mirror of https://github.com/axmolengine/axmol.git
568 lines
16 KiB
C++
568 lines
16 KiB
C++
//
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// NewEventDispatcherTest.cpp
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// samples
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//
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// Created by James Chen on 9/13/13.
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//
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//
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#include "NewEventDispatcherTest.h"
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#include "testResource.h"
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namespace {
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std::function<Layer*()> createFunctions[] =
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{
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CL(TouchableSpriteTest),
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CL(FixedPriorityTest),
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CL(RemoveListenerWhenDispatching),
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CL(CustomEventTest),
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CL(LabelKeyboardEventTest),
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CL(SpriteAccelerationEventTest)
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};
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unsigned int TEST_CASE_COUNT = sizeof(createFunctions) / sizeof(createFunctions[0]);
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int sceneIdx=-1;
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Layer* createTest(int index)
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{
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auto layer = (createFunctions[index])();;
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if (layer)
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{
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layer->autorelease();
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}
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return layer;
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}
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Layer* nextAction();
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Layer* backAction();
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Layer* restartAction();
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Layer* nextAction()
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{
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sceneIdx++;
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sceneIdx = sceneIdx % TEST_CASE_COUNT;
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return createTest(sceneIdx);
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}
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Layer* backAction()
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{
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sceneIdx--;
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if( sceneIdx < 0 )
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sceneIdx = TEST_CASE_COUNT -1;
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return createTest(sceneIdx);
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}
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Layer* restartAction()
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{
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return createTest(sceneIdx);
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}
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}
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void EventDispatcherTestScene::runThisTest()
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{
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auto layer = nextAction();
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addChild(layer);
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Director::getInstance()->replaceScene(this);
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}
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void EventDispatcherTestDemo::onEnter()
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{
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BaseTest::onEnter();
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}
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void EventDispatcherTestDemo::backCallback(Object* sender)
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{
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auto scene = new EventDispatcherTestScene();
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auto layer = backAction();
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scene->addChild(layer);
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Director::getInstance()->replaceScene(scene);
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scene->release();
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}
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void EventDispatcherTestDemo::nextCallback(Object* sender)
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{
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auto scene = new EventDispatcherTestScene();
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auto layer = nextAction();
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scene->addChild(layer);
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Director::getInstance()->replaceScene(scene);
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scene->release();
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}
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void EventDispatcherTestDemo::restartCallback(Object* sender)
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{
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auto scene = new EventDispatcherTestScene();
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auto layer = restartAction();
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scene->addChild(layer);
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Director::getInstance()->replaceScene(scene);
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scene->release();
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}
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string EventDispatcherTestDemo::title()
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{
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return "No title";
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}
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string EventDispatcherTestDemo::subtitle()
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{
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return "";
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}
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// TouchableSpriteTest
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void TouchableSpriteTest::onEnter()
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{
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EventDispatcherTestDemo::onEnter();
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auto dispatcher = EventDispatcher::getInstance();
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Point origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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auto sprite1 = Sprite::create("Images/CyanSquare.png");
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sprite1->setPosition(origin+Point(size.width/2, size.height/2) + Point(-80, 80));
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addChild(sprite1, 10);
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auto sprite2 = Sprite::create("Images/MagentaSquare.png");
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sprite2->setPosition(origin+Point(size.width/2, size.height/2));
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addChild(sprite2, 20);
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auto sprite3 = Sprite::create("Images/YellowSquare.png");
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sprite3->setPosition(Point(0, 0));
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sprite2->addChild(sprite3, 1);
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// Make sprite1 touchable
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auto listener1 = EventListenerTouch::create(Touch::DispatchMode::ONE_BY_ONE);
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listener1->setSwallowTouches(true);
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listener1->onTouchBegan = [](Touch* touch, Event* event){
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auto target = static_cast<Sprite*>(event->getCurrentTarget());
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Point locationInNode = target->convertToNodeSpace(touch->getLocation());
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Size s = target->getContentSize();
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Rect rect = Rect(0, 0, s.width, s.height);
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if (rect.containsPoint(locationInNode))
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{
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log("sprite began... x = %f, y = %f", locationInNode.x, locationInNode.y);
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target->setOpacity(180);
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return true;
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}
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return false;
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};
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listener1->onTouchMoved = [](Touch* touch, Event* event){
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auto target = static_cast<Sprite*>(event->getCurrentTarget());
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target->setPosition(target->getPosition() + touch->getDelta());
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};
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listener1->onTouchEnded = [=](Touch* touch, Event* event){
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auto target = static_cast<Sprite*>(event->getCurrentTarget());
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log("sprite onTouchesEnded.. ");
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target->setOpacity(255);
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if (target == sprite2)
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{
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sprite1->setZOrder(100);
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}
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else if(target == sprite1)
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{
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sprite1->setZOrder(0);
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}
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};
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dispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
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dispatcher->addEventListenerWithSceneGraphPriority(listener1->clone(), sprite2);
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dispatcher->addEventListenerWithSceneGraphPriority(listener1->clone(), sprite3);
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auto removeAllTouchItem = MenuItemFont::create("Remove All Touch Listeners", [this](Object* sender){
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auto senderItem = static_cast<MenuItemFont*>(sender);
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senderItem->setString("Only Next item could be clicked");
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EventDispatcher::getInstance()->removeListenersForEventType(EventTouch::EVENT_TYPE);
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auto nextItem = MenuItemFont::create("Next", [=](Object* sender){
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nextCallback(nullptr);
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});
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nextItem->setFontSizeObj(16);
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nextItem->setPosition(VisibleRect::right() + Point(-100, -30));
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auto menu2 = Menu::create(nextItem, NULL);
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menu2->setPosition(Point(0, 0));
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menu2->setAnchorPoint(Point(0, 0));
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this->addChild(menu2);
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});
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removeAllTouchItem->setFontSizeObj(16);
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removeAllTouchItem->setPosition(VisibleRect::right() + Point(-100, 0));
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auto menu = Menu::create(removeAllTouchItem, nullptr);
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menu->setPosition(Point(0, 0));
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menu->setAnchorPoint(Point(0, 0));
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addChild(menu);
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}
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std::string TouchableSpriteTest::title()
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{
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return "Touchable Sprite Test";
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}
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std::string TouchableSpriteTest::subtitle()
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{
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return "Please drag the blocks";
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}
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// FixedPriorityChangedTest
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class TouchableSpriteWithFixedPriority : public Sprite
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{
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public:
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TouchableSpriteWithFixedPriority()
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: _listener(nullptr)
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, _fixedPriority(0)
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, _useNodePriority(false)
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{
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}
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void setPriority(int fixedPriority) { _fixedPriority = fixedPriority; _useNodePriority = false; };
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void setPriorityWithThis(bool useNodePriority) { _useNodePriority = useNodePriority; _fixedPriority = true; }
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void onEnter() override
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{
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Sprite::onEnter();
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auto dispatcher = EventDispatcher::getInstance();
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auto listener = EventListenerTouch::create(Touch::DispatchMode::ONE_BY_ONE);
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listener->setSwallowTouches(true);
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listener->onTouchBegan = [=](Touch* touch, Event* event){
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Point locationInNode = this->convertToNodeSpace(touch->getLocation());
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Size s = this->getContentSize();
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Rect rect = Rect(0, 0, s.width, s.height);
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if (rect.containsPoint(locationInNode))
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{
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this->setColor(Color3B::RED);
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return true;
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}
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return false;
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};
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listener->onTouchMoved = [=](Touch* touch, Event* event){
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//this->setPosition(this->getPosition() + touch->getDelta());
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};
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listener->onTouchEnded = [=](Touch* touch, Event* event){
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this->setColor(Color3B::WHITE);
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};
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if (_useNodePriority)
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{
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dispatcher->addEventListenerWithSceneGraphPriority(listener, this);
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}
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else
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{
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dispatcher->addEventListenerWithFixedPriority(listener, _fixedPriority);
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}
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_listener = listener;
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}
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void onExit() override
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{
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auto dispatcher = EventDispatcher::getInstance();
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dispatcher->removeEventListener(_listener);
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Sprite::onExit();
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}
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private:
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EventListener* _listener;
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int _fixedPriority;
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bool _useNodePriority;
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};
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void FixedPriorityTest::onEnter()
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{
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EventDispatcherTestDemo::onEnter();
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Point origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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auto sprite1 = new TouchableSpriteWithFixedPriority();
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sprite1->initWithFile("Images/CyanSquare.png");
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sprite1->autorelease();
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sprite1->setPriority(30);
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sprite1->setPosition(origin+Point(size.width/2, size.height/2) + Point(-80, 40));
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addChild(sprite1, 10);
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auto sprite2 = new TouchableSpriteWithFixedPriority();
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sprite2->initWithFile("Images/MagentaSquare.png");
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sprite2->autorelease();
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sprite2->setPriority(20);
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sprite2->setPosition(origin+Point(size.width/2, size.height/2));
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addChild(sprite2, 20);
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auto sprite3 = new TouchableSpriteWithFixedPriority();
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sprite3->initWithFile("Images/YellowSquare.png");
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sprite3->autorelease();
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sprite3->setPriority(10);
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sprite3->setPosition(Point(0, 0));
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sprite2->addChild(sprite3, 1);
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}
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std::string FixedPriorityTest::title()
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{
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return "Fixed priority test";
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}
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std::string FixedPriorityTest::subtitle()
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{
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return "Fixed Priority, Blue: 30, Red: 20, Yellow: 10\n The lower value the higher priority will be.";
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}
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// RemoveListenerWhenDispatching
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void RemoveListenerWhenDispatching::onEnter()
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{
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EventDispatcherTestDemo::onEnter();
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auto dispatcher = EventDispatcher::getInstance();
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Point origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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auto sprite1 = Sprite::create("Images/CyanSquare.png");
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sprite1->setPosition(origin+Point(size.width/2, size.height/2));
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addChild(sprite1, 10);
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// Make sprite1 touchable
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auto listener1 = EventListenerTouch::create(Touch::DispatchMode::ONE_BY_ONE);
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listener1->setSwallowTouches(true);
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setUserObject(listener1);
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std::shared_ptr<bool> firstClick(new bool(true));
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listener1->onTouchBegan = [=](Touch* touch, Event* event){
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Point locationInNode = sprite1->convertToNodeSpace(touch->getLocation());
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Size s = sprite1->getContentSize();
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Rect rect = Rect(0, 0, s.width, s.height);
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if (rect.containsPoint(locationInNode))
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{
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sprite1->setColor(Color3B::RED);
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return true;
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}
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return false;
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};
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listener1->onTouchEnded = [=](Touch* touch, Event* event){
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sprite1->setColor(Color3B::WHITE);
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};
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dispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
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auto statusLabel = LabelTTF::create("The sprite could be touched!", "", 20);
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statusLabel->setPosition(origin + Point(size.width/2, size.height-90));
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addChild(statusLabel);
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std::shared_ptr<bool> enable(new bool(true));
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// Enable/Disable item
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auto toggleItem = MenuItemToggle::createWithCallback([=](Object* sender){
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if (*enable)
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{
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dispatcher->removeEventListener(listener1);
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statusLabel->setString("The sprite could not be touched!");
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(*enable) = false;
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}
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else
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{
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dispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
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statusLabel->setString("The sprite could be touched!");
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(*enable) = true;
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}
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}, MenuItemFont::create("Enabled"), MenuItemFont::create("Disabled"), NULL);
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toggleItem->setPosition(origin + Point(size.width/2, 80));
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auto menu = Menu::create(toggleItem, nullptr);
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menu->setPosition(Point(0, 0));
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menu->setAnchorPoint(Point(0, 0));
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addChild(menu, -1);
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}
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std::string RemoveListenerWhenDispatching::title()
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{
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return "Add and remove listener\n when dispatching event";
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}
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std::string RemoveListenerWhenDispatching::subtitle()
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{
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return "";
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}
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// CustomEventTest
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void CustomEventTest::onEnter()
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{
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EventDispatcherTestDemo::onEnter();
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auto dispatcher = EventDispatcher::getInstance();
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Point origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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auto statusLabel = LabelTTF::create("No custom event received!", "", 20);
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statusLabel->setPosition(origin + Point(size.width/2, size.height-90));
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addChild(statusLabel);
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_listener = EventListenerCustom::create("game_custom_event", [=](EventCustom* event){
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std::string str("Custom event received, ");
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char* buf = static_cast<char*>(event->getUserData());
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str += buf;
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str += " times";
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statusLabel->setString(str.c_str());
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delete[] buf;
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});
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dispatcher->addEventListenerWithFixedPriority(_listener, 1);
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auto sendItem = MenuItemFont::create("Send Custom Event", [=](Object* sender){
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static int count = 0;
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++count;
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char* buf = new char[10];
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sprintf(buf, "%d", count);
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EventCustom event("game_custom_event");
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event.setUserData(buf);
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dispatcher->dispatchEvent(&event);
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});
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sendItem->setPosition(origin + Point(size.width/2, size.height/2));
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auto menu = Menu::create(sendItem, nullptr);
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menu->setPosition(Point(0, 0));
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menu->setAnchorPoint(Point(0, 0));
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addChild(menu, -1);
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}
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void CustomEventTest::onExit()
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{
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EventDispatcher::getInstance()->removeEventListener(_listener);
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EventDispatcherTestDemo::onExit();
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}
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std::string CustomEventTest::title()
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{
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return "Send custom event";
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}
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std::string CustomEventTest::subtitle()
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{
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return "";
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}
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// LabelKeyboardEventTest
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void LabelKeyboardEventTest::onEnter()
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{
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EventDispatcherTestDemo::onEnter();
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auto dispatcher = EventDispatcher::getInstance();
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Point origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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auto statusLabel = LabelTTF::create("No keyboard event received!", "", 20);
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statusLabel->setPosition(origin + Point(size.width/2, size.height/2));
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addChild(statusLabel);
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auto listener = EventListenerKeyboard::create();
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listener->onKeyPressed = [](EventKeyboard::KeyCode keyCode, Event* event){
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char buf[100] = {0};
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sprintf(buf, "Key %d was pressed!", (int)keyCode);
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auto label = static_cast<LabelTTF*>(event->getCurrentTarget());
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label->setString(buf);
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};
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listener->onKeyReleased = [](EventKeyboard::KeyCode keyCode, Event* event){
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char buf[100] = {0};
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sprintf(buf, "Key %d was released!", (int)keyCode);
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auto label = static_cast<LabelTTF*>(event->getCurrentTarget());
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label->setString(buf);
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};
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dispatcher->addEventListenerWithSceneGraphPriority(listener, statusLabel);
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}
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std::string LabelKeyboardEventTest::title()
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{
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return "Label Receives Keyboard Event";
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}
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std::string LabelKeyboardEventTest::subtitle()
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{
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return "Please click keyboard\n(Only available on Desktop and Android)";
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}
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// SpriteAccelerationEventTest
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void SpriteAccelerationEventTest::onEnter()
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{
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#define FIX_POS(_pos, _min, _max) \
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if (_pos < _min) \
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_pos = _min; \
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else if (_pos > _max) \
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_pos = _max; \
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EventDispatcherTestDemo::onEnter();
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auto dispatcher = EventDispatcher::getInstance();
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Point origin = Director::getInstance()->getVisibleOrigin();
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Size size = Director::getInstance()->getVisibleSize();
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Device::setAccelerometerEnabled(true);
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auto sprite = Sprite::create(s_Ball);
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sprite->setPosition(origin + Point(size.width/2, size.height/2));
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addChild(sprite);
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auto listener = EventListenerAcceleration::create([=](Acceleration* acc, Event* event){
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auto ballSize = sprite->getContentSize();
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auto ptNow = sprite->getPosition();
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log("acc: x = %lf, y = %lf", acc->x, acc->y);
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ptNow.x += acc->x * 9.81f;
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ptNow.y += acc->y * 9.81f;
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FIX_POS(ptNow.x, (VisibleRect::left().x+ballSize.width / 2.0), (VisibleRect::right().x - ballSize.width / 2.0));
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FIX_POS(ptNow.y, (VisibleRect::bottom().y+ballSize.height / 2.0), (VisibleRect::top().y - ballSize.height / 2.0));
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sprite->setPosition(ptNow);
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});
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dispatcher->addEventListenerWithSceneGraphPriority(listener, sprite);
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}
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void SpriteAccelerationEventTest::onExit()
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{
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Device::setAccelerometerEnabled(false);
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EventDispatcherTestDemo::onExit();
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}
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std::string SpriteAccelerationEventTest::title()
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{
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return "Sprite Receives Acceleration Event";
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}
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std::string SpriteAccelerationEventTest::subtitle()
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{
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return "Please move your device\n(Only available on mobile)";
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} |