.. |
metal
|
display error message if shader initialization fails (#1051)
|
2023-02-09 23:07:36 +08:00 |
opengl
|
Fix compile errors in c++17
|
2023-03-08 08:34:17 +08:00 |
Backend.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
Buffer.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
CommandBuffer.cpp
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
CommandBuffer.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
DepthStencilState.cpp
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
DepthStencilState.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
Device.cpp
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
Device.h
|
Update Device.h
|
2022-10-12 20:37:56 +08:00 |
DeviceInfo.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
Enums.h
|
GL_RGBA32F GL backend support (#1034)
|
2023-01-19 22:10:41 +08:00 |
Macros.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
PixelBufferDescriptor.h
|
Migrate engine namespace to `axis`(abbv: `ax`) (#743)
|
2022-07-11 17:50:21 +08:00 |
PixelFormatUtils.cpp
|
GL_RGBA32F GL backend support (#1034)
|
2023-01-19 22:10:41 +08:00 |
PixelFormatUtils.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
Program.cpp
|
🔨Fix #887
|
2022-10-12 19:44:31 +08:00 |
Program.h
|
🔨Fix #887
|
2022-10-12 19:44:31 +08:00 |
ProgramManager.cpp
|
🔨Fix #887
|
2022-10-12 19:44:31 +08:00 |
ProgramManager.h
|
🔨Fix #887
|
2022-10-12 19:44:31 +08:00 |
ProgramState.cpp
|
Fix #990
|
2023-02-09 21:40:38 +08:00 |
ProgramState.h
|
Validate shared VertexLayout from Shader Program
|
2022-10-20 20:19:56 +08:00 |
ProgramStateRegistry.cpp
|
Migrate macros 'CC_' to 'AX_'
|
2022-07-15 19:17:01 +08:00 |
ProgramStateRegistry.h
|
🔨Fix #887
|
2022-10-12 19:44:31 +08:00 |
RenderPassDescriptor.cpp
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
RenderPassDescriptor.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
RenderPipeline.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
RenderTarget.h
|
Impore Metal Renderer Dirty Detection. (#1120)
|
2023-03-15 11:09:20 +08:00 |
ShaderCache.cpp
|
🔨Fix #887
|
2022-10-12 19:44:31 +08:00 |
ShaderCache.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
ShaderModule.cpp
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
ShaderModule.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
Texture.cpp
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
Texture.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
Types.cpp
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
Types.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
VertexLayout.cpp
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |
VertexLayout.h
|
Final migrate (#876)
|
2022-10-01 16:24:52 +08:00 |