mirror of https://github.com/axmolengine/axmol.git
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
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#include "CCLuaSupport.h"
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#include "CCArray.h"
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#include "CCTimer.h"
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#include "LuaEngine.h"
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using namespace cocos2d;
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CCSchedulerFuncEntry* CCSchedulerFuncEntry::entryWithRefID(int refID, ccTime fInterval, bool bPaused)
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{
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CCSchedulerFuncEntry* entry = new CCSchedulerFuncEntry();
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entry->initWithRefID(refID, fInterval, bPaused);
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entry->autorelease();
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return entry;
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}
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bool CCSchedulerFuncEntry::initWithRefID(int refID, ccTime fInterval, bool bPaused)
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{
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LuaEngine::sharedEngine()->retainRefID(refID);
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m_timer = new CCTimer();
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m_timer->initWithScriptFunc(refID, fInterval);
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m_timer->autorelease();
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m_timer->retain();
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m_refID = refID;
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m_paused = bPaused;
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return true;
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}
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CCSchedulerFuncEntry::CCSchedulerFuncEntry(void)
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: m_timer(NULL)
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, m_refID(0)
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, m_paused(true)
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, m_isMarkDeleted(false)
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{
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static int handleCount = 0;
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++handleCount;
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m_handle = handleCount;
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}
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CCSchedulerFuncEntry::~CCSchedulerFuncEntry(void)
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{
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m_timer->release();
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LuaEngine::sharedEngine()->releaseRefID(m_refID);
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// CCLOG("CCSchedulerFuncEntry::~CCSchedulerFuncEntry() - remove script entry, handle: %d, refid: %d",
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// m_handle, m_refID);
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}
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