mirror of https://github.com/axmolengine/axmol.git
87 lines
2.7 KiB
C++
87 lines
2.7 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2010-2012 cocos2d-x.org
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
|
|
https://axmolengine.github.io/
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "base/CCTouch.h"
|
|
#include "base/CCDirector.h"
|
|
|
|
NS_AX_BEGIN
|
|
|
|
// returns the current touch location in screen coordinates
|
|
Vec2 Touch::getLocationInView() const
|
|
{
|
|
return _point;
|
|
}
|
|
|
|
// returns the previous touch location in screen coordinates
|
|
Vec2 Touch::getPreviousLocationInView() const
|
|
{
|
|
return _prevPoint;
|
|
}
|
|
|
|
// returns the start touch location in screen coordinates
|
|
Vec2 Touch::getStartLocationInView() const
|
|
{
|
|
return _startPoint;
|
|
}
|
|
|
|
// returns the current touch location in OpenGL coordinates
|
|
Vec2 Touch::getLocation() const
|
|
{
|
|
return Director::getInstance()->convertToGL(_point);
|
|
}
|
|
|
|
// returns the previous touch location in OpenGL coordinates
|
|
Vec2 Touch::getPreviousLocation() const
|
|
{
|
|
return Director::getInstance()->convertToGL(_prevPoint);
|
|
}
|
|
|
|
// returns the start touch location in OpenGL coordinates
|
|
Vec2 Touch::getStartLocation() const
|
|
{
|
|
return Director::getInstance()->convertToGL(_startPoint);
|
|
}
|
|
|
|
// returns the delta position between the current location and the previous location in OpenGL coordinates
|
|
Vec2 Touch::getDelta() const
|
|
{
|
|
return getLocation() - getPreviousLocation();
|
|
}
|
|
|
|
// Returns the current touch force for 3d touch.
|
|
float Touch::getCurrentForce() const
|
|
{
|
|
return _curForce;
|
|
}
|
|
|
|
// Returns the maximum touch force for 3d touch.
|
|
float Touch::getMaxForce() const
|
|
{
|
|
return _maxForce;
|
|
}
|
|
|
|
NS_AX_END
|