mirror of https://github.com/axmolengine/axmol.git
33 lines
1.4 KiB
C++
33 lines
1.4 KiB
C++
#ifndef _ANIMATIONSTESTLAYER_H_
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#define _ANIMATIONSTESTLAYER_H_
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#include "cocos2d.h"
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#include "cocos-ext.h"
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class AnimationsTestLayer
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: public cocos2d::Layer
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, public cocos2d::extension::CCBSelectorResolver
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, public cocos2d::extension::CCBMemberVariableAssigner
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{
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public:
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CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD(AnimationsTestLayer, create);
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AnimationsTestLayer();
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virtual ~AnimationsTestLayer();
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virtual cocos2d::SEL_MenuHandler onResolveCCBMenuItemSelector(Object * pTarget, const char * pSelectorName);
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virtual cocos2d::extension::SEL_CCControlHandler onResolveCCBControlSelector(cocos2d::Object * pTarget, const char * pSelectorName);
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virtual bool onAssignCCBMemberVariable(cocos2d::Object * pTarget, const char * pMemberVariableName, cocos2d::Node * pNode);
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void onControlButtonIdleClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
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void onControlButtonWaveClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
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void onControlButtonJumpClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
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void onControlButtonFunkyClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
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void setAnimationManager(cocos2d::extension::CCBAnimationManager *pAnimationManager);
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private:
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cocos2d::extension::CCBAnimationManager *mAnimationManager;
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};
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#endif |