mirror of https://github.com/axmolengine/axmol.git
24 lines
656 B
C++
24 lines
656 B
C++
#ifndef LUACOCOS2D_H
|
|
#define LUACOCOS2D_H
|
|
#include "cocos2d.h"
|
|
#if CC_ENABLE_LUA
|
|
#include <stdio.h>
|
|
#include "lua.h"
|
|
#include "CCKeypadDispatcher.h"
|
|
#include "CCRibbon.h"
|
|
#include "CCParallaxNode.h"
|
|
#include "CCAutoreleasePool.h"
|
|
#include "CCIMEDispatcher.h"
|
|
#include "CCMutableArray.h"
|
|
#include "../NdControls/NdCxList.h"
|
|
#include "../NdControls/NdCxListItem.h"
|
|
#include "../NdControls/ControlDefine.h"
|
|
//#define TOLUA_RELEASE
|
|
#if defined(_WIN32) && defined(_DEBUG)
|
|
#pragma warning (disable:4800)
|
|
#endif
|
|
using namespace cocos2d;
|
|
using namespace NdCxControl;
|
|
int tolua_Cocos2d_open(lua_State* tolua_S);
|
|
#endif
|
|
#endif//LUACOCOS2D_H
|