axmol/tests/performance-tests/Resources/Particle3D/scripts/explosionSystem.pu

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system explosionSystem
{
category Explosion
technique
{
material ParticleUniverse/ExplosionFire
default_particle_width 0.3
default_particle_height 0.3
renderer Billboard
{
}
emitter SphereSurface BurstEmitter
{
emission_rate 20
time_to_live 2
velocity 3
direction 0 0 0
auto_direction true
radius 0.15
}
affector Colour
{
time_colour 0 1 1 0.95 1
time_colour 0.5 0.18 0.05 0.01 1
time_colour 1 0 0 0 1
}
affector Scale
{
xyz_scale 6
}
observer OnTime
{
handler DoEnableComponent
{
enable_component emitter_component BurstEmitter false
}
since_start_system true
on_time greater_than 0.7
}
}
technique
{
emitted_technique_quota 6
material BaseWhite
renderer Billboard
{
}
emitter Point NucleusEmitter
{
emission_rate 6
angle 80
time_to_live 10
velocity 9
enabled false
emits technique_particle NucleusTechnique
force_emission true
}
affector LinearForce
{
force_vector 0 -3 0
}
observer OnTime
{
handler DoEnableComponent
{
enable_component emitter_component NucleusEmitter true
}
since_start_system true
on_time greater_than 0.3
}
}
technique NucleusTechnique
{
material ParticleUniverse/Nucleus
default_particle_width 0.45
default_particle_height 0.45
renderer Billboard
{
}
emitter Point
{
emission_rate 100
angle 360
velocity 0.06
direction 0 -1 0
}
affector Colour
{
time_colour 0 0.5 0.4 0.2 1
time_colour 0.1 0.5 0.2 0.05 1
time_colour 0.2 0.1 0.1 0.1 1
time_colour 1 0 0 0 1
}
affector TextureRotator
{
use_own_rotation true
rotation dyn_random
{
min 1
max 90
}
rotation_speed dyn_random
{
min 0.1
max 1
}
}
affector Scale
{
xyz_scale -0.15
}
}
technique
{
material ParticleUniverse/Debris
renderer Billboard
{
billboard_type oriented_self
}
emitter Point DebrisEmitter
{
emission_rate 100
angle 360
time_to_live 5
velocity dyn_random
{
min 3
max 6
}
particle_width 0.09
particle_height dyn_random
{
min 0.06
max 0.6
}
enabled false
direction 0 -1 0
force_emission true
}
affector Colour
{
time_colour 0 1 1 1 1
time_colour 1 0 0 0 1
}
affector LinearForce
{
force_vector 0 -3 0
}
observer OnTime
{
handler DoEnableComponent
{
enable_component emitter_component DebrisEmitter true
}
since_start_system true
on_time greater_than 0.3
}
}
}