mirror of https://github.com/axmolengine/axmol.git
82 lines
3.5 KiB
C++
82 lines
3.5 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _CCB_CCBMEMBERVARIABLEASSIGNER_H_
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#define _CCB_CCBMEMBERVARIABLEASSIGNER_H_
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namespace cocosbuilder {
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#define CCB_MEMBERVARIABLEASSIGNER_GLUE(TARGET, MEMBERVARIABLENAME, MEMBERVARIABLETYPE, MEMBERVARIABLE) \
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if (pTarget == TARGET && 0 == strcmp(pMemberVariableName, (MEMBERVARIABLENAME))) { \
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MEMBERVARIABLETYPE pOldVar = MEMBERVARIABLE; \
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MEMBERVARIABLE = dynamic_cast<MEMBERVARIABLETYPE>(pNode); \
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CC_ASSERT(MEMBERVARIABLE); \
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if (pOldVar != MEMBERVARIABLE) { \
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CC_SAFE_RELEASE(pOldVar); \
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MEMBERVARIABLE->retain(); \
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} \
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return true; \
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}
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#define CCB_MEMBERVARIABLEASSIGNER_GLUE_WEAK(TARGET, MEMBERVARIABLENAME, MEMBERVARIABLETYPE, MEMBERVARIABLE) \
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if (pTarget == TARGET && 0 == strcmp(pMemberVariableName, MEMBERVARIABLENAME)) { \
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MEMBERVARIABLE = dynamic_cast<MEMBERVARIABLETYPE>(pNode); \
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CC_ASSERT(MEMBERVARIABLE); \
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return true; \
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}
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class CC_DLL CCBMemberVariableAssigner {
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public:
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~CCBMemberVariableAssigner() {};
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/**
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* The callback function of assigning member variable.
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* @note The member variable must be Node or its subclass.
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* @param target The custom class.
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* @param memberVariableName The name of the member variable.
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* @param node The member variable.
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* @return Whether the assignment was successful.
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*/
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virtual bool onAssignCCBMemberVariable(cocos2d::Ref* target, const char* memberVariableName, cocos2d::Node* node) = 0;
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/**
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* The callback function of assigning custom properties.
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* @note The member variable must be Integer, Float, Boolean or String.
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* @param target The custom class.
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* @param memberVariableName The name of the member variable.
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* @param value The value of the property.
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* @return Whether the assignment was successful.
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*/
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virtual bool onAssignCCBCustomProperty(cocos2d::Ref* target, const char* memberVariableName, const cocos2d::Value& value) { return false; };
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};
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}
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#endif
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