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CC3DProgramInfo.cpp
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2022-07-16 10:43:05 +08:00 |
CC3DProgramInfo.h
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCAABB.cpp
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCAABB.h
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Migrate macros 'CC_' to 'AX_'
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CCAnimate3D.cpp
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CCAnimate3D.h
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Migrate macros 'CC_' to 'AX_'
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CCAnimation3D.cpp
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCAnimation3D.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCAnimationCurve.h
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCAnimationCurve.inl
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Migrate macros 'CC_' to 'AX_'
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CCAttachNode.cpp
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCAttachNode.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCBillBoard.cpp
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CCBillBoard.h
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CCBundle3D.cpp
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CCBundle3D.h
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Migrate macros 'CC_' to 'AX_'
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CCBundle3DData.cpp
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CCBundle3DData.h
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Migrate macros 'CC_' to 'AX_'
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CCBundleReader.cpp
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CCBundleReader.h
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2022-07-16 10:43:05 +08:00 |
CCFrustum.cpp
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCFrustum.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCMesh.cpp
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2022-07-16 10:43:05 +08:00 |
CCMesh.h
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Migrate macros 'CC_' to 'AX_'
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CCMeshMaterial.cpp
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CCMeshMaterial.h
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Migrate macros 'CC_' to 'AX_'
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CCMeshRenderer.cpp
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CCMeshRenderer.h
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CCMeshSkin.cpp
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CCMeshSkin.h
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Migrate macros 'CC_' to 'AX_'
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CCMeshVertexIndexData.cpp
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCMeshVertexIndexData.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCMotionStreak3D.cpp
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2022-07-16 10:43:05 +08:00 |
CCMotionStreak3D.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCOBB.cpp
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2022-07-16 10:43:05 +08:00 |
CCOBB.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCObjLoader.cpp
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCObjLoader.h
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Replace everything under `core` (#735)
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2022-07-09 01:23:11 +08:00 |
CCPlane.cpp
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCPlane.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCRay.cpp
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCRay.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCSkeleton3D.cpp
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
CCSkeleton3D.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCSkybox.cpp
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2022-07-16 10:43:05 +08:00 |
CCSkybox.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCTerrain.cpp
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2022-07-16 10:43:05 +08:00 |
CCTerrain.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CCVertexAttribBinding.cpp
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2022-07-16 10:43:05 +08:00 |
CCVertexAttribBinding.h
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
CMakeLists.txt
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
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2022-07-05 14:48:46 +08:00 |
cocos3d.h
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Replace everything under `core` (#735)
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2022-07-09 01:23:11 +08:00 |