axmol/cocos/editor-support/cocosbuilder/CCBReader.cpp

1102 lines
31 KiB
C++

/****************************************************************************
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include <ctype.h>
#include <algorithm>
#include "base/CCDirector.h"
#include "platform/CCFileUtils.h"
#include "2d/CCScene.h"
#include "2d/CCSpriteFrameCache.h"
#include "renderer/CCTextureCache.h"
#include "editor-support/cocosbuilder/CCBReader.h"
#include "editor-support/cocosbuilder/CCNodeLoader.h"
#include "editor-support/cocosbuilder/CCNodeLoaderLibrary.h"
#include "editor-support/cocosbuilder/CCNodeLoaderListener.h"
#include "editor-support/cocosbuilder/CCBMemberVariableAssigner.h"
#include "editor-support/cocosbuilder/CCBSelectorResolver.h"
#include "editor-support/cocosbuilder/CCBAnimationManager.h"
#include "editor-support/cocosbuilder/CCBSequenceProperty.h"
#include "editor-support/cocosbuilder/CCBKeyframe.h"
#include <sstream>
using namespace cocos2d;
using namespace cocos2d::extension;
namespace cocosbuilder {
/*************************************************************************
Implementation of CCBFile
*************************************************************************/
CCBFile::CCBFile():_CCBFileNode(nullptr) {}
CCBFile* CCBFile::create()
{
CCBFile *ret = new (std::nothrow) CCBFile();
if (ret)
{
ret->autorelease();
}
return ret;
}
Node* CCBFile::getCCBFileNode()
{
return _CCBFileNode;
}
void CCBFile::setCCBFileNode(Node *pNode)
{
CC_SAFE_RELEASE(_CCBFileNode);
_CCBFileNode = pNode;
CC_SAFE_RETAIN(_CCBFileNode);
}
/*************************************************************************
Implementation of CCBReader
*************************************************************************/
CCBReader::CCBReader(NodeLoaderLibrary * pNodeLoaderLibrary, CCBMemberVariableAssigner * pCCBMemberVariableAssigner, CCBSelectorResolver * pCCBSelectorResolver, NodeLoaderListener * pNodeLoaderListener)
: _data(nullptr)
, _bytes(nullptr)
, _currentByte(-1)
, _currentBit(-1)
, _owner(nullptr)
, _animationManager(nullptr)
, _animatedProps(nullptr)
{
this->_nodeLoaderLibrary = pNodeLoaderLibrary;
this->_nodeLoaderLibrary->retain();
this->_CCBMemberVariableAssigner = pCCBMemberVariableAssigner;
this->_CCBSelectorResolver = pCCBSelectorResolver;
this->_nodeLoaderListener = pNodeLoaderListener;
init();
}
CCBReader::CCBReader(CCBReader * ccbReader)
: _data(nullptr)
, _bytes(nullptr)
, _currentByte(-1)
, _currentBit(-1)
, _owner(nullptr)
, _animationManager(nullptr)
, _animatedProps(nullptr)
{
this->_loadedSpriteSheets = ccbReader->_loadedSpriteSheets;
this->_nodeLoaderLibrary = ccbReader->_nodeLoaderLibrary;
this->_nodeLoaderLibrary->retain();
this->_CCBMemberVariableAssigner = ccbReader->_CCBMemberVariableAssigner;
this->_CCBSelectorResolver = ccbReader->_CCBSelectorResolver;
this->_nodeLoaderListener = ccbReader->_nodeLoaderListener;
this->_CCBRootPath = ccbReader->getCCBRootPath();
init();
}
CCBReader::CCBReader()
: _data(nullptr)
, _bytes(nullptr)
, _currentByte(-1)
, _currentBit(-1)
, _owner(nullptr)
, _animationManager(nullptr)
, _nodeLoaderLibrary(nullptr)
, _nodeLoaderListener(nullptr)
, _CCBMemberVariableAssigner(nullptr)
, _CCBSelectorResolver(nullptr)
{
init();
}
CCBReader::~CCBReader()
{
CC_SAFE_RELEASE_NULL(_owner);
this->_nodeLoaderLibrary->release();
_ownerOutletNames.clear();
_ownerCallbackNames.clear();
// Clear string cache.
this->_stringCache.clear();
setAnimationManager(nullptr);
}
void CCBReader::setCCBRootPath(const char* ccbRootPath)
{
CCASSERT(ccbRootPath != nullptr, "ccbRootPath can't be nullptr!");
_CCBRootPath = ccbRootPath;
}
const std::string& CCBReader::getCCBRootPath() const
{
return _CCBRootPath;
}
bool CCBReader::init()
{
// Setup action manager
CCBAnimationManager *pActionManager = new (std::nothrow) CCBAnimationManager();
setAnimationManager(pActionManager);
pActionManager->release();
// Setup resolution scale and container size
_animationManager->setRootContainerSize(Director::getInstance()->getWinSize());
return true;
}
CCBAnimationManager* CCBReader::getAnimationManager()
{
return _animationManager;
}
void CCBReader::setAnimationManager(CCBAnimationManager *pAnimationManager)
{
CC_SAFE_RELEASE(_animationManager);
_animationManager = pAnimationManager;
CC_SAFE_RETAIN(_animationManager);
}
CCBReader::CCBAnimationManagerMapPtr CCBReader::getAnimationManagers()
{
return _animationManagers;
}
void CCBReader::setAnimationManagers(CCBAnimationManagerMapPtr x)
{
_animationManagers = x;
}
CCBMemberVariableAssigner * CCBReader::getCCBMemberVariableAssigner() {
return this->_CCBMemberVariableAssigner;
}
CCBSelectorResolver * CCBReader::getCCBSelectorResolver() {
return this->_CCBSelectorResolver;
}
std::set<std::string>* CCBReader::getAnimatedProperties()
{
return _animatedProps;
}
std::set<std::string>& CCBReader::getLoadedSpriteSheet()
{
return _loadedSpriteSheets;
}
Ref* CCBReader::getOwner()
{
return _owner;
}
Node* CCBReader::readNodeGraphFromFile(const char *pCCBFileName)
{
return this->readNodeGraphFromFile(pCCBFileName, nullptr);
}
Node* CCBReader::readNodeGraphFromFile(const char* pCCBFileName, Ref* pOwner)
{
return this->readNodeGraphFromFile(pCCBFileName, pOwner, Director::getInstance()->getWinSize());
}
Node* CCBReader::readNodeGraphFromFile(const char *pCCBFileName, Ref *pOwner, const Size &parentSize)
{
if (nullptr == pCCBFileName || strlen(pCCBFileName) == 0)
{
return nullptr;
}
std::string strCCBFileName(pCCBFileName);
std::string strSuffix(".ccbi");
// Add ccbi suffix
if (!CCBReader::endsWith(strCCBFileName.c_str(), strSuffix.c_str()))
{
strCCBFileName += strSuffix;
}
std::string strPath = FileUtils::getInstance()->fullPathForFilename(strCCBFileName);
auto dataPtr = std::make_shared<Data>(FileUtils::getInstance()->getDataFromFile(strPath));
Node *ret = this->readNodeGraphFromData(dataPtr, pOwner, parentSize);
return ret;
}
Node* CCBReader::readNodeGraphFromData(std::shared_ptr<cocos2d::Data> data, Ref *pOwner, const Size &parentSize)
{
_data = data;
_bytes =_data->getBytes();
_currentByte = 0;
_currentBit = 0;
_owner = pOwner;
CC_SAFE_RETAIN(_owner);
_animationManager->setRootContainerSize(parentSize);
_animationManager->_owner = _owner;
Node *pNodeGraph = readFileWithCleanUp(true, std::make_shared<CCBAnimationManagerMap>());
if (pNodeGraph && _animationManager->getAutoPlaySequenceId() != -1)
{
// Auto play animations
_animationManager->runAnimationsForSequenceIdTweenDuration(_animationManager->getAutoPlaySequenceId(), 0);
}
// Assign actionManagers to userObject
for (auto iter = _animationManagers->begin(); iter != _animationManagers->end(); ++iter)
{
Node* pNode = iter->first;
CCBAnimationManager* manager = iter->second;
pNode->setUserObject(manager);
if (_jsControlled)
{
_nodesWithAnimationManagers.pushBack(pNode);
_animationManagersForNodes.pushBack(manager);
}
}
return pNodeGraph;
}
Scene* CCBReader::createSceneWithNodeGraphFromFile(const char *pCCBFileName)
{
return createSceneWithNodeGraphFromFile(pCCBFileName, nullptr);
}
Scene* CCBReader::createSceneWithNodeGraphFromFile(const char *pCCBFileName, Ref *pOwner)
{
return createSceneWithNodeGraphFromFile(pCCBFileName, pOwner, Director::getInstance()->getWinSize());
}
Scene* CCBReader::createSceneWithNodeGraphFromFile(const char *pCCBFileName, Ref *pOwner, const Size &parentSize)
{
Node *pNode = readNodeGraphFromFile(pCCBFileName, pOwner, parentSize);
Scene *pScene = Scene::create();
pScene->addChild(pNode);
return pScene;
}
void CCBReader::cleanUpNodeGraph(Node *node)
{
node->setUserObject(nullptr);
auto& children = node->getChildren();
for(const auto &obj : children) {
cleanUpNodeGraph(obj);
}
}
Node* CCBReader::readFileWithCleanUp(bool bCleanUp, CCBAnimationManagerMapPtr am)
{
if (! readHeader())
{
return nullptr;
}
if (! readStringCache())
{
return nullptr;
}
if (! readSequences())
{
return nullptr;
}
setAnimationManagers(am);
Node *pNode = readNodeGraph(nullptr);
_animationManagers->insert(pNode, _animationManager);
if (bCleanUp)
{
cleanUpNodeGraph(pNode);
}
return pNode;
}
bool CCBReader::readStringCache() {
int numStrings = this->readInt(false);
for(int i = 0; i < numStrings; i++) {
this->_stringCache.push_back(this->readUTF8());
}
return true;
}
bool CCBReader::readHeader()
{
/* If no bytes loaded, don't crash about it. */
if(this->_bytes == nullptr) {
return false;
}
/* Read magic bytes */
int magicBytes = *((int*)(this->_bytes + this->_currentByte));
this->_currentByte += 4;
if(CC_SWAP_INT32_BIG_TO_HOST(magicBytes) != (*reinterpret_cast<const int*>("ccbi"))) {
return false;
}
/* Read version. */
int version = this->readInt(false);
if(version != CCB_VERSION) {
log("WARNING! Incompatible ccbi file version (file: %d reader: %d)", version, CCB_VERSION);
return false;
}
// Read JS check
_jsControlled = this->readBool();
_animationManager->_jsControlled = _jsControlled;
return true;
}
unsigned char CCBReader::readByte()
{
unsigned char byte = this->_bytes[this->_currentByte];
this->_currentByte++;
return byte;
}
bool CCBReader::readBool()
{
return 0 == this->readByte() ? false : true;
}
std::string CCBReader::readUTF8()
{
std::string ret;
int b0 = this->readByte();
int b1 = this->readByte();
int numBytes = b0 << 8 | b1;
char* pStr = (char*)malloc(numBytes+1);
memcpy(pStr, _bytes+_currentByte, numBytes);
pStr[numBytes] = '\0';
ret = pStr;
free(pStr);
_currentByte += numBytes;
return ret;
}
bool CCBReader::getBit() {
bool bit;
unsigned char byte = *(this->_bytes + this->_currentByte);
if(byte & (1 << this->_currentBit)) {
bit = true;
} else {
bit = false;
}
this->_currentBit++;
if(this->_currentBit >= 8) {
this->_currentBit = 0;
this->_currentByte++;
}
return bit;
}
void CCBReader::alignBits() {
if(this->_currentBit) {
this->_currentBit = 0;
this->_currentByte++;
}
}
int CCBReader::readInt(bool pSigned) {
// Read encoded int
int numBits = 0;
while(!this->getBit()) {
numBits++;
}
long long current = 0;
for(int a = numBits - 1; a >= 0; a--) {
if(this->getBit()) {
current |= 1LL << a;
}
}
current |= 1LL << numBits;
int num;
if(pSigned) {
int s = current % 2;
if(s) {
num = static_cast<int>(current / 2);
} else {
num = static_cast<int>(-current / 2);
}
} else {
num = static_cast<int>(current - 1);
}
this->alignBits();
return num;
}
float CCBReader::readFloat()
{
FloatType type = static_cast<FloatType>(this->readByte());
switch (type)
{
case FloatType::_0:
return 0;
case FloatType::_1:
return 1;
case FloatType::MINUS1:
return -1;
case FloatType::_05:
return 0.5f;
case FloatType::INTEGER:
return (float)this->readInt(true);
default:
{
/* using a memcpy since the compiler isn't
* doing the float ptr math correctly on device.
* TODO: still applies in C++ ? */
unsigned char* pF = (this->_bytes + this->_currentByte);
float f = 0;
// N.B - in order to avoid an unaligned memory access crash on 'memcpy()' the the (void*) casts of the source and
// destination pointers are EXTREMELY important for the ARM compiler.
//
// Without a (void*) cast, the ARM compiler makes the assumption that the float* pointer is naturally aligned
// according to it's type size (aligned along 4 byte boundaries) and thus tries to call a more optimized
// version of memcpy() which makes this alignment assumption also. When reading back from a file of course our pointers
// may not be aligned, hence we need to avoid the compiler making this assumption. The (void*) cast serves this purpose,
// and causes the ARM compiler to choose the slower, more generalized (unaligned) version of memcpy()
//
// For more about this compiler behavior, see:
// http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.faqs/ka3934.html
memcpy((void*) &f, (const void*) pF, sizeof(float));
this->_currentByte += sizeof(float);
return f;
}
}
}
std::string CCBReader::readCachedString()
{
int n = this->readInt(false);
return this->_stringCache[n];
}
Node * CCBReader::readNodeGraph(Node * pParent)
{
/* Read class name. */
std::string className = this->readCachedString();
std::string _jsControlledName;
if(_jsControlled) {
_jsControlledName = this->readCachedString();
}
// Read assignment type and name
TargetType memberVarAssignmentType = static_cast<TargetType>(this->readInt(false));
std::string memberVarAssignmentName;
if(memberVarAssignmentType != TargetType::NONE)
{
memberVarAssignmentName = this->readCachedString();
}
NodeLoader *ccNodeLoader = this->_nodeLoaderLibrary->getNodeLoader(className.c_str());
if (! ccNodeLoader)
{
log("no corresponding node loader for %s", className.c_str());
return nullptr;
}
Node *node = ccNodeLoader->loadNode(pParent, this);
// Set root node
if (! _animationManager->getRootNode())
{
_animationManager->setRootNode(node);
}
// Assign controller
if(_jsControlled && node == _animationManager->getRootNode())
{
_animationManager->setDocumentControllerName(_jsControlledName);
}
// Read animated properties
std::unordered_map<int, Map<std::string, CCBSequenceProperty*>> seqs;
_animatedProps = new std::set<std::string>();
int numSequence = readInt(false);
for (int i = 0; i < numSequence; ++i)
{
int seqId = readInt(false);
Map<std::string, CCBSequenceProperty*> seqNodeProps;
int numProps = readInt(false);
for (int j = 0; j < numProps; ++j)
{
CCBSequenceProperty *seqProp = new (std::nothrow) CCBSequenceProperty();
seqProp->autorelease();
seqProp->setName(readCachedString().c_str());
seqProp->setType(readInt(false));
_animatedProps->insert(seqProp->getName());
int numKeyframes = readInt(false);
for (int k = 0; k < numKeyframes; ++k)
{
CCBKeyframe *keyframe = readKeyframe(static_cast<PropertyType>(seqProp->getType()));
seqProp->getKeyframes().pushBack(keyframe);
}
seqNodeProps.insert(seqProp->getName(), seqProp);
}
seqs[seqId] = seqNodeProps;
}
if (!seqs.empty())
{
_animationManager->addNode(node, seqs);
}
// Read properties
ccNodeLoader->parseProperties(node, pParent, this);
bool isCCBFileNode = (nullptr == dynamic_cast<CCBFile*>(node)) ? false : true;
// Handle sub ccb files (remove middle node)
if (isCCBFileNode)
{
CCBFile *ccbFileNode = (CCBFile*)node;
Node *embeddedNode = ccbFileNode->getCCBFileNode();
embeddedNode->setPosition(ccbFileNode->getPosition());
embeddedNode->setRotation(ccbFileNode->getRotation());
embeddedNode->setScaleX(ccbFileNode->getScaleX());
embeddedNode->setScaleY(ccbFileNode->getScaleY());
embeddedNode->setTag(ccbFileNode->getTag());
embeddedNode->setVisible(true);
//embeddedNode->setIgnoreAnchorPointForPosition(ccbFileNode->isIgnoreAnchorPointForPosition());
_animationManager->moveAnimationsFromNode(ccbFileNode, embeddedNode);
ccbFileNode->setCCBFileNode(nullptr);
node = embeddedNode;
}
if (memberVarAssignmentType != TargetType::NONE)
{
if(!_jsControlled)
{
Ref* target = nullptr;
if(memberVarAssignmentType == TargetType::DOCUMENT_ROOT)
{
target = _animationManager->getRootNode();
}
else if(memberVarAssignmentType == TargetType::OWNER)
{
target = this->_owner;
}
if(target != nullptr)
{
CCBMemberVariableAssigner * targetAsCCBMemberVariableAssigner = dynamic_cast<CCBMemberVariableAssigner *>(target);
bool assigned = false;
if (memberVarAssignmentType != TargetType::NONE)
{
if(targetAsCCBMemberVariableAssigner != nullptr)
{
assigned = targetAsCCBMemberVariableAssigner->onAssignCCBMemberVariable(target, memberVarAssignmentName.c_str(), node);
}
if(!assigned && this->_CCBMemberVariableAssigner != nullptr)
{
assigned = this->_CCBMemberVariableAssigner->onAssignCCBMemberVariable(target, memberVarAssignmentName.c_str(), node);
}
}
}
}
else
{
if(memberVarAssignmentType == TargetType::DOCUMENT_ROOT)
{
_animationManager->addDocumentOutletName(memberVarAssignmentName);
_animationManager->addDocumentOutletNode(node);
}
else
{
_ownerOutletNames.push_back(memberVarAssignmentName);
_ownerOutletNodes.pushBack(node);
}
}
}
// Assign custom properties.
if (!ccNodeLoader->getCustomProperties().empty())
{
bool customAssigned = false;
if(!_jsControlled)
{
Ref* target = node;
if(target != nullptr)
{
CCBMemberVariableAssigner * targetAsCCBMemberVariableAssigner = dynamic_cast<CCBMemberVariableAssigner *>(target);
if(targetAsCCBMemberVariableAssigner != nullptr)
{
auto& customPropeties = ccNodeLoader->getCustomProperties();
for (auto iter = customPropeties.begin(); iter != customPropeties.end(); ++iter)
{
customAssigned = targetAsCCBMemberVariableAssigner->onAssignCCBCustomProperty(target, iter->first.c_str(), iter->second);
if(!customAssigned && this->_CCBMemberVariableAssigner != nullptr)
{
customAssigned = this->_CCBMemberVariableAssigner->onAssignCCBCustomProperty(target, iter->first.c_str(), iter->second);
}
}
}
}
}
}
delete _animatedProps;
_animatedProps = nullptr;
/* Read and add children. */
int numChildren = this->readInt(false);
for(int i = 0; i < numChildren; i++)
{
Node * child = this->readNodeGraph(node);
node->addChild(child);
}
// FIX ISSUE #1860: "onNodeLoaded will be called twice if ccb was added as a CCBFile".
// If it's a sub-ccb node, skip notification to NodeLoaderListener since it will be
// notified at LINE #734: Node * child = this->readNodeGraph(node);
if (!isCCBFileNode)
{
// Call onNodeLoaded
NodeLoaderListener * nodeAsNodeLoaderListener = dynamic_cast<NodeLoaderListener *>(node);
if(nodeAsNodeLoaderListener != nullptr)
{
nodeAsNodeLoaderListener->onNodeLoaded(node, ccNodeLoader);
}
else if(this->_nodeLoaderListener != nullptr)
{
this->_nodeLoaderListener->onNodeLoaded(node, ccNodeLoader);
}
}
return node;
}
CCBKeyframe* CCBReader::readKeyframe(PropertyType type)
{
CCBKeyframe *keyframe = new (std::nothrow) CCBKeyframe();
keyframe->autorelease();
keyframe->setTime(readFloat());
CCBKeyframe::EasingType easingType = static_cast<CCBKeyframe::EasingType>(readInt(false));
float easingOpt = 0;
Value value;
if (easingType == CCBKeyframe::EasingType::CUBIC_IN
|| easingType == CCBKeyframe::EasingType::CUBIC_OUT
|| easingType == CCBKeyframe::EasingType::CUBIC_INOUT
|| easingType == CCBKeyframe::EasingType::ELASTIC_IN
|| easingType == CCBKeyframe::EasingType::ELASTIC_OUT
|| easingType == CCBKeyframe::EasingType::ELASTIC_INOUT)
{
easingOpt = readFloat();
}
keyframe->setEasingType(easingType);
keyframe->setEasingOpt(easingOpt);
if (type == PropertyType::CHECK)
{
value = readBool();
}
else if (type == PropertyType::BYTE)
{
value = readByte();
}
else if (type == PropertyType::COLOR3)
{
unsigned char r = readByte();
unsigned char g = readByte();
unsigned char b = readByte();
ValueMap colorMap;
colorMap["r"] = r;
colorMap["g"] = g;
colorMap["b"] = b;
value = colorMap;
}
else if (type == PropertyType::DEGREES)
{
value = readFloat();
}
else if (type == PropertyType::SCALE_LOCK || type == PropertyType::POSITION
|| type == PropertyType::FLOAT_XY)
{
float a = readFloat();
float b = readFloat();
ValueVector ab;
ab.push_back(Value(a));
ab.push_back(Value(b));
value = ab;
}
else if (type == PropertyType::SPRITEFRAME)
{
std::string spriteSheet = readCachedString();
std::string spriteFile = readCachedString();
SpriteFrame* spriteFrame;
if (spriteSheet.empty())
{
spriteFile = _CCBRootPath + spriteFile;
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(spriteFile);
Rect bounds = Rect(0, 0, texture->getContentSize().width, texture->getContentSize().height);
spriteFrame = SpriteFrame::createWithTexture(texture, bounds);
}
else
{
spriteSheet = _CCBRootPath + spriteSheet;
SpriteFrameCache* frameCache = SpriteFrameCache::getInstance();
// Load the sprite sheet only if it is not loaded
if (_loadedSpriteSheets.find(spriteSheet) == _loadedSpriteSheets.end())
{
frameCache->addSpriteFramesWithFile(spriteSheet);
_loadedSpriteSheets.insert(spriteSheet);
}
spriteFrame = frameCache->getSpriteFrameByName(spriteFile);
}
keyframe->setObject(spriteFrame);
}
if (!value.isNull())
keyframe->setValue(value);
return keyframe;
}
bool CCBReader::readCallbackKeyframesForSeq(CCBSequence* seq)
{
int numKeyframes = readInt(false);
if(!numKeyframes) return true;
CCBSequenceProperty* channel = new (std::nothrow) CCBSequenceProperty();
channel->autorelease();
for(int i = 0; i < numKeyframes; ++i) {
float time = readFloat();
std::string callbackName = readCachedString();
int callbackType = readInt(false);
ValueVector valueVector;
valueVector.push_back(Value(callbackName));
valueVector.push_back(Value(callbackType));
CCBKeyframe* keyframe = new (std::nothrow) CCBKeyframe();
keyframe->autorelease();
keyframe->setTime(time);
keyframe->setValue(Value(valueVector));
if(_jsControlled) {
std::stringstream callbackIdentifier;
callbackIdentifier << callbackType;
callbackIdentifier << ":" + callbackName;
_animationManager->getKeyframeCallbacks().push_back(Value(callbackIdentifier.str()));
}
channel->getKeyframes().pushBack(keyframe);
}
seq->setCallbackChannel(channel);
return true;
}
bool CCBReader::readSoundKeyframesForSeq(CCBSequence* seq) {
int numKeyframes = readInt(false);
if(!numKeyframes) return true;
CCBSequenceProperty* channel = new (std::nothrow) CCBSequenceProperty();
channel->autorelease();
for(int i = 0; i < numKeyframes; ++i) {
float time = readFloat();
std::string soundFile = readCachedString();
float pitch = readFloat();
float pan = readFloat();
float gain = readFloat();
ValueVector vec;
vec.push_back(Value(soundFile));
vec.push_back(Value(pitch));
vec.push_back(Value(pan));
vec.push_back(Value(gain));
CCBKeyframe* keyframe = new (std::nothrow) CCBKeyframe();
keyframe->setTime(time);
keyframe->setValue(Value(vec));
channel->getKeyframes().pushBack(keyframe);
keyframe->release();
}
seq->setSoundChannel(channel);
return true;
}
Node * CCBReader::readNodeGraph() {
return this->readNodeGraph(nullptr);
}
bool CCBReader::readSequences()
{
auto& sequences = _animationManager->getSequences();
int numSeqs = readInt(false);
for (int i = 0; i < numSeqs; i++)
{
CCBSequence *seq = new (std::nothrow) CCBSequence();
seq->autorelease();
seq->setDuration(readFloat());
seq->setName(readCachedString().c_str());
seq->setSequenceId(readInt(false));
seq->setChainedSequenceId(readInt(true));
if(!readCallbackKeyframesForSeq(seq)) return false;
if(!readSoundKeyframesForSeq(seq)) return false;
sequences.pushBack(seq);
}
_animationManager->setAutoPlaySequenceId(readInt(true));
return true;
}
std::string CCBReader::lastPathComponent(const char* pPath) {
std::string path(pPath);
size_t slashPos = path.find_last_of("/");
if(slashPos != std::string::npos) {
return path.substr(slashPos + 1, path.length() - slashPos);
}
return path;
}
std::string CCBReader::deletePathExtension(const char* pPath) {
std::string path(pPath);
size_t dotPos = path.find_last_of(".");
if(dotPos != std::string::npos) {
return path.substr(0, dotPos);
}
return path;
}
std::string CCBReader::toLowerCase(const char* pString) {
std::string copy(pString);
std::transform(copy.begin(), copy.end(), copy.begin(), ::tolower);
return copy;
}
bool CCBReader::endsWith(const char* pString, const char* pEnding) {
std::string string(pString);
std::string ending(pEnding);
if(string.length() >= ending.length()) {
return (string.compare(string.length() - ending.length(), ending.length(), ending) == 0);
} else {
return false;
}
}
bool CCBReader::isJSControlled()
{
return _jsControlled;
}
void CCBReader::addOwnerCallbackName(const std::string& name)
{
_ownerCallbackNames.push_back(name);
}
void CCBReader::addOwnerCallbackNode(Node *node)
{
_ownerCallbackNodes.pushBack(node);
}
void CCBReader::addOwnerCallbackControlEvents(Control::EventType type)
{
_ownerOwnerCallbackControlEvents.push_back(Value((int)type));
}
void CCBReader::addDocumentCallbackName(const std::string& name)
{
_animationManager->addDocumentCallbackName(name);
}
void CCBReader::addDocumentCallbackNode(Node *node)
{
_animationManager->addDocumentCallbackNode(node);
}
void CCBReader::addDocumentCallbackControlEvents(Control::EventType eventType)
{
_animationManager->addDocumentCallbackControlEvents(eventType);
}
ValueVector CCBReader::getOwnerCallbackNames()
{
ValueVector ret;
ret.reserve(_ownerCallbackNames.size());
std::vector<std::string>::iterator it = _ownerCallbackNames.begin();
for (; it != _ownerCallbackNames.end(); ++it)
{
ret.push_back(Value(*it));
}
return ret;
}
Vector<Node*>& CCBReader::getOwnerCallbackNodes()
{
return _ownerCallbackNodes;
}
ValueVector& CCBReader::getOwnerCallbackControlEvents()
{
return _ownerOwnerCallbackControlEvents;
}
ValueVector CCBReader::getOwnerOutletNames()
{
ValueVector ret;
ret.reserve(_ownerOutletNames.size());
std::vector<std::string>::iterator it = _ownerOutletNames.begin();
for (; it != _ownerOutletNames.end(); ++it)
{
ret.push_back(Value(*it));
}
return ret;
}
Vector<Node*>& CCBReader::getOwnerOutletNodes()
{
return _ownerOutletNodes;
}
Vector<Node*>& CCBReader::getNodesWithAnimationManagers()
{
return _nodesWithAnimationManagers;
}
Vector<CCBAnimationManager*>& CCBReader::getAnimationManagersForNodes()
{
return _animationManagersForNodes;
}
void CCBReader::addOwnerOutletName(std::string name)
{
_ownerOutletNames.push_back(name);
}
void CCBReader::addOwnerOutletNode(Node *node)
{
if (nullptr == node)
return;
_ownerOutletNodes.pushBack(node);
}
/************************************************************************
Static functions
************************************************************************/
static float __ccbResolutionScale = 1.0f;
float CCBReader::getResolutionScale()
{
return __ccbResolutionScale;
}
void CCBReader::setResolutionScale(float scale)
{
__ccbResolutionScale = scale;
}
};