axmol/cocos/scripting/lua-bindings/auto/api/Mesh.lua

59 lines
1.7 KiB
Lua

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-- @module Mesh
-- @extend Ref
-- @parent_module cc
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-- @function [parent=#Mesh] restore
-- @param self
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-- @function [parent=#Mesh] getMeshVertexAttribCount
-- @param self
-- @return long#long ret (return value: long)
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-- @function [parent=#Mesh] getIndexFormat
-- @param self
-- @return Mesh::IndexFormat#Mesh::IndexFormat ret (return value: cc.Mesh::IndexFormat)
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-- @function [parent=#Mesh] getVertexSizeInBytes
-- @param self
-- @return int#int ret (return value: int)
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-- @function [parent=#Mesh] getPrimitiveType
-- @param self
-- @return Mesh::PrimitiveType#Mesh::PrimitiveType ret (return value: cc.Mesh::PrimitiveType)
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-- @function [parent=#Mesh] getIndexCount
-- @param self
-- @return long#long ret (return value: long)
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-- @function [parent=#Mesh] getVertexBuffer
-- @param self
-- @return unsigned int#unsigned int ret (return value: unsigned int)
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-- @function [parent=#Mesh] getMeshVertexAttribute
-- @param self
-- @param #int int
-- @return MeshVertexAttrib#MeshVertexAttrib ret (return value: cc.MeshVertexAttrib)
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-- @function [parent=#Mesh] getIndexBuffer
-- @param self
-- @return unsigned int#unsigned int ret (return value: unsigned int)
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-- @function [parent=#Mesh] hasVertexAttrib
-- @param self
-- @param #int int
-- @return bool#bool ret (return value: bool)
return nil