mirror of https://github.com/axmolengine/axmol.git
166 lines
6.1 KiB
C++
166 lines
6.1 KiB
C++
/****************************************************************************
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Copyright (c) 2012-2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "TestIAPOnlineScene.h"
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#include "PluginManager.h"
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#include "AppDelegate.h"
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#include "MyIAPOLManager.h"
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#include "HelloWorldScene.h"
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using namespace cocos2d;
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using namespace cocos2d::plugin;
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enum {
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TAG_PAY_BY_QH360 = 100,
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TAG_PAY_BY_ND91,
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TAG_PAY_BY_UC,
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};
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typedef struct tagEventMenuItem {
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std::string id;
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int tag;
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}EventMenuItem;
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static EventMenuItem s_EventMenuItem[] = {
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{"BtnQH360.png", TAG_PAY_BY_QH360},
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{"BtnND91.png", TAG_PAY_BY_ND91},
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#if TEST_UC
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{"BtnUC.png", TAG_PAY_BY_UC},
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#endif
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};
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Scene* TestIAPOnline::scene()
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{
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// 'scene' is an autorelease object
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Scene *scene = Scene::create();
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// 'layer' is an autorelease object
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TestIAPOnline *layer = TestIAPOnline::create();
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// add layer as a child to scene
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scene->addChild(layer);
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// return the scene
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return scene;
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}
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// on "init" you need to initialize your instance
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bool TestIAPOnline::init()
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{
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//////////////////////////////
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// 1. super init first
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if ( !Layer::init() )
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{
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return false;
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}
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MyIAPOLManager::sharedManager()->loadPlugins();
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/////////////////////////////
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// 2. add a menu item with "X" image, which is clicked to quit the program
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// you may modify it.
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EGLView* pEGLView = EGLView::getInstance();
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Point posBR = ccp(pEGLView->getVisibleOrigin().x + pEGLView->getVisibleSize().width, pEGLView->getVisibleOrigin().y);
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Point posTL = ccp(pEGLView->getVisibleOrigin().x, pEGLView->getVisibleOrigin().y + pEGLView->getVisibleSize().height);
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// add a "close" icon to exit the progress. it's an autorelease object
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MenuItemFont *pBackItem = MenuItemFont::create("Back", CC_CALLBACK_1(TestIAPOnline::menuBackCallback, this));
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Size backSize = pBackItem->getContentSize();
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pBackItem->setPosition(ccpAdd(posBR, ccp(- backSize.width / 2, backSize.height / 2)));
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// create menu, it's an autorelease object
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Menu* pMenu = Menu::create(pBackItem, NULL);
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pMenu->setPosition( PointZero );
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this->addChild(pMenu, 1);
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Point posStep = ccp(220, -150);
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Point beginPos = ccpAdd(posTL, ccpMult(posStep, 0.5f));
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int line = 0;
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int row = 0;
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for (int i = 0; i < sizeof(s_EventMenuItem)/sizeof(s_EventMenuItem[0]); i++) {
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MenuItemImage* pMenuItem = MenuItemImage::create(s_EventMenuItem[i].id.c_str(), s_EventMenuItem[i].id.c_str(),
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CC_CALLBACK_1(TestIAPOnline::eventMenuCallback, this));
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pMenu->addChild(pMenuItem, 0, s_EventMenuItem[i].tag);
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Point pos = ccpAdd(beginPos, ccp(posStep.x * row, posStep.y * line));
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Size itemSize = pMenuItem->getContentSize();
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if ((pos.x + itemSize.width / 2) > posBR.x)
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{
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line += 1;
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row = 0;
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pos = ccpAdd(beginPos, ccp(posStep.x * row, posStep.y * line));
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}
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row += 1;
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pMenuItem->setPosition(pos);
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}
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return true;
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}
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void TestIAPOnline::eventMenuCallback(Object* pSender)
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{
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MenuItemLabel* pMenuItem = (MenuItemLabel*)pSender;
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MyIAPOLManager::MyPayMode mode = (MyIAPOLManager::MyPayMode) (pMenuItem->getTag() - TAG_PAY_BY_QH360 + 1);
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TProductInfo pInfo;
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pInfo["productName"] = "100金币";
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pInfo["productPrice"] = "0.01";
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pInfo["productDesc"] = "100个金灿灿的游戏币哦";
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pInfo["Nd91ProductId"] = "685994";
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if (mode == MyIAPOLManager::eQH360) {
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CCLog("To test the IAP online in plugin qh360, you should do this:");
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CCLog("1. Login by UserQH360");
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CCLog("2. Get QH360 user info by your game server (userID, AccessToken)");
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CCLog("3. Fill the product info");
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/**
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* @warning ProductInfo you need filled
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*/
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// pInfo["QHAccessToken"] = "User Access Token"; // The access token of user (Get from game server)
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// pInfo["QHUserId"] = "User ID on QH360 server"; // The user ID on QH360 server (Get from game server)
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// pInfo["QHProductID"] = "Product ID"; // The product ID (Game defined this)
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// pInfo["QHNotifyUri"] = "Notify uri"; // The uri which will receive the pay result
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// pInfo["QHUserName"] = "User name in game"; // The user name in game
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// pInfo["QHAppUserID"] = "User ID on game server"; // The user ID on game server
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/**
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* Optional data
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*/
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// pInfo["QHExtra1"] = "Extra data 1"; // The extra data will be passed to game server
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// pInfo["QHExtra2"] = "Extra data 2"; // The extra data will be passed to game server
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// pInfo["QHAppOrderID"] = "Order ID in game"; // The order ID in game (Game defined this)
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}
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MyIAPOLManager::sharedManager()->payByMode(pInfo, mode);
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}
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void TestIAPOnline::menuBackCallback(Object* pSender)
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{
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MyIAPOLManager::purge();
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Scene* newScene = HelloWorld::scene();
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Director::getInstance()->replaceScene(newScene);
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}
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