parentSize = parent->getContentSize();
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if (parentSize.width != 0)
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_percentWidth = ownerSize.width / parentSize.width;
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else
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{
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_percentWidth = 0;
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if (_usingPercentWidth)
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ownerSize.width = 0;
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}
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_owner->setContentSize(ownerSize);
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this->refreshHorizontalMargin();
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}
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else
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_owner->setContentSize(ownerSize);
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}
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float LayoutComponent::getPercentWidth() const
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{
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return _percentWidth;
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}
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void LayoutComponent::setPercentWidth(float percentWidth)
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{
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_percentWidth = percentWidth;
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if (_usingPercentWidth)
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{
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Node* parent = this->getOwnerParent();
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if (parent != nullptr)
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{
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Vec2 ownerSize = _owner->getContentSize();
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ownerSize.width = parent->getContentSize().width * _percentWidth;
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_owner->setContentSize(ownerSize);
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this->refreshHorizontalMargin();
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}
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}
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}
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bool LayoutComponent::isPercentHeightEnabled() const
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{
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return _usingPercentHeight;
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}
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void LayoutComponent::setPercentHeightEnabled(bool isUsed)
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{
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_usingPercentHeight = isUsed;
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if (_usingPercentHeight)
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{
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_usingStretchHeight = false;
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}
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}
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float LayoutComponent::getSizeHeight() const
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{
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return _owner->getContentSize().height;
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}
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void LayoutComponent::setSizeHeight(float height)
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{
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Vec2 ownerSize = _owner->getContentSize();
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ownerSize.height = height;
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Node* parent = this->getOwnerParent();
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if (parent != nullptr)
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{
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const Vec2& parentSize = parent->getContentSize();
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if (parentSize.height != 0)
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_percentHeight = ownerSize.height / parentSize.height;
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else
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{
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_percentHeight = 0;
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if (_usingPercentHeight)
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ownerSize.height = 0;
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}
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_owner->setContentSize(ownerSize);
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this->refreshVerticalMargin();
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}
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else
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_owner->setContentSize(ownerSize);
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}
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float LayoutComponent::getPercentHeight() const
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{
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return _percentHeight;
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}
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void LayoutComponent::setPercentHeight(float percentHeight)
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{
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_percentHeight = percentHeight;
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if (_usingPercentHeight)
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{
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Node* parent = this->getOwnerParent();
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if (parent != nullptr)
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{
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Vec2 ownerSize = _owner->getContentSize();
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ownerSize.height = parent->getContentSize().height * _percentHeight;
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_owner->setContentSize(ownerSize);
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this->refreshVerticalMargin();
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}
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}
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}
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bool LayoutComponent::isStretchWidthEnabled() const
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{
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return _usingStretchWidth;
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}
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void LayoutComponent::setStretchWidthEnabled(bool isUsed)
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{
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_usingStretchWidth = isUsed;
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if (_usingStretchWidth)
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{
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_usingPercentWidth = false;
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}
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}
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bool LayoutComponent::isStretchHeightEnabled() const
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{
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return _usingStretchHeight;
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}
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void LayoutComponent::setStretchHeightEnabled(bool isUsed)
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{
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_usingStretchHeight = isUsed;
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if (_usingStretchHeight)
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{
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_usingPercentHeight = false;
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}
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}
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void LayoutComponent::refreshLayout()
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{
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if (!_actived)
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return;
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Node* parent = this->getOwnerParent();
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if (parent == nullptr)
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return;
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const Vec2& parentSize = parent->getContentSize();
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const Point& ownerAnchor = _owner->getAnchorPoint();
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Vec2 ownerSize = _owner->getContentSize();
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Point ownerPosition = _owner->getPosition();
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switch (this->_horizontalEdge)
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{
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case HorizontalEdge::None:
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if (_usingStretchWidth && !_isPercentOnly)
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{
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ownerSize.width = parentSize.width * _percentWidth;
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ownerPosition.x = _leftMargin + ownerAnchor.x * ownerSize.width;
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}
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else
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{
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if (_usingPositionPercentX)
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ownerPosition.x = parentSize.width * _positionPercentX;
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if (_usingPercentWidth)
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ownerSize.width = parentSize.width * _percentWidth;
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}
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break;
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case HorizontalEdge::Left:
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if (_isPercentOnly)
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break;
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if (_usingPercentWidth || _usingStretchWidth)
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ownerSize.width = parentSize.width * _percentWidth;
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ownerPosition.x = _leftMargin + ownerAnchor.x * ownerSize.width;
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break;
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case HorizontalEdge::Right:
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if (_isPercentOnly)
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break;
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if (_usingPercentWidth || _usingStretchWidth)
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ownerSize.width = parentSize.width * _percentWidth;
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ownerPosition.x = parentSize.width - (_rightMargin + (1 - ownerAnchor.x) * ownerSize.width);
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break;
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case HorizontalEdge::Center:
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if (_isPercentOnly)
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break;
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if (_usingStretchWidth)
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{
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ownerSize.width = parentSize.width - _leftMargin - _rightMargin;
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if (ownerSize.width < 0)
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ownerSize.width = 0;
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ownerPosition.x = _leftMargin + ownerAnchor.x * ownerSize.width;
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}
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else
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{
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if (_usingPercentWidth)
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ownerSize.width = parentSize.width * _percentWidth;
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ownerPosition.x = parentSize.width * _positionPercentX;
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}
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break;
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default:
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break;
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}
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switch (this->_verticalEdge)
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{
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case VerticalEdge::None:
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if (_usingStretchHeight && !_isPercentOnly)
|
|
{
|
|
ownerSize.height = parentSize.height * _percentHeight;
|
|
ownerPosition.y = _bottomMargin + ownerAnchor.y * ownerSize.height;
|
|
}
|
|
else
|
|
{
|
|
if (_usingPositionPercentY)
|
|
ownerPosition.y = parentSize.height * _positionPercentY;
|
|
if (_usingPercentHeight)
|
|
ownerSize.height = parentSize.height * _percentHeight;
|
|
}
|
|
break;
|
|
case VerticalEdge::Bottom:
|
|
if (_isPercentOnly)
|
|
break;
|
|
if (_usingPercentHeight || _usingStretchHeight)
|
|
ownerSize.height = parentSize.height * _percentHeight;
|
|
ownerPosition.y = _bottomMargin + ownerAnchor.y * ownerSize.height;
|
|
break;
|
|
case VerticalEdge::Top:
|
|
if (_isPercentOnly)
|
|
break;
|
|
if (_usingPercentHeight || _usingStretchHeight)
|
|
ownerSize.height = parentSize.height * _percentHeight;
|
|
ownerPosition.y = parentSize.height - (_topMargin + (1 - ownerAnchor.y) * ownerSize.height);
|
|
break;
|
|
case VerticalEdge::Center:
|
|
if (_isPercentOnly)
|
|
break;
|
|
if (_usingStretchHeight)
|
|
{
|
|
ownerSize.height = parentSize.height - _topMargin - _bottomMargin;
|
|
if (ownerSize.height < 0)
|
|
ownerSize.height = 0;
|
|
ownerPosition.y = _bottomMargin + ownerAnchor.y * ownerSize.height;
|
|
}
|
|
else
|
|
{
|
|
if (_usingPercentHeight)
|
|
ownerSize.height = parentSize.height * _percentHeight;
|
|
ownerPosition.y = parentSize.height * _positionPercentY;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_owner->setPosition(ownerPosition);
|
|
_owner->setContentSize(ownerSize);
|
|
|
|
if (typeid(*_owner) == typeid(PageView))
|
|
{
|
|
PageView* page = static_cast<PageView*>(_owner);
|
|
page->forceDoLayout();
|
|
|
|
Vector<Widget*> _widgetVector = page->getItems();
|
|
for (auto& item : _widgetVector)
|
|
{
|
|
ui::Helper::doLayout(item);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ui::Helper::doLayout(_owner);
|
|
}
|
|
}
|
|
|
|
void LayoutComponent::setActiveEnabled(bool enable)
|
|
{
|
|
_actived = enable;
|
|
}
|
|
|
|
void LayoutComponent::setPercentOnlyEnabled(bool enable)
|
|
{
|
|
_isPercentOnly = enable;
|
|
}
|
|
} // namespace ui
|
|
|
|
NS_CC_END |