mirror of https://github.com/axmolengine/axmol.git
198 lines
6.4 KiB
C++
198 lines
6.4 KiB
C++
/****************************************************************************
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Copyright (c) 2014 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "ComAudioReader.h"
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#include "cocostudio/CCComAudio.h"
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#include "cocostudio/CSParseBinary_generated.h"
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#include "cocostudio/WidgetReader/NodeReader/NodeReader.h"
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#include "tinyxml2.h"
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#include "flatbuffers/flatbuffers.h"
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USING_NS_CC;
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using namespace flatbuffers;
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namespace cocostudio
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{
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ComAudioReader::ComAudioReader()
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{
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}
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ComAudioReader::~ComAudioReader()
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{
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}
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static ComAudioReader* _instanceComAudioReader = nullptr;
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ComAudioReader* ComAudioReader::getInstance()
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{
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if (!_instanceComAudioReader)
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{
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_instanceComAudioReader = new ComAudioReader();
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}
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return _instanceComAudioReader;
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}
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void ComAudioReader::purge()
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{
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CC_SAFE_DELETE(_instanceComAudioReader);
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}
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void ComAudioReader::destroyInstance()
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{
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CC_SAFE_DELETE(_instanceComAudioReader);
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}
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Offset<Table> ComAudioReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData,
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flatbuffers::FlatBufferBuilder *builder)
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{
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auto temp = NodeReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
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auto nodeOptions = *(Offset<WidgetOptions>*)(&temp);
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std::string name = "";
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bool enabled = false;
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bool loop = false;
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float volume = 0;
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std::string path = "";
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std::string plist = "";
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int resourceType = 0;
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const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
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while (attribute)
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{
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std::string attriname = attribute->Name();
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std::string value = attribute->Value();
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if (attriname == "Loop")
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{
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loop = (value == "True") ? true : false;
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}
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else if (attriname == "Volume")
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{
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volume = atof(value.c_str());
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}
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else if (attriname == "Name")
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{
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name = value;
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}
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attribute = attribute->Next();
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}
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// FileData
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const tinyxml2::XMLElement* child = objectData->FirstChildElement();
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while (child)
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{
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std::string attriname = child->Name();
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if (attriname == "FileData")
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{
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attribute = child->FirstAttribute();
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while (attribute)
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{
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attriname = attribute->Name();
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std::string value = attribute->Value();
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if (attriname == "Path")
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{
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path = value;
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}
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else if (attriname == "Type")
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{
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resourceType = 0;
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}
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else if (attriname == "Plist")
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{
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plist = value;
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}
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attribute = attribute->Next();
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}
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}
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child = child->NextSiblingElement();
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}
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auto options = CreateComAudioOptions(*builder,
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nodeOptions,
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builder->CreateString(name),
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enabled,
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loop,
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volume,
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CreateResourceData(*builder,
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builder->CreateString(path),
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builder->CreateString(plist),
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resourceType));
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return *(Offset<Table>*)(&options);
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}
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void ComAudioReader::setPropsWithFlatBuffers(cocos2d::Node *node,
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const flatbuffers::Table *comAudioOptions)
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{
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auto options = (ComAudioOptions*)comAudioOptions;
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auto nodeReader = NodeReader::getInstance();
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nodeReader->setPropsWithFlatBuffers(node, (Table*)(options->nodeOptions()));
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}
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Component* ComAudioReader::createComAudioWithFlatBuffers(const flatbuffers::Table *comAudioOptions)
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{
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auto options = (ComAudioOptions*)comAudioOptions;
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Component* component = ComAudio::create();
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ComAudio* audio = static_cast<ComAudio*>(component);
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auto fileNameData = options->fileNameData();
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int resourceType = fileNameData->resourceType();
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switch (resourceType)
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{
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case 0:
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{
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std::string path = fileNameData->path()->c_str();
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audio->setFile(path.c_str());
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break;
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}
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default:
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break;
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}
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bool loop = options->loop() != 0;
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audio->setLoop(loop);
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audio->setName(options->name()->c_str());
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return component;
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}
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}
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