axmol/cocos/renderer/backend
halx99 4e3acb6f2b UtilsGL::readPixels also use PBO if available 2020-09-12 23:26:40 +08:00
..
metal No need enqueue, commit will do it automatically 2020-09-12 16:44:16 +08:00
opengl UtilsGL::readPixels also use PBO if available 2020-09-12 23:26:40 +08:00
Backend.h fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
Buffer.h fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
CommandBuffer.cpp add copyright (#19903) 2019-07-04 17:47:24 +08:00
CommandBuffer.h Tidy code 2020-09-11 00:10:44 +08:00
DepthStencilState.cpp add copyright (#19903) 2019-07-04 17:47:24 +08:00
DepthStencilState.h add API comments (#19919) 2019-07-16 10:01:23 +08:00
Device.cpp add copyright (#19903) 2019-07-04 17:47:24 +08:00
Device.h fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
DeviceInfo.h 1. Finish ETC2 support on GL renderer backend 2020-08-30 17:58:39 +08:00
Macros.h Use glMapBuffer if available 2020-09-11 17:32:08 +08:00
PixelBufferDescriptor.h fix ci 2020-09-11 14:45:45 +08:00
Program.cpp fix ProgramState and Program performance (#20189) 2019-10-15 09:40:59 +08:00
Program.h fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
ProgramCache.cpp fix #51 2020-02-12 20:15:09 +08:00
ProgramCache.h v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers. 2019-11-20 18:19:24 +08:00
ProgramState.cpp Clear vector after releaseTextures 2020-08-29 22:00:58 +08:00
ProgramState.h Remove unused comment [skip appveyor][skip travis] 2020-08-29 16:59:15 +08:00
ProgramStateRegistry.cpp fix memory leak for ProgramStateRegistry use 2020-09-08 22:13:10 +08:00
ProgramStateRegistry.h fix memory leak for ProgramStateRegistry use 2020-09-08 22:13:10 +08:00
RenderPassDescriptor.cpp add copyright (#19903) 2019-07-04 17:47:24 +08:00
RenderPassDescriptor.h fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
RenderPipeline.h fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
RenderPipelineDescriptor.h move VertexLayout to ProgramState (#20029) 2019-08-15 16:51:49 +08:00
ShaderCache.cpp fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
ShaderCache.h add API comments (#19919) 2019-07-16 10:01:23 +08:00
ShaderModule.cpp add copyright (#19903) 2019-07-04 17:47:24 +08:00
ShaderModule.h fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
Texture.cpp ASTC6x6 support and more comment about bpp usage in engine (#191) 2020-09-03 18:01:40 +08:00
Texture.h fix ci 2020-09-11 14:45:45 +08:00
Types.cpp Feature/sprite optimized (#19998) 2019-08-06 09:37:49 +08:00
Types.h ASTC6x6 support and more comment about bpp usage in engine (#191) 2020-09-03 18:01:40 +08:00
VertexLayout.cpp fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
VertexLayout.h fix some warnings (#20247) 2019-10-25 16:40:30 +08:00