axmol/cocos/audio/apple
James Chen b8f127e601 fixed #16547: [ios, mac] Protencial memory leak in AudioPlayer.mm. (#16556)
If playing a large audio and its loop flag is set to false, after the audio is played over, there will be 4 or 8 bytes memory leak by _rotateBufferThread variable.

Resolution:

The `isDestroy` flag should not be set to true in rotate buffer thread, to exiting the thread, we need another varible for this purpose.

Thanks @nicolechen819 for the feedback.
2016-09-12 09:48:27 +08:00
..
AudioCache.h [audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform. (#16147) 2016-07-21 14:57:59 +08:00
AudioCache.mm [audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform. (#16147) 2016-07-21 14:57:59 +08:00
AudioEngine-inl.h Fixes 1605 include path in 541 files 2016-03-20 21:53:44 +08:00
AudioEngine-inl.mm Fix format string warning when compiling for iOS armv7 (#16298) 2016-08-04 09:54:27 +08:00
AudioPlayer.h [audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform. (#16147) 2016-07-21 14:57:59 +08:00
AudioPlayer.mm fixed #16547: [ios, mac] Protencial memory leak in AudioPlayer.mm. (#16556) 2016-09-12 09:48:27 +08:00