axmol/core
Turky Mohammed fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
..
2d Merge pull request #702 from DelinWorks/improve-engine-types 2022-07-05 00:39:20 +08:00
3d [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705) 2022-07-05 14:48:46 +08:00
audio Remove unnecessary alGetError call 2022-05-20 17:26:33 +08:00
base [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705) 2022-07-05 14:48:46 +08:00
math Merge pull request #702 from DelinWorks/improve-engine-types 2022-07-05 00:39:20 +08:00
navmesh Improve renderer 2022-06-24 14:18:48 +08:00
network Cancel downloader with closesocket when shutdown failed 2022-06-08 12:51:46 +08:00
physics Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
physics3d [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705) 2022-07-05 14:48:46 +08:00
platform Setup vsync for all PC platforms 2022-07-01 17:55:54 +08:00
renderer Refator sampler name in shader 2022-07-04 21:26:48 +08:00
ui Refator sampler name in shader 2022-07-04 21:26:48 +08:00
CMakeLists.txt Tidy audio module code 2022-05-15 09:55:57 +08:00
adxe.cpp Update version [skip ci] 2022-06-16 19:00:51 +08:00
adxe.h [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705) 2022-07-05 14:48:46 +08:00
cocos2d.h cocos2dVersion compatible (#655) 2022-06-14 13:33:45 +08:00
precheader.cpp Rename core folder name 2021-12-31 14:39:08 +08:00
precheader.h Rename core folder name 2021-12-31 14:39:08 +08:00